madalilng Posted October 4, 2013 Posted October 4, 2013 hello im new here in rAthena i started a server this September 13, 2013 and here's my first Ported Skill Wind Run (From DotA) Skill.c case SM_ENDURE: //find clif_skill_nodamage(src,bl,skill_id,skill_lv, //find sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); //find if (sd) //find skill_blockpc_start (sd, skill_id, skill_get_time2(skill_id,skill_lv)); //find break; //find case WIND_RUN: //add clif_skill_nodamage(src,bl,skill_id,skill_lv, //add sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv))); //add clif_specialeffect(src,120,AREA); //add clif_specialeffect(src,389,AREA); //add break; //add Skill.h WIND_RUN = 997, //add NV_BASIC = 1, //find Status.c set_sc( SM_ENDURE , SC_ENDURE , SI_ENDURE , SCB_MDEF|SCB_DSPD ); //find set_sc( WIND_RUN , SC_WINDRUN , SI_WINDRUN , SCB_SPEED|SCB_FLEE2 ); //add if(sc->data[SC__UNLUCKY])//find flee2 -= flee2 * sc->data[SC__UNLUCKY]->val2 / 100;//find if(sc->data[SC_WINDRUN]) //add flee2 += 1000; //add (+100 Perfect dodge) if( sc->data[SC_SPEEDUP1] ) //find val = max( val, 50 ); //find if(sc->data[SC_WINDRUN]) //add val = max( val, 50 ); //add (+50% movement speed) Status.h SI_WINDRUN = 116, //add SI_BLANK = -1, //find db\pre-re\skill_db,txt 997,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0,0x0, WIND_RUN,Wind Run db\pre-re\skill_require_db.txt 997,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WIND_RUN db\pre-re\skill_cast_db.txt 997,0,0,0,4500,0,14000 data\lua files\skillinfoz\skillid.lua WIND_RUN = 997, data\lua files\skillinfoz\skillinfolist.lua [SKID.WIND_RUN] = { "WIND_RUN"; SkillName = "Wind Run", MaxLv = 1, SpAmount = { 10 }, }, data.rar 3 1 Quote
Yonko Posted October 6, 2013 Posted October 6, 2013 thanks for this can you port your blink skill here? I see on your skill bars lol Quote
madalilng Posted October 6, 2013 Author Posted October 6, 2013 oh. lol . sure i will if i have time to make new thread ahahah Quote
Yonko Posted October 7, 2013 Posted October 7, 2013 oh. lol . sure i will if i have time to make new thread ahahah Ahaha nice i'm waiting for it XD Quote
Lord Ganja Posted October 27, 2013 Posted October 27, 2013 (edited) Got this error after compiling. Help please.. status.c: In function \u2018initChangeTables\u2019: status.c:199: error: \u2018SC_WINDRUN\u2019 undeclared (first use in this function) status.c:199: error: (Each undeclared identifier is reported only once status.c:199: error: for each function it appears in.) status.c: In function \u2018status_calc_flee2\u2019: status.c:4979: error: \u2018SC_WINDRUN\u2019 undeclared (first use in this function) status.c: In function \u2018status_calc_speed\u2019: status.c:5316: error: \u2018SC_WINDRUN\u2019 undeclared (first use in this function) Edited October 27, 2013 by Lord Ganja Quote
Akbal Posted November 4, 2013 Posted November 4, 2013 Its for all classes? or how I can enable it in the class that i want?????? Quote
PewN Posted November 30, 2013 Posted November 30, 2013 (edited) @Akbal.just add it on your lua and skill tree Edited November 30, 2013 by TrojanWorm Quote
paolokupal Posted March 16, 2014 Posted March 16, 2014 (edited) i finally made it appear in my skill tree, though i cannot use the skill Edited March 16, 2014 by paolokupal Quote
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