sizenine Posted March 4, 2012 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 149 Reputation: 13 Joined: 02/17/12 Last Seen: January 25, 2018 Share Posted March 4, 2012 is it possible to make a mob sprite an official npc sprite? so that when mouse is hovered over the mob, it is not an attacking cursor? Quote Link to comment Share on other sites More sharing options...
Judas Posted March 4, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted March 4, 2012 yeah i dont see why not, just have it in the npc id range, and put the monsters in the npc folder Quote Link to comment Share on other sites More sharing options...
sizenine Posted March 4, 2012 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 149 Reputation: 13 Joined: 02/17/12 Last Seen: January 25, 2018 Author Share Posted March 4, 2012 (edited) hm.. what if it was a 3d model.. like a guardian. Edited March 4, 2012 by sizenine Quote Link to comment Share on other sites More sharing options...
Drakkus Posted March 4, 2012 Group: Members Topic Count: 39 Topics Per Day: 0.01 Content Count: 386 Reputation: 15 Joined: 11/17/11 Last Seen: September 13, 2024 Share Posted March 4, 2012 (edited) Actually, if you want to be change it to a 'NPC' just looked for the .spr and (convert them to BMP.files) after which. just select some FRAMES of the monster which you would like to be NPC. since if NPC consist of 2-3 Frames Front,Back and Side. I have tried this one, converting them to an NPC. and it is 100% fully working. some of my NPC's cames from MOBS. Tools(I Use): SprConview Photoshop CS+ or Higher. Preview(Custom NPC): (This was my IDEA for my Upcoming Server) Hope it helps a lot if someone don't know how to make mob convert them to an 'NPC'. Thank you. Best regards, Mindless Edited March 4, 2012 by Mindless Quote Link to comment Share on other sites More sharing options...
Judas Posted March 4, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted March 4, 2012 that seems a bit tedious but i guess that's an alternate method Quote Link to comment Share on other sites More sharing options...
sizenine Posted March 4, 2012 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 149 Reputation: 13 Joined: 02/17/12 Last Seen: January 25, 2018 Author Share Posted March 4, 2012 how do you do that for a 3d model though? Quote Link to comment Share on other sites More sharing options...
ngek202 Posted March 4, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 530 Reputation: 33 Joined: 01/17/12 Last Seen: August 16, 2017 Share Posted March 4, 2012 (edited) 3d models are .gr2 files.. here's some of their ID's ["JT_ARCHER_GUARDIAN"] = 1285, ["JT_KNIGHT_GUARDIAN"] = 1286, ["JT_SOLDIER_GUARDIAN"] = 1287, ["JT_EMPELIUM"] = 1288, ["JT_TREASURE_BOX1"] = 1324, ["JT_TREASURE_BOX2"] = 1325, ["JT_TREASURE_BOX3"] = 1326, ["JT_TREASURE_BOX4"] = 1327, ["JT_TREASURE_BOX5"] = 1328, ["JT_TREASURE_BOX6"] = 1329, ["JT_TREASURE_BOX7"] = 1330, ["JT_TREASURE_BOX8"] = 1331, ["JT_TREASURE_BOX9"] = 1332, ["JT_TREASURE_BOX10"] = 1333, ["JT_TREASURE_BOX11"] = 1334, ["JT_TREASURE_BOX12"] = 1335, ["JT_TREASURE_BOX13"] = 1336, ["JT_TREASURE_BOX14"] = 1337, ["JT_TREASURE_BOX15"] = 1338, ["JT_TREASURE_BOX16"] = 1339, ["JT_TREASURE_BOX17"] = 1340, ["JT_TREASURE_BOX18"] = 1341, ["JT_TREASURE_BOX19"] = 1342, ["JT_TREASURE_BOX20"] = 1343, ["JT_TREASURE_BOX21"] = 1344, ["JT_TREASURE_BOX22"] = 1345, ["JT_TREASURE_BOX23"] = 1346, ["JT_TREASURE_BOX24"] = 1347, ["JT_TREASURE_BOX25"] = 1348, ["JT_TREASURE_BOX26"] = 1349, ["JT_TREASURE_BOX27"] = 1350, ["JT_TREASURE_BOX28"] = 1351, ["JT_TREASURE_BOX29"] = 1352, ["JT_TREASURE_BOX30"] = 1353, ["JT_TREASURE_BOX31"] = 1354, ["JT_TREASURE_BOX32"] = 1355, ["JT_TREASURE_BOX33"] = 1356, ["JT_TREASURE_BOX34"] = 1357, ["JT_TREASURE_BOX35"] = 1358, ["JT_TREASURE_BOX36"] = 1359, ["JT_TREASURE_BOX37"] = 1360, ["JT_TREASURE_BOX38"] = 1361, ["JT_TREASURE_BOX39"] = 1362, ["JT_TREASURE_BOX40"] = 1363, the only thing I don't like when using MOB ID as an NPC is some Homunculus who attacks/aggressive always get near them LOL. Edited March 4, 2012 by ngek202 Quote Link to comment Share on other sites More sharing options...
sizenine Posted March 4, 2012 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 149 Reputation: 13 Joined: 02/17/12 Last Seen: January 25, 2018 Author Share Posted March 4, 2012 i know thats their ID, but im asking how would i create a 3d model as a npc sprite? right now, it is a monster and if i set it as the npc, the attack cursor would show. im trying to convert it to an npc sprite but i cant do it because it is a .gr2 file and not a .spr. i dont think npc's can run as .gr2, only .spr. Quote Link to comment Share on other sites More sharing options...
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sizenine
is it possible to make a mob sprite an official npc sprite? so that when mouse is hovered over the mob, it is not an attacking cursor?
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