Jhedzkie Posted June 16, 2012 Posted June 16, 2012 (edited) Enables leaving the guild without going to the guild menu (alt+g) Idea from the request of Jhosef. Updates: • Updated @leaveguild so it can now check if the invoker of the command is a guild master. if it is, it will tell the user to use @breakguild instead. • Added @breakguild, an alternative for /breakguild "Guild name" • Added @guildinvite, enabling invitation of players out of sight of the inviter. Usage: @leaveguild <message is optional> @breakguild /* needs to be a guild master to use */ @guildinvite <player name required> /* needs to be an inviter to use */ guild @commands.patch Edited June 17, 2012 by Jhedzkie 4 Quote
Jhosef Posted June 16, 2012 Posted June 16, 2012 i am just want to know if this is @leave is not allowed in guild leader 1 Quote
GM Zimtkeks Posted June 16, 2012 Posted June 16, 2012 Mind to add an ,,Check if User is Guild Message"? Other than that, nice release! Thumbs up! Quote
Jhedzkie Posted June 16, 2012 Author Posted June 16, 2012 (edited) i am just want to know if this is @leave is not allowed in guild leader this currently doesn't check if the invoker of the command is a guild leader. i'll try to come up with it later. PS: I'm a C-programming noob, so please understand if I do code slowly. UPDATED FIRST POST Edited June 16, 2012 by Jhedzkie Quote
Lanz Posted June 17, 2012 Posted June 17, 2012 Suggestion.. how bout @joinguild <guild name> so it would be a package of new guild command Thanks in advance.. Quote
Jhedzkie Posted June 17, 2012 Author Posted June 17, 2012 (edited) Suggestion.. how bout @joinguild <guild name> so it would be a package of new guild command Thanks in advance.. i think that's not quite a good idea because there might be some 'unwanted members' that would use this to join on a strong guild, or maybe just to spy of some sorts. and if your point here is that the requests are like friend requests that is intended to be accepted or rejected by the guild master, as ive said im a c programming noob, and i think i have no capability yet to come up with the said functionality. my apologies. UPDATE: Added new command, @guildinvite. Edited June 17, 2012 by Jhedzkie Quote
Lanz Posted June 17, 2012 Posted June 17, 2012 Wow that was so fast...thanks alot... Gonna test this... Quote
Jhedzkie Posted June 17, 2012 Author Posted June 17, 2012 i compile error @leaveguild @breakguild can you post a screenshot of the error you're getting? i just compiled a couple of seconds ago and i got no errors of any sort. Quote
Loki81 Posted July 7, 2012 Posted July 7, 2012 hello is it that it is possible to remove all the guilds on the server. Quote
Jhedzkie Posted July 9, 2012 Author Posted July 9, 2012 lol. go to phpmyadmin and then empty your guild table. Quote
Emistry Posted July 9, 2012 Posted July 9, 2012 lol. go to phpmyadmin and then empty your guild table. if you do this...just make sure you delete / update your other table as well.. guild data is not only saved inside the guild table only.. for example, inside the char table..it also got saved some data for guild too.. Quote
Eurydice Posted July 9, 2012 Posted July 9, 2012 Of course like any other @breakguild commands, this one doesn't delete the guild in the sql after using @breakguild. Quote
Mr BrycE Posted September 7, 2012 Posted September 7, 2012 is this compatible in eA? can you please make an eA version of this? Quote
Hercules Posted September 16, 2012 Posted September 16, 2012 is it possible to implement it on eA? if no,can you make one for us? please ? Quote
meezome Posted October 17, 2012 Posted October 17, 2012 how to add .patch in my server? can someone help me ? thx Quote
Emistry Posted October 17, 2012 Posted October 17, 2012 how to add .patch in my server? can someone help me ? thx read this http://rathena.org/w...tch_your_server http://rathena.org/wiki/Subversion#Using_.diff.2F.patch_files Quote
Jhedzkie Posted November 10, 2012 Author Posted November 10, 2012 Of course like any other @breakguild commands, this one doesn't delete the guild in the sql after using @breakguild. you mean the /breakguild "Guild Name" native command doesn't delete guilds from the database? i basically just used the function being used by command /breakguild into @breakguild. if it doesn't, then, it is not my fault. Quote
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