Lilith Posted March 31, 2012 Author Posted March 31, 2012 manabeast Added patch for 3CeAM! Also far as I know, this system is added to eAmod... Quote
rkhin28 Posted March 31, 2012 Posted March 31, 2012 Nevermind my post about adding the patch manually. I've already found out how xD Quote
manabeast Posted April 1, 2012 Posted April 1, 2012 I'm sorry ilith, i have problem on patch i put the screen shot and my scr file in this vending pls check. and for your patch is for txt or sql? my server sql @@? all file i zip it up for simple view. http://www.mediafire.com/?pnd2o29rauiyqma Quote
Lilith Posted April 1, 2012 Author Posted April 1, 2012 manabeast, sorry, but i looked at your source and i realized that your server is not 3CeAM = Quote
Napster Posted April 2, 2012 Posted April 2, 2012 (edited) if want zeny mode only defalut but don't want show SelectArrow windows how to fix this? I think zeny mode only can't show SelectArrow windows Edited April 2, 2012 by Napster Quote
manabeast Posted April 2, 2012 Posted April 2, 2012 : ( my server is buy one. because i dunno anything about source... any idea how to make this work? about all the patch fild i send you look? Quote
Thanna Posted April 5, 2012 Posted April 5, 2012 (edited) I am using 3ceam, I applied the 3ceam patch correctly but when I press the vending skill and the list shows up and when I choose one, it just stop nothing happens and there is no error on mapserver Edited April 5, 2012 by Thanna Quote
Critica Posted April 6, 2012 Posted April 6, 2012 Got the same problem as Thanna, when using vending skill it only shows up the list and then nothing happens, after that you cant use the skill again, you need to warp or relog to use it again.. Quote
Lilith Posted April 6, 2012 Author Posted April 6, 2012 Thx, i'll fix it. Updated 3CeAM patch. Now it works! Updated to version 1.6! Version 1.6: Now you can turn on or turn off Extended Vending System ( see battle/items.conf ) Now, if your file item_vending.txt contains only 1 item the Select Window will be skipped conf/items.conf // Enable[1] or disable[0] extended vending system?extended_vending: 1 Quote
dude123 Posted April 7, 2012 Posted April 7, 2012 i dont know how do i patch ExtendedVendingSystem_1.6.patch this file can any one tel me short a qucik guide Quote
Thanna Posted April 8, 2012 Posted April 8, 2012 (edited) I'll try it again thx for the quick reply Edited April 8, 2012 by Thanna Quote
Napster Posted April 8, 2012 Posted April 8, 2012 (edited) Bug Report v1.6 Map Serv Crash if Use skill Vending Map Server Crash and Setting config item_vending.txt file empty item_id & extended_vending: 1 case MC_VENDING: if(sd) { if ( !pc_can_give_items(sd) ) //Prevent vending of GMs with unnecessary Level to trade/drop. [skotlex] clif_skill_fail(sd,MC_VENDING,USESKILL_FAIL_LEVEL,0); else { if(battle_config.extended_vending){ struct item_data *item; char output[1024]; int i,c; sd->vend_lvl = skilllv; for( c = 0, i = 0; i < MAX_INVENTORY; i ++ ) { if((item = itemdb_exists(item_vend[i].itemid)) != NULL) c++; } if(c > 1) clif_vend(sd,sd->vend_lvl); else { item = itemdb_exists(item_vend[0].itemid); sd->vend_loot = item->nameid; ------------------> core dump report error this line sprintf(output,msg_txt(706),itemdb_jname(sd->vend_loot)); clif_displaymessage(sd->fd,output); clif_openvendingreq(sd,2+sd->vend_lvl); } } else clif_openvendingreq(sd,2+skilllv); } } break; And Bug can't Create Shop // Specific items for Vending System // Format: ItemID // For Zeny use 30000, for Cashpoints use 30001 // Max items is equal MAX_INVENTORY ( 100 by default ) // Zeny //30000 // CashPoints 30001 <------ Chose one item_id can't create shop vending // TCG Card //7227 // Mithril Coin //674 // Silver Coin //675 // Bronze Coin //673 Pls Confirm again Edited April 8, 2012 by Napster Quote
Thanna Posted April 8, 2012 Posted April 8, 2012 Bug Report v1.6 Map Serv Crash if Use skill Vending Map Server Crash and Setting config item_vending.txt file empty item_id & extended_vending: 1 case MC_VENDING: if(sd) { if ( !pc_can_give_items(sd) ) //Prevent vending of GMs with unnecessary Level to trade/drop. [skotlex] clif_skill_fail(sd,MC_VENDING,USESKILL_FAIL_LEVEL,0); else { if(battle_config.extended_vending){ struct item_data *item; char output[1024]; int i,c; sd->vend_lvl = skilllv; for( c = 0, i = 0; i < MAX_INVENTORY; i ++ ) { if((item = itemdb_exists(item_vend[i].itemid)) != NULL) c++; } if(c > 1) clif_vend(sd,sd->vend_lvl); else { item = itemdb_exists(item_vend[0].itemid); sd->vend_loot = item->nameid; ------------------> core dump report error this line sprintf(output,msg_txt(706),itemdb_jname(sd->vend_loot)); clif_displaymessage(sd->fd,output); clif_openvendingreq(sd,2+sd->vend_lvl); } } else clif_openvendingreq(sd,2+skilllv); } } break; Pls Confirm again I dont think so, it is working fine on my 3ceam server, thanks Lilith Quote
Lilith Posted April 9, 2012 Author Posted April 9, 2012 (edited) Bug Report v1.6 Map Serv Crash // Specific items for Vending System // Format: ItemID // For Zeny use 30000, for Cashpoints use 30001 // Max items is equal MAX_INVENTORY ( 100 by default ) // Zeny //30000 // CashPoints 30001 <------ Chose one item_id can't create shop vending // TCG Card //7227 // Mithril Coin //674 // Silver Coin //675 // Bronze Coin //673 Pls Confirm again Do you have item with ID 30001 in your item_db.txt ? 30001,Cash,Cash,3,,10,10,,,,,,,,,,,,,{},{},{} Of course, i forgot make fix if file item_vending.txt is empty.... Edited April 9, 2012 by Lilith Quote
Jhosef Posted April 9, 2012 Posted April 9, 2012 (edited) Help im having a sprite error... in zeny and cash when im click the vending PROBLEM SOLVE Edited April 9, 2012 by Jhosef Quote
Napster Posted April 9, 2012 Posted April 9, 2012 (edited) Bug Report v1.6 Map Serv Crash // Specific items for Vending System // Format: ItemID // For Zeny use 30000, for Cashpoints use 30001 // Max items is equal MAX_INVENTORY ( 100 by default ) // Zeny //30000 // CashPoints 30001 <------ Chose one item_id can't create shop vending // TCG Card //7227 // Mithril Coin //674 // Silver Coin //675 // Bronze Coin //673 Pls Confirm again Do you have item with ID 30001 in your item_db.txt ? 30001,Cash,Cash,3,,10,10,,,,,,,,,,,,,{},{},{} Of course, i forgot make fix if file item_vending.txt is empty.... I have item_id all but chose any one in item_vending.txt (select 1 mode for use) can't build shop if remove // item_id all list in item_vending.txt you can build shop Of course, i forgot make fix if file item_vending.txt is empty.... I think file item_vending.txt is empty bypass --> zenymode default Edited April 9, 2012 by Napster Quote
Jhosef Posted April 11, 2012 Posted April 11, 2012 (edited) why this release on svn 15857 is not working?? i already patch it properly ?? no error s Edited April 11, 2012 by Jhosef Quote
quesoph Posted April 13, 2012 Posted April 13, 2012 (edited) Would it be okay if i try to remove "LOG_TYPE_VENDING" pc_additem(vsd,item,(int)z, LOG_TYPE_VENDING); } pc_delitem(sd,pc_search_inventory(sd, vsd->vend_loot),(int)z,0,6, LOG_TYPE_VENDING); Im trying to run this with eA. Edited April 13, 2012 by quesoph Quote
Judas Posted April 13, 2012 Posted April 13, 2012 i think latest eA shoud have that, unless you have an older version? Quote
quesoph Posted April 13, 2012 Posted April 13, 2012 @judas I'm using the latest version. they don't have " e_log_pick_type ". Quote
Judas Posted April 13, 2012 Posted April 13, 2012 oh then, are you following the 3ceam patch then, it should work if you remove it then Quote
quesoph Posted April 14, 2012 Posted April 14, 2012 (edited) i manage to compile this without error. but damn i cant get it to work with eA. haha. *edit nvm. i managed to make it work. Edited April 15, 2012 by quesoph Quote
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