Drakkus Posted April 7, 2013 Posted April 7, 2013 Hello, may i asked? if how do i make a script that players won't go on the said 'coordinate area' i mean restricted coordinates area. e.g Enemy 1 and Enemy 2 See Image: So on and so fort. Regards,Vlync Quote
icabit Posted April 7, 2013 Posted April 7, 2013 refer to this topic might help you out http://rathena.org/board/topic/58805-setcell-cell-notwalkable/http://rathena.org/wiki/Setcell Quote
Drakkus Posted April 7, 2013 Author Posted April 7, 2013 I know that, but there is a script that i want to know, for e.g if he walk on the said coordinates, he/she will back to his way again.something like that. unitwalk? Quote
Drakkus Posted April 7, 2013 Author Posted April 7, 2013 Can you give me a example script? and the also the coordinates? if you don't mind? Quote
Question
Drakkus
Hello, may i asked? if how do i make a script that players won't go on the said 'coordinate area' i mean restricted coordinates area.
e.g Enemy 1 and Enemy 2
See Image:
So on and so fort.
Regards,
Vlync
4 answers to this question
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