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icabit's post in Item to Inventory was marked as the answer
replace makeitem 12244,1,.@gold$,.@gx,.@gy;
with
getitem 12244,1;
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icabit's post in Run for your life mod was marked as the answer
http://pastebin.com/9W0SB9pJ
try this
i added sc_end sc_all; before warping to guild_vs5 - line 20
i added check the weight of the player. if the player's weight is 1 or more it will not allow him to join the event - line 15-19
i added no command mapflag this will not allow players @storage to get items from their storage - line 169
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icabit's post in Sonic Blow Unlimited was marked as the answer
did you recompile after this?
after recompiling got to skill_cast_db.txt //depends if your using pre-re or re try reducing AfterCastWalkDelay
// SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down,Fixed Casting Time
//-- AS_SONICBLOW 136,0,0,2000,0,5000,0,-1 -
icabit's post in Custom Katar not showing when Sonic Blow. was marked as the answer
http://rathena.org/wiki/Custom_Items
The item 1266, a katar, does show the item sprite. So my theory is, if you make a custom item with the next ID of the type of weapon you want, it will take its sprite. The weapons would be:
-, Daggers: does not have free IDs. I have to test this one -, Katars: Starts on ID 1250. Has 35 free IDs -, 1-Handed Sword: Starts on ID 1101. Only has 2 Free IDs (in svn 4025) -, 2-Handed Sword: Starts on ID 1151. Has 30 free IDs -, 1-Handed Axe: Starts on ID 1301. Has 43 free IDs -, 2-Handed Axe: Starts on ID 1351. Has 32 free IDs -, 1-Handed Spears: Starts on ID 1401. Has 34 free IDs -, 2-Handed Spears: Starts on ID 1451. Has no free IDs -, 2-Handed Staffs: same as before -, Maces: Starts on ID 1501. Has 19 free IDs -, Books: Starts on 1550. Has only 2 IDs. -, Staffs: Starts on ID 1601. Has 79 free IDs -, Bows: Starts on ID 1724. Has 26 free IDs -, Knuckles: Starts on ID 1801. Has 95 free IDs -, Instruments: Starts on ID 1901. Has 32 free IDs -, Whips: Starts on ID 1950. Has 130 free IDs -
icabit's post in help Any Techniques? was marked as the answer
try to look for tools to add custom items
i made one for free
http://rathena.org/board/files/file/2738-icabits-item-builder/
it just adds your custom items faster.
makes sure your file names for a specific sprite is in uniform
check the video in the topic
and if you will ask for automated item script
that's a different story this item builder just add's lots of custom items in 3-5 mins
as long as your file names for a specific sprite is in uniform
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icabit's post in About tga files for sprites who uses tga was marked as the answer
solved
answered by adel in my pm
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icabit's post in Where do I change the drop items of treasure box on all guild castles? was marked as the answer
mob_db
look for the mob id for each castle
http://ratemyserver.net/index.php?mob_name=treasure+chest&page=mob_db&f=1&mob_search=Search