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I have a custom skills in map/skill.cpp Could someone give me a syntax to insert data in SQL Table Name: CustomMonster Fields: id, char_id, mob_id, mob_name what sysntax I can use to insert the data?
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Do you know what is the fix for 4th job classes black body? Only the default color palette is working but when you try to change into other clothes color, it will turn into black. I belive I have the necessary palette files. If there's a different name for the Shadow Cross sprite, can someone tell it to me? Btw, I am using the 4th class sprite as a Bodystyle 2 costume. And it is using Assassin Cross sprite name.
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Help about Reducing Damage of Skill via item script
Scanty replied to Eterunaru's question in General Support
bonus2 bSubSkill,sk,n; Reduces n% damage received from skill sk https://github.com/rathena/rathena/blob/master/doc/item_bonus.txt -
For example i want to reduce Bowling Bash Damage from the player wearing that item
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Contact Functor as you always have. I have been a customer of his since 2015, and I have never had a single problem contacting him. Skype has recently announced that it will be shutting down, Functor has announced that it will be moving to Discord in May.
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Functor contact info, so you can get gepard shield. Skype: functor.x Discord: functor.x I recommend you contact him through skype.
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yes i have local server for test ^^ for make this feature its hard but i make it step by step ^^
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Hello, im planning to create a new private server this year, i need a game shield for my server preventing bot and cheat. i've been tyring using gepard at 2018 but now i cannot contact him, does anyone know any game shield i can use for my server?
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You can check texture folder for that
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I've already input the card.bmp file according to the given instructions, so there's no issue with the image file of the card itself. The problem is how to change the card image so that it no longer shows "sorry". I've searched for the file that manages this, but I still can't find it. Files like idnum2displaynametable, idnum2itemresnametable, and idnum2descstable do not change the card image even after being edited. Is there anyone who can provide a tutorial on how to replace the "sorry" image on the card with a custom image?
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I've already input the card.bmp file according to the given instructions, so there's no issue with the image file of the card itself. The problem is how to change the card image so that it no longer shows "sorry". I've searched for the file that manages this, but I still can't find it. Files like idnum2displaynametable, idnum2itemresnametable, and idnum2descs
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It’s not just another cute platformer Poor Bunny stands out with multiple game modes, each offering a fresh spin and plenty of replay value. The developer clearly went the extra mile.
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Next time i will release for free, but now is paid only
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I will consider it
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Totally valid concern, even if it’s free and non-commercial, using Ragnarok sprites without permission could still get you in legal trouble. Gravity protects their IP pretty actively. Better to be safe: either get permission or use original/royalty-free assets.
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- Last week
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Is all good thank u for answer me ,I just need the script.
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Los errores dicen no encontrar los archivos. Estás seguro que los tienes en db/import/captcha ?
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A productive day rA community. I'm hoping that even on your busy day like now still you'll be able to help me on my problem. How can I stretch the broadcast bubble length?
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thanks alot, then next script from base this script i will make trade City To City ^^
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Magical damage reflected by the Maya Card will be negated
maciel replied to maciel's question in Source Support
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You need to have the updated script + src for that
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(script commands) OnPCSkillUseEvent + getskillname
Onairda replied to Ninja's topic in Source Releases
Is this added on Latest Git? Thank you so much! -
Let's take a tour Fnaf 1