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[Request] Jobmaster without-reborn


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The title say all, i need a jobmaster without reborn.

someone can share??

thx in advanced

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You may propose your own jobmaster script then I can edit it. A script without all advanced class ? Or just the reborn for use the reborn quest but after use advanced class in the jobmaster ?

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example:

novice - >swordman-> Crusader - Paladin.

Without reborn. thx for reply!.

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What Aerie wanted was your Job changer script that she could edit.

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Here is the jobmaster script.

sry for this mistake and thx for reply

jobmaster.txt

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This version should show a message when you want to reborn and block the process :

//===== eAthena Script =======================================
//= eAthena Jobchanger AKA Job Master
//===== By: ==================================================
//= eAthena Dev Team [Ori:LunatikBunnie] [Cur:Lance]
//===== Current Version: =====================================
//= 1.5a
//===== Compatible With: =====================================
//= eAthena SVN Trunk 6674
//===== Description: =========================================
//= Changes your job without asking too much
//= For other info, please contact me at [email protected]
//= Editted menu to avoid button mashing.
//= 1.3 Added TK/SL/SG, thanks to Haplo. Fixed minor bugs [Lupus]
//=	script leaves grabage variable: 'lastJob'
//= 1.4 Added NJ/GS, changed all job numbers to Job_* constants.
//=	All credits go to pxxx [skotlex]
//= 1.5 Rewrite everything from scratch. [Lance]
//= 1.5a fixed Baby -> Super Baby change. Switched to JobName() [Lupus]
//============================================================
prontera,153,193,6	script	Job Master	123,{
mes "^ff0000[Job Master]^000000";
if(Upper == 1 && Class >= Job_Lord_Knight) goto L_noReq;
if(SkillPoint != 0){
	mes "I'm sorry, please use up all your skill points before changing jobs";
	mes "Please come again soon!";
	close;
}
if(JobLevel < 10) goto L_LvError;
switch(Class){
	case Job_Novice_High:
	case Job_Baby:
	case Job_Novice:
		skill 142,1,0;
		skill 143,1,0;
		mes "Welcome, please select the job you wish to change into";
		if(lastJob != 0 && Class == Job_Novice_High){
			switch(lastJob){
				case Job_Knight:
				case Job_Crusader:
					set @target_job, Job_Swordman_High;
					break;
				case Job_Monk:
				case Job_Priest:
					set @target_job, Job_Acolyte_High;
					break;
				case Job_Alchemist:
				case Job_Blacksmith:
					set @target_job, Job_Merchant_High;
					break;
				case Job_Rogue:
				case Job_Assassin:
					set @target_job, Job_Thief_High;
					break;
				case Job_Wizard:
				case Job_Sage:
					set @target_job, Job_Mage_High;
					break;
				case Job_Hunter:
				case Job_Bard:
				case Job_Dancer:
					set @target_job, Job_Archer_High;
					break;
						}
		} else {
			switch(select("Swordsman","Mage","Archer","Acolyte","Merchant","Thief",
				"Super Novice","Taekwon","Gunslinger","Ninja")){
					case 7:
						if(Class == Job_Novice_High) goto L_noReq;
						if($@JC_SupNovM > BaseLevel) goto L_BvError;
						if(Upper == 2)
							set @target_job, Job_Super_Baby;
						else
							set @target_job, Job_SuperNovice;
						break;
					case 8:
						if(Class == Job_Novice_High) goto L_noReq;
						if(Upper == 2) goto L_noReq;
						set @target_job, Job_Taekwon;
						break;
					case 9:
					case 10:
						if(Class == Job_Novice_High || Upper == 2) goto L_noReq;
						set @target_job, @menu + 15;
						break;
					default:
						set @target_job, @menu;
						if(Class == Job_Novice_High) set @target_job, @target_job + 4001;
						break;
				}
		}
		mes "Are you sure you want to change to " + JobName(@target_job) + "?";
		if(select("No","Yes") == 2){
			callfunc "Job_Change", @target_job;
			if(@target_job == Job_Gunslinger || @target_job == Job_Ninja || @target_job == Job_Taekwon) {
				callfunc "F_ClearJobVar";
			} else {
				if($@JC_Plat) goto L_GivePlat;
			}
		}
		close;
		break;
	default:
		if(JobLevel < $@JC_MinimumJB) goto L_LvError;
		deletearray @job_opt, getarraysize(@job_opt);
		if(Class < Job_Knight || Class == Job_Taekwon || (Class > Job_Baby && Class < Job_Baby_Knight) || (Class > Job_Novice_High && Class < Job_Lord_Knight)){
			if(lastJob != 0){
				set @target_job, lastJob + 4001;
			} else {
				switch(Class){
					case Job_Swordman_High:
					case Job_Baby_Swordman:
					case Job_Swordman:
						set @job_opt[0], Job_Knight;
						set @job_opt[1], Job_Crusader;
						break;
					case Job_Mage_High:
					case Job_Baby_Mage:
					case Job_Mage:
						set @job_opt[0], Job_Wizard;
						set @job_opt[1], Job_Sage;
						break;
					case Job_Archer_High:
					case Job_Baby_Archer:
					case Job_Archer:
						set @job_opt[0], Job_Hunter;
						if(Sex == 0)
							set @job_opt[1], Job_Dancer;
						else
							set @job_opt[1], Job_Bard;
						break;
					case Job_Acolyte_High:
					case Job_Baby_Acolyte:
					case Job_Acolyte:
						set @job_opt[0], Job_Priest;
						set @job_opt[1], Job_Monk;
						break;
					case Job_Merchant_High:
					case Job_Baby_Merchant:
					case Job_Merchant:
						set @job_opt[0], Job_Blacksmith;
						set @job_opt[1], Job_Alchemist;
						break;
					case Job_Thief_High:
					case Job_Baby_Thief:
					case Job_Thief:
						set @job_opt[0], Job_Assassin;
						set @job_opt[1], Job_Rogue;
						break;						
					default:
						set @job_opt[0], Job_Star_Gladiator;
						set @job_opt[1], Job_Soul_Linker;
						break;
				}
				mes "Welcome, please select the job you wish to change into";
				set @target_job, @job_opt[select(JobName(@job_opt[0]), JobName(@job_opt[1]))-1];
				if(Class > Job_Novice_High && Class < Job_Lord_Knight) set @target_job, @target_job + 4001;
			}
			mes "Are you sure you want to change to " + JobName(@target_job) + "?";
			if(select("No","Yes")==2){
				callfunc "Job_Change", @target_job;
				if(@target_job == Job_Star_Gladiator || @target_job == Job_Soul_Linker) {
					callfunc "F_ClearJobVar";
				} else {
					if($@JC_Plat) goto L_GivePlat;
				}
			}
			close;
		}
		if(checkfalcon() || checkcart() || checkriding()) goto L_remove;
		if((Class >=Job_Knight) && (Class <=Job_Crusader2)){
			mes "I'm sorry, you can't reborn ! It's not allowed here.";
			//if(select("Yes","No")==1){
				//if(BaseLevel < 99 || JobLevel < 50) goto L_cantCh;
				//set lastJob, Class;
				// if(Class == Job_Knight2){
					// set lastJob, Job_Knight;
				// } else {
					// if(Class == Job_Crusader2){
						// set lastJob, Job_Crusader;
					// }
				// }

				// jobchange Job_Novice_High;
				// resetlvl(1);
				// skill 142,1,0;
				// skill 143,1,0;
			//}
			close;
		}
}
mes "I'm sorry, there are no further classes for your job.";
close;

L_GivePlat:
if (BaseClass==Job_SuperNovice) goto L_sSuperN;
if (BaseClass==Job_Swordman) goto L_sSword;
if (BaseClass==Job_Mage) goto L_sMage;
if (BaseClass==Job_Archer) goto L_sArcher;
if (BaseClass==Job_Acolyte) goto L_sAcolyte;
if (BaseClass==Job_Merchant) goto L_sMerchant;
if (BaseClass==Job_Thief) goto L_sThief;
close;
L_sSuperN:
skill 142,1,0;
close;
L_sSword:
skill 142,1,0;
skill 144,1,0;
skill 145,1,0;
skill 146,1,0;
close;
L_sMage:
skill 142,1,0;
skill 157,1,0;
close;
L_sArcher:
skill 142,1,0;
skill 147,1,0;
skill 148,1,0;
close;
L_sAcolyte:
skill 142,1,0;
skill 156,1,0;
close;
L_sMerchant:
skill 142,1,0;
skill 153,1,0;
skill 154,1,0;
skill 155,1,0;
close;
L_sThief:
skill 142,1,0;
skill 149,1,0;
skill 150,1,0;
skill 151,1,0;
skill 152,1,0;
close;

L_cantCh:
mes "I'm sorry, you do not meet the requirements to change";
mes "Please come again soon!";
close;

L_LvError:
mes "I'm sorry, you do not seem to have enough Job Levels";
mes "Please come again soon!";
close;

L_BvError:
mes "I'm sorry, you do not seem to have enough Base Levels";
mes "Please come again soon!";
close;

L_noReq:
mes "I'm sorry, you do not meet the requirements to change";
mes "Please come again soon!";
close;

L_remove:
mes "Please remove your cart,falcon or peco";
mes "Please come again soon!";
close;

OnInit:
// Variable Setup
set $@JC_MinimumJB, 40; //Minimum job level for changing between 2nd and advance Class (Default : 40)
set $@JC_Plat, 1; //Give Platinum skills on Jobchange (Default : 1-yes)
set $@JC_SupNovM, 45; //Base Level to change into Super Novice (Default : 45)
end;
}

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Ok, thx.

But i need like this

tumblrlw9w1pioes1qh6c0w.gif

just without reborn.

Thx so much!

Edited by fiction
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You mean directly without 1-2 classes ? So directly to advanced ones ? Like Acolyte -> Champion ?

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i think he means in Default a Knight must be Reborn first before he get to be a Lord Knight.

so what he wants is a Shortcut after doing Knight then jumps to Lord Knight.

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You mean directly without 1-2 classes ? So directly to advanced ones ? Like Acolyte -> Champion ?

exactly!.

1st class -> 2nd Class ->Trascendt 2d Class

Without Reborn.

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So you have to be 2nd class job level 50 to become Transcendant 2nd class ? The class change will automactly result of a job level reset. So a Priest 99/50 will become a High Priest 99/1 (Added here 100 stats pts bonus from rebirth).

This kind of functionnement ?

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So you have to be 2nd class job level 50 to become Transcendant 2nd class ? The class change will automactly result of a job level reset. So a Priest 99/50 will become a High Priest 99/1 (Added here 100 stats pts bonus from rebirth).

This kind of functionnement ?

yhea!

upy /no1

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this is good for low rates server..

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Did you get what you wanted, fiction? You mind sharing it? =)

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WTF?! 4 requests for ONE npc from 4 people, you gone crazy men? Or are you all working with one projetc? And all sitting here and requesting ONe request all together?

And, there's no special knowlege needed to edit the main job changer... oh lol...

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I made a script like this before. Well not really made, just modified the default job changer. PM me if you want it,

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I have a script with this kind of NPC. I just edited the original Jobmaster NPC from rAthena.

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Or you could use mine which posted one topic above this one.

You just need to search @$job_instant in the OnInit Settings which is nearly at the top.

Regards,

Chris

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I have a script with this kind of NPC. I just edited the original Jobmaster NPC from rAthena.

Can you let me use your script/npc.. please im tired of editing my, but still doesnt work.. now i deleted cuzz i was mad!! :/
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