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@listenbg/@mutebg eAMod command doesn't work.


Question

Posted

Hello,

For some odd reason, the @listenbg command does not function properly, even when used I can still see the annoying Battleground Messages,

I was wondering if anyone can fix the following code:

/*================================================
* @mutebg - Mutes Battleground announcements.
*------------------------------------------------*/
ACMD_FUNC(mutebg)
{
if( sd->state.bg_listen )
{
 sd->state.bg_listen = 0;
 clif_displaymessage(fd, "Battleground announcements have been disabled.");
}
else
{
 sd->state.bg_listen = 1;
 clif_displaymessage(fd, "Battleground announcements have been enabled.");
}
return 0;
}

Any help would be greatly appreciated.

Cheers.

6 answers to this question

Recommended Posts

Posted

Hello,

For some odd reason, the @listenbg command does not function properly, even when used I can still see the annoying Battleground Messages,

I was wondering if anyone can fix the following code:

/*================================================
* @mutebg - Mutes Battleground announcements.
*------------------------------------------------*/
ACMD_FUNC(mutebg)
{
if( sd->state.bg_listen )
{
 sd->state.bg_listen = 0;
 clif_displaymessage(fd, "Battleground announcements have been disabled.");
}
else
{
 sd->state.bg_listen = 1;
 clif_displaymessage(fd, "Battleground announcements have been enabled.");
}
return 0;
}

Any help would be greatly appreciated.

Cheers.

this is custom features of eAmod. you should post it there not here. this is rAthena.

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