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Physical Attack + EDP


Yoona

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How can i reduce Physical Attacks w/ EDP ?

 

i'v search it on google and on the latest revision the RENEWAL_EDP is not there anymore.. 

 

then i found this http://rathena.org/board/topic/69340-reduce-damage-normal-attack-use-edp/ but i think this one is not latest..

 

can anyone help me how to reduce it now?

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disable renewal.

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disable renewal.

 

The server is running on pre renewal . and i just want to know if how can i reduce the physical attacks with EDP? :(

Edited by Yoona
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go to status.c then find SC_EDP then reduce the values

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go to status.c then find SC_EDP then reduce the values

 

How can i reduce the value for pre renewal?

		case SC_EDP: <= this should be on pre renewal
			val2 = val1 + 2; // Chance to Poison enemies. <= i dont know what this means
#ifndef RENEWAL
			val3 = 50*(val1+1); // Damage increase (+50 +50*lv%)
#endif
			if( sd )// [Ind] - iROwiki says each level increases its duration by 3 seconds
				tick += pc_checkskill(sd,GC_RESEARCHNEWPOISON)*3000;

any can give me a link for the latest source code for this?

@bump please!

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Change this line

			val3 = 50*(val1+1); // Damage increase (+50 +50*lv%)

Example:

			val3 = 20*(val1+1); // Damage increase (+20 +20*lv%)

or

			val3 = 30*val1; // Damage increase (+30*lv%)
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Change this line

			val3 = 50*(val1+1); // Damage increase (+50 +50*lv%)

Example:

			val3 = 20*(val1+1); // Damage increase (+20 +20*lv%)

or

			val3 = 30*val1; // Damage increase (+30*lv%)

 

thanks! ill try it later.. this will work on pre-renewal right?

Edited by Yoona
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Yes, from what I see this is the pre-re part.

 

Anyting inside this is pre-re code:

#ifndef RENEWAL
			
#endif

and inside this is renewal:

#ifdef RENEWAL
			
#endif
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