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Custom item sprite when attack


McNeri

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Data:

data / sprite / ¾ÆÀÌÅÛ / busterblade.spr

data / sprite / ¾ÆÀÌÅÛ / busterblade.act

data / texture / À¯ÀúÀÎÅÍÆäÀ̽º / collection / busterblade.bmp

data / texture / À¯ÀúÀÎÅÍÆäÀ̽º / item / busterblade.bmp

item_db:

30100,Buster_Blade,Buster_Blade,4,50,,1000,250,,1,1,1612734594,7,2,34,4,70,1,3,{ bonus2 bSubRace,7,10; bonus bAspdRate,50; },{},{}

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maybe the sprite is made only for the act 09, when the player casted..

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there is no sprite of buster blade showing.

post-1785-0-21182100-1349015488_thumb.jpg

maybe the sprite is made only for the act 09, when the player casted..

not casted, attack using two-handed weapon.

My two-handed weapon equipped:

post-1785-0-01569400-1349015895_thumb.jpg

how to fix this? there is any options?

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Follow the ID below:

1100-1149	one-handed sword
1150-1199	two-handed sword
1200-1249	knife
1250-1299	katar
1300-1349	one-handed axe
1350-1399	two-handed axe
1400-1449	one-handed spear
1450-1499	two-handed spear
1500-1549	mace
1550-1599	book
1600-1649	rod
1700-1749	bow
1750-1799	arrow
1800-1849	knuckle
1900-1949	instrument
1950-1999	whip
13000-13099	knife
13100-13149	handgun
13150-13199	other gunslinger weapons
13300-13399	shuriken
13400-13499	one-handed sword

Edited by Phantasm
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How about lua files, i have to edit lua files/datainfo/accessoryid.lua and lua files/datainfo/accname.lua?

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i hope this site can help you.. http://ratemyserver....ction&section=6

for knight class:

you have to put your weapon sprite in this folder \sprite\Àΰ£Á·\±â»ç

Edited by Rage
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okay i'll try, thanks for reply

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i hope this site can help you.. http://ratemyserver....ction&section=6

for knight class:

you have to put your weapon sprite in this folder \sprite\Àΰ£Á·\±â»ç

hi!

does this support lord knight sprites??

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How about lua files, i have to edit lua files/datainfo/accessoryid.lua and lua files/datainfo/accname.lua?

those lua files are only used for headgears.

For weapons we are still at a limitation since the client has hard coded the range of ids (The ones specified by Phantasm above) for each of the weapons.(I guess kRO guys are still in the planning stage for reading them from lua as well - weapontable.lua file has not been used yet).

i hope this site can help you.. http://ratemyserver....ction&section=6

for knight class:

you have to put your weapon sprite in this folder \sprite\Àΰ£Á·\±â»ç

hi!

does this support lord knight sprites??

I believe for lord knight you should change

±â»ç to ·Îµå³ªÀÌÆ® - regular

ÆäÄÚÆäÄÚ_±â»ç to ·ÎµåÆäÄÚ - mounted on peco.

Also the filenames should also contain the above ascii strings.

i.e

for knight => \sprite\Àΰ£Á·\±â»ç\±â»ç_<itemid>.spr

for peco mounted knight=>\sprite\Àΰ£Á·\ÆäÄÚÆäÄÚ_±â»ç\ÆäÄÚÆäÄÚ_±â»ç_<itemid>.spr

hope i didn't confuse you too much :)

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how about for the other transcended class??

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dont use the weapon sprite as a headgear /hum

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