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[Ask] How to make grid maps?


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Posted

You have, I guess, to copy/paste some flat texture to altitude parts. But you have to be really accurate. Best way seems to keep only gat tiles and erase all other models / lights / texture, then color by two colors textures grid walkable / non walkable tiles.

The altitude doesn't seems respected in the video, no matters for NPC because you didn't choose a Z axis.

Posted

I think weemapcache app has a tool to generate a big texture grid that has to do with gat walkable and no walkable cells, just as that grid.

Maybe you can place that big image into the entire map, and then, just erase all the models. I think this would be the simplest way.

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