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paolokupal's Achievements
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okay, so i tried to make new passive skill for my swordsman job here's my code \src\map\skill.h \src\map\battle.c in my db \db\pre-re\skill_db.txt \db\pre-re\skill_tree.conf in my grf lua files\skillinfoz\skillid.lub lua files\skillinfoz\skilldescript.lub lua files\skillinfoz\skillinfolist.lub lua files\skillinfoz\skilltreeview.lub ------- okay so i have already seen the passive skill in the skill window. but i cannot put any skill points in it. can anyone tell me what i did wrong or is there anything i need to do that i havent done yet
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i finally made it appear in my skill tree, though i cannot use the skill
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is there anyone here who can help me add other job class' passive skill to a certain job? like i want to add sword mastery to assassin cross's job class
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Thanks for the fast reply. its now working!!..
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hi, how can i edit/combine skills like for example, i want to use Swordsman's Bash skill and after it Bash it automatically uses another skill like Pierce or Sonicblow
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any update for this game? im really excited about this
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Thanks , This is better than nothing ..
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I experienced the same problem. quest_skill_reset: yes does not solve my problem. I am currently using SVN version: 17200
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Try this... just modified it from Nibi script... 1 hour 3 TCG and for 12 hour cons 50 TCG //===== Hourly Points Script ========================================= //===== By: ========================================================== //= GorthexTiger modified by Nibi //===== Current Version: ============================================= //= 1.0 //===== Compatible With: ============================================= //= Any eAthena Version //===== Description: ================================================= //= Get Points every successful hours of gameplay, you cannot get //= the points even if you miss a second or a minute. A player will //= get a very big bonus if they played 12 hours consecutively //= or without logging out of the game. If the player is vending //= the script will then stop. //===== Additional Comments: ========================================= //= You can modify the script to your liking. //= The default points is Kafrapoints change it anyway if you like. //= 1.1 = Check Chatting too //= 1.2 = 5 Minute Idle Check & @at/@autotrade check. //= 1.3 = Corrected the current balance line on 12 Hours Consecutive //==================================================================== - script hourlypoints -1,{ //--Start of the Script OnPCLoginEvent: attachnpctimer ""+strcharinfo(0)+""; initnpctimer; end; OnTimer30000: //Check if Vending (normal or @at) if(checkvending() >= 1 || checkchatting() == 1) { dispbottom "The hourly points event stopped because you were vending / chatting. Please relog if you wish to start again."; stopnpctimer; end; } //Check if Idle getmapxy( [email protected]$, [email protected], [email protected], 0 ); if(@map$ == [email protected]$ && @x == [email protected] && @y == [email protected]) { set @afk, @afk + 1; } //If move timer resets else { set @afk, 0; } set @map$, [email protected]$; set @x, [email protected]; set @y, [email protected]; //Idle Check for 5 Minutes if(@afk == 5) { dispbottom "The hourly points event stopped because you were idle for 5 minutes. Please relog if you wish to start again."; stopnpctimer; end; } end; OnTimer60000: set @minute, @minute + 1; //Check for 1 Minute if(@minute == 60){ set @minute,0; set [email protected]_amt, 3; //Points to get every hour (default: 10) getitem 7227,[email protected]_amt; dispbottom "You received "[email protected]_amt+" TCG by staying ingame for 1 hour"; set @consecutive_hour, @consecutive_hour + 1; } //Check for 12 hours consecutive if(@consecutive_hour == 12) { set @consecutive_hour,0; set [email protected]_amt, 50; //Points to get for 12 Consecutive hours (default: 50) getitem 7227,[email protected]_amt; dispbottom "You received "[email protected]_amt+" TCG in playing for 12 consecutive hours"; } stopnpctimer; initnpctimer; end; } //--End of the Script just use this and change the getitem 7227 to pods id Ref: http://rathena.org/board/topic/53999-hourly-tcg-reward/
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This is my own version of Lottery/Lotti npc script. Options: set .npc$,"[Lotti]"; // NPC Name set .MaxNum,10; // Total number to win setarray .SWinNum[0],1,2,5; // Number need to win Single Reward setarray .MWinNum[0],3,4,6; // Number need to win Multi Reward // Setup the .MWinT if you use Give random set .MWinall,0; // 1 = Give all Multi Reward, 0 = Give random // Note: .MWinall must be 0 inorder to use this) // Note: If Not-Repeat make sure Amount of reward >= .MReward item) // 0 = Off (Default: 1 random item only), 1 = On; 0 = Consecutive , 1 = Random; 0 = Not, 1 = Repeat Reward; // Format: <On/Off>,<Consecutive/Random>,<Not-Repeat/Repeat>,<Amount of reward can win> setarray .MWinT[0],1,1,1,2; // 1 = On , 0 = off; set .announce,1; // announce set .announcec$,"ffc0cb"; // announce color // Format: <item ID>,<amount>{,...}; setarray .ItemR[0],909,5,7126,5; // Item ID,Item Amount setarray .ZenyR,1000000; // Item Requirements // Format: <item ID>,<amount>,<Refine>{,...}; setarray .SReward[0],2301,1,10,1202,1,5,2304,1,5,2319,1,5,909,5,0,741,1,0; // Single Reward // Format: <item ID>,<amount>,<Refine>{,....}; setarray .MReward[0],501,5,0,502,5,0,503,5,0,504,5,0; //Multiple Reward ________________________________ I hope you like it Lottie.txt
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How did you fix this ? Problem solved : http://rathena.org/board/topic/74085-compiling-error-on-vendingc/
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I want the exact item equipped to be deleted/destroyed .. like the function of failedrefitem and failedremovecards.
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i want to delete the exact item equiped ..
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Here is the old @auraset Can someone convert it into rathena ? Thank you .. Auraset 14568.patch