Jump to content

McNeri

Members
  • Posts

    98
  • Joined

  • Last visited

Everything posted by McNeri

  1. hi Olrox please help me too.. to my SCR logo, same issue..always have a gray color:( Here is the result: then Here is my original scr logo: Thank you so much Olrox.
  2. Hello, Help me, I want add on Crazy Boriz script: Please add, Required 1m zeny before start playing Crazy Boris. Crazy_Boris.txt
  3. IRON HAND SKILL DESCRIPTION: Increases Attack Power of fists and knuckle type weapons by 3 per SkillLV. But when i increase the skill level of Iron Hand Skill, the attack power is not increase. (equip with knuckles type weapon). bump!
  4. thanks darristan thanks darristan
  5. Hi, Help me guys.. Please edit this script, when players login in-game and he/she has not set the password of his/her account, the NPC will automatically pop-up and ask to set the password. Security_Manager.txt Sorry bad english.
  6. hi, how to replace the job "Ninja, Gunslinger, Soul linker, Taekwon, Star Gladiator" can equip armor like diablos set and valkyrie set? Please kindly edit this for me, thanks a lot guys. 25981,Valkyrie_Armor,Valkyrian Armor,5,0,,2800,,6,,1,2139095038,2,2,16,,1,1,0,{ bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; },{},{} 25982,Valkyrie_Shoes,Valkyrian Shoes,5,0,,500,,4,,1,2139095038,2,2,64,,1,1,0,{ bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{} 25983,Valkyrie_Manteau,Valkyrian Manteau,5,0,,500,,3,,1,2139095038,2,2,4,,1,1,0,{ bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2); },{},{} 25984,Valkyrja's_Shield,Valkyrja's Shield,5,30000,,500,,3,,1,2139095038,7,2,32,,65,1,4,{ bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } },{},{} 25985,Diabolus_Robe,Diabolus Robe,5,20,,300,,6,,1,1072270109,2,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; },{},{} 25986,Diabolus_Armor,Diabolus Armor,5,20,,600,,7,,1,1072059619,2,2,16,,55,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; },{},{} 25987,Diabolus_Boots,Diabolus Boots,5,20,,250,,4,,1,1072684929,2,2,64,,0,1,0,{ bonus bMaxHP,(BaseLevel*10); },{},{} 25988,Diabolus_Manteau,Diabolus Manteau,5,20,,250,,5,,1,1072684929,2,2,4,,0,1,0,{ bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} 32092,Diabolus_Ring,Diabolus Ring,5,20,,50,,0,,1,1072693121,2,2,136,,0,0,0,{ bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{}
  7. Hi, how to change Assassin Link skill of Soul Linker from ACTIVE to PASSIVE?
  8. i don't know what number of special effect, when you equip the wings like a light emitting
  9. Help, how to add special effect on wings, When you wear the wings like a light emitting.
  10. hello, Paano po lagyan ng special effect yung wings, yung parang umiilaw sya?
  11. what if i want to decrease the doppel card effect to Professor to 5% andfor the rest job is 10%?
  12. i mean doppel card cannot equip by Professor, sorry.
  13. Okay, thanks darristan:) SOLVED
  14. How to edit this script to increase the damage of bowling bash ? case KN_BOWLINGBASH: case MS_BOWLINGBASH: if(flag&1){ if(bl->id==skill_area_temp[1]) break; //two hits for 500% skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,SD_ANIMATION); skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,SD_ANIMATION); } else { int i,c; c = skill_get_blewcount(skillid,skilllv); // keep moving target in the direction that src is looking, square by square for(i=0;i<c;i++){ if (!skill_blown(src,bl,1,(unit_getdir(src)+4)%8,0x1)) break; //Can't knockback skill_area_temp[0] = map_foreachinrange(skill_area_sub, bl, skill_get_splash(skillid, skilllv), BL_CHAR, src, skillid, skilllv, tick, flag|BCT_ENEMY, skill_area_sub_count); if( skill_area_temp[0] > 1 ) break; // collision } clif_blown(bl); //Update target pos. if (i!=c) { //Splash skill_area_temp[1] = bl->id; map_foreachinrange(skill_area_sub, bl, skill_get_splash(skillid, skilllv), splash_target(src), src, skillid, skilllv, tick, flag|BCT_ENEMY|1, skill_castend_damage_id); } //Weirdo dual-hit property, two attacks for 500% skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0); skill_attack(BF_WEAPON,src,src,bl,skillid,skilllv,tick,0); } break;
  15. Hello, Help me how to increase the damage of Bowling Bash??
  16. thanks you so much darristan . SOLVED
  17. Hi Annie and Emstry, Can you insert the auto Identify and auto repair script here to my Healer NPC below? //* Healer //***** By: ************************************************** //* FatterKiller|ROCREW //**** Current Version: ************************************** //* 1.0 //** Compatible With: **************************************** //* eAthena SVN //**** Description: ****************************************** //* Healer //**** Additional Comments:*********************************** //* 1.0 First version. [Fatterkiller|ROcrew] //************************************************************ prontera,147,186,5 script Healer 834,{ skilleffect 28,9999; percentheal 100,100; //skilleffect 378,0; sc_start SC_EDP,360000,5; //skilleffect 465,0; sc_start SC_KAITE,360000,7; //skilleffect 464,0; sc_start SC_KAUPE,360000,3; //skilleffect 463,0; sc_start SC_KAAHI,360000,7; //skilleffect 462,0; sc_start SC_KAIZEL,360000,7; //skilleffect 8,0; sc_start SC_ENDURE,360000,10; skilleffect 33,0; sc_start SC_ANGELUS,360000,10; //skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10; //skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5; //skilleffect 75,0; sc_start SC_GLORIA,360000,5; //skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1; //skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; //skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10; //skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5; //skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5; //skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5; //skilleffect 355,0; sc_start SC_AURABLADE,360000,5; //skilleffect 155,0; sc_start SC_LOUD,360000,1; //skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1;; //sc_start SC_STRFood,360000,10; //sc_start SC_AGIFood,360000,10; //sc_start SC_VITFood,360000,10; //sc_start SC_INTFood,360000,10; //sc_start SC_DEXFood,360000,10; //sc_start SC_LUKFood,360000,10; //sc_start SC_HitFood,1200000,30; //sc_start SC_FleeFood,1200000,30; //sc_start SC_BATKFood,1200000,10; //sc_start SC_MATKFood,120000,10; //skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5; //skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5; //sc_start SC_ASPDPOTION2,360000,0; //sc_start SC_CP_WEAPON,360000,10; //sc_start SC_CP_SHIELD,360000,10; //sc_start SC_CP_ARMOR,360000,10; //sc_start SC_CP_HELM,360000,10; //specialeffect2 300; //sc_start SC_WINDWALK,360000,5; emotion e_kis; close; }
  18. how to apply the auto repair items and auto identify items when Click this Healer npc? //* Healer //***** By: ************************************************** //* FatterKiller|ROCREW //**** Current Version: ************************************** //* 1.0 //** Compatible With: **************************************** //* eAthena SVN //**** Description: ****************************************** //* Healer //**** Additional Comments:*********************************** //* 1.0 First version. [Fatterkiller|ROcrew] //************************************************************ prontera,147,186,5 script Healer 834,{ skilleffect 28,9999; percentheal 100,100; //skilleffect 378,0; sc_start SC_EDP,360000,5; //skilleffect 465,0; sc_start SC_KAITE,360000,7; //skilleffect 464,0; sc_start SC_KAUPE,360000,3; //skilleffect 463,0; sc_start SC_KAAHI,360000,7; //skilleffect 462,0; sc_start SC_KAIZEL,360000,7; //skilleffect 8,0; sc_start SC_ENDURE,360000,10; skilleffect 33,0; sc_start SC_ANGELUS,360000,10; //skilleffect 45,0; sc_start SC_CONCENTRATE,360000,10; //skilleffect 74,0; sc_start SC_MAGNIFICAT,360000,5; //skilleffect 75,0; sc_start SC_GLORIA,360000,5; //skilleffect 459,0; sc_start SC_ADRENALINE2,360000,1; //skilleffect 67,0; sc_start SC_SUFFRAGIUM,360000,3; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; //skilleffect 112,0; sc_start SC_WEAPONPERFECTION,360000,10; //skilleffect 113,0; sc_start SC_OVERTHRUST,360000,5; //skilleffect 114,0; sc_start SC_MAXIMIZEPOWER,360000,5; //skilleffect 357,0; sc_start SC_CONCENTRATION,360000,5; //skilleffect 355,0; sc_start SC_AURABLADE,360000,5; //skilleffect 155,0; sc_start SC_LOUD,360000,1; //skilleffect 157,0; sc_start SC_ENERGYCOAT,360000,1;; //sc_start SC_STRFood,360000,10; //sc_start SC_AGIFood,360000,10; //sc_start SC_VITFood,360000,10; //sc_start SC_INTFood,360000,10; //sc_start SC_DEXFood,360000,10; //sc_start SC_LUKFood,360000,10; //sc_start SC_HitFood,1200000,30; //sc_start SC_FleeFood,1200000,30; //sc_start SC_BATKFood,1200000,10; //sc_start SC_MATKFood,120000,10; //skilleffect 380,0; sc_start SC_TRUESIGHT,360000,5; //skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,5; //sc_start SC_ASPDPOTION2,360000,0; //sc_start SC_CP_WEAPON,360000,10; //sc_start SC_CP_SHIELD,360000,10; //sc_start SC_CP_ARMOR,360000,10; //sc_start SC_CP_HELM,360000,10; //specialeffect2 300; //sc_start SC_WINDWALK,360000,5; emotion e_kis; close; }
×
×
  • Create New...