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truefg

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Everything posted by truefg

  1. Is there anyway this can be converted into rAthena format?? So it be used in my server... please!
  2. Hello everyone, Sorry if this post or request was done before or this is the wrong section to post. (if so, please move to the right section) I've looked all over the forum and can't find anything that would help me with the new version of rAthena im using. Request: "@pk Command" •Enable players to use "@PK" command for 'ON' [Enable] / 'OFF' [Disable] work in PVP mode/maps . •Command and pk is enable after base level is over 99. Not enable to use command before reaching level 99. (Player be notified upon login their pk status has changed and now they can be attacked. ** Also command is enable] •Mobs can still attack you. •When command is used, players would be notified every time they warp to a new map. Example: "Your pk mode is activated. If you want to disable this mode, Please re-log or go to any major city and type "@pk". •Players can only activate or deactivate this command by re-login or by warping and typing command on any major city or any map that's not a pvp mode map. •Won't work on War of Emperium castles. (Works outside of the castle, but no inside) Thanks in advance!!!!
  3. This Script is not working. It starts the woe, but dont show the Emperium in any castle. prontera,162,194,5 script WoE Setter 806,{ mes "[Woe Setter]"; if(getgmlevel()<99) goto L_NotGM; mes "Welcome, I can set WoE times for you"; mes "Simply follow the intruction given in each section after this, and it should be set and ready to use"; next; mes "[Woe Setter]"; mes "Now the fun starts"; mes "Please select what you want to do"; next; menu "Add a WoE time",L_Add,"Reset All WoE times",L_Reset,"View Current WoE times",-; mes "[Woe Setter]"; mes "Ok currently you have WoE times set for:-"; set @num,0; L_LoopList: if($sday[@num] == 0 && $eday[@num] == 0 && $woetime[@num] == 0 && $woetime2[@num] == 0) goto L_LoopListEnd; if($sday[@num]==0) set $@tempday$,"Sunday"; if($sday[@num]==1) set $@tempday$,"Monday"; if($sday[@num]==2) set $@tempday$,"Tuesday"; if($sday[@num]==3) set $@tempday$,"Wednesday"; if($sday[@num]==4) set $@tempday$,"Thursday"; if($sday[@num]==5) set $@tempday$,"Friday"; if($sday[@num]==6) set $@tempday$,"Saturday"; if($eday[@num]==0) set $@tempday2$,"Sunday"; if($eday[@num]==1) set $@tempday2$,"Monday"; if($eday[@num]==2) set $@tempday2$,"Tuesday"; if($eday[@num]==3) set $@tempday2$,"Wednesday"; if($eday[@num]==4) set $@tempday2$,"Thursday"; if($eday[@num]==5) set $@tempday2$,"Friday"; if($eday[@num]==6) set $@tempday2$,"Saturday"; if($eday[@num]==$sday[@num]) mes $@tempday$+" from "+$woetime[@num]+":00 till "+$woetime2[@num]+":00"; if($eday[@num]!=$sday[@num]) mes "From "+$@tempday$+" "+$woetime[@num]+":00 till "+$@tempday2$+" "+$woetime2[@num]+":00"; set @num,@num+1; goto L_LoopList; L_LoopListEnd: close; L_Add: set @num,0; L_AddLoop: if($sday[@num] == 0 && $eday[@num] == 0 && $woetime[@num] == 0 && $woetime2[@num] == 0) goto L_AddLoopEnd; set @num,@num+1; goto L_AddLoop; L_AddLoopEnd: mes "[Woe Setter]"; mes "What day do you want the WoE to start ^FF0000start^000000 in?"; next; menu "Sunday",-,"Monday",-,"Tuesday",-,"Wednesday",-,"Thursday",-,"Friday",-,"Saturday",-; if(@menu==1) set $sday[@num],0; if(@menu==2) set $sday[@num],1; if(@menu==3) set $sday[@num],2; if(@menu==4) set $sday[@num],3; if(@menu==5) set $sday[@num],4; if(@menu==6) set $sday[@num],5; if(@menu==7) set $sday[@num],6; mes "[Woe Setter]"; mes "Ok, now please enter the hour you wish the WoE to ^FF0000start^000000 at"; mes "This is using a 24 hour clock"; mes "00 = Midnight"; mes "12 = Mid-day"; mes "23 = 11pm"; next; input @input; if (@input < 0 || @input > 24) goto L_BadNumber; set $woetime[@num],@input; mes "[Woe Setter]"; mes "What day do you want the WoE to start ^FF0000finish^000000 in?"; next; menu "Same as start",-,"Sunday",-,"Monday",-,"Tuesday",-,"Wednesday",-,"Thursday",-,"Friday",-,"Saturday",-; if(@menu==1) set $eday[@num],$sday[@num]; if(@menu==2) set $eday[@num],0; if(@menu==3) set $eday[@num],1; if(@menu==4) set $eday[@num],2; if(@menu==5) set $eday[@num],3; if(@menu==6) set $eday[@num],4; if(@menu==7) set $eday[@num],5; if(@menu==8) set $eday[@num],6; mes "[Woe Setter]"; mes "Ok, now please enter the hour you wish the WoE to ^FF0000finish^000000 at"; mes "This also uses the 24 hour clock"; mes "00 = Midnight"; mes "12 = Mid-day"; mes "23 = 11pm"; next; input @input; if (@input < 0 || @input > 24) goto L_BadNumber; set $woetime2[@num],@input; mes "[Woe Setter]"; mes "You WoE time has now been set"; mes "To confirm this, ask me to show you the ^FF0000'View Current WoE times'^000000"; close; L_Reset: mes "[Woe Setter]"; mes "You are about to reset all the set WoE times you have created"; mes "Are you sure?"; next; menu "No, what was I thinking",L_No,"Yes I really want to do it",-; if(agitcheck()) goto L_WoEOn; deletearray $sday[0],200; deletearray $eday[0],200; deletearray $woetime[0],200; deletearray $woetime2[0],200; mes "[Woe Setter]"; mes "They are all gone now, please remember to set new ones"; close; L_WoEOn: mes "[Woe Setter]"; mes "Sorry since there is a WoE in progress you cannot reset the WoE times"; close; L_No: mes "[Woe Setter]"; mes "Oh, good, come back whenever"; close; L_NotGM: mes "The current WoE times are :-"; set @num,0; goto L_LoopList; end; L_BadNumber: mes "[Woe Setter]"; mes "Sorry that was an invalid number, please try again"; close; } - script Agit_Event2 -1,{ end; OnInit: disablenpc "Agit_Event"; OnMinute00: OnAgitInit: // starting time check set $@num,0; L_StartLoop: if($sday[$@num] == 0 && $eday[$@num] == 0 && $woetime[$@num] == 0 && $woetime2[$@num] == 0) goto L_StartLoopEnd; if(gettime(4)==$sday[$@num] && gettime(3)>=$woetime[$@num] && (gettime(3)<$woetime2[$@num] || $sday[$@num]!=$eday[$@num])) goto L_Start; set $@num,$@num+1; goto L_StartLoop; // end time checks L_StartLoopEnd: set $@num,0; L_EndLoop: if($eday[$@num] == 0 && $woetime[$@num] == 0 && $woetime2[$@num] == 0) end; if((gettime(4)==$eday[$@num]) && (gettime(3)==$woetime2[$@num])) goto L_End; set $@num,$@num+1; goto L_EndLoop; end; // Stop WoE L_End: if(!agitcheck()) end; Announce "The War Of Emperium is over!",8; AgitEnd; end; // Start WoE L_Start: if(agitcheck()) end; Announce "The War Of Emperium has begun!",8; AgitStart; end; }
  4. Where can i find the following npcs 1. Magic Gear Master (aldebaran,133,112/prontera,163,178) 2. Point Merchant (aldebara,133,114) 3. Eden Teleport Officer (aldebaran,133,119/morocc,161,97) HELP.. i need to remove those npcs..
  5. /conf/char_athena.conf //=================================== // Pincode system //=================================== // NOTE: Requires client 2011-03-09aragexeRE or newer. // A window is opened before you can select your character and you will have to enter a pincode by using only your mouse. // Default: yes pincode_enabled: yes change it to no //=================================== // Pincode system //=================================== // NOTE: Requires client 2011-03-09aragexeRE or newer. // A window is opened before you can select your character and you will have to enter a pincode by using only your mouse. // Default: yes pincode_enabled: no i hope it helped you (: Thanks!!!
  6. DONE.. Now how can i take this out.. ???? S.S
  7. ok, Everything is done. now this is happening. I bought a hosting server so this is the problem now. (Honestly, i dont know what to do, i'm paying this hosting and this my RO is not working, Need Help please, because they don't know what is wrong with my connections anyway) S.S #1 S.S #2 S.S #3 S.S #4 Connection S.S DATA.in [Data] 1=personaldata.grf 2=data.grf 3=rdata.grf And Finally, the Clientinfo <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>Rates:3k/3k/10</display> <balloon>theballon</balloon> <desc>description</desc> <address>192.69.201.233</address> <port>6900</port> <version>31</version> <langtype>1</langtype> <registrationweb>http://www.zodiac-ro.ragnarok.so</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> </aid> <loading> <image>loadingscreen01.jpg</image> </loading> </connection> </clientinfo> BUMP~
  8. Yes I'm using 2012-04-18 as my RagexeRE.. Everything seems to be good connected and all set. But still giving me the failed to connect to server. ~~~ When I try to register with "_M" it tells me that "Username or Password is incorrect" What is this warning im getting? S.S Sources I used: rAthena Source/Trunk: rAthena Revision 17698 GRF: Alexandria's Data Folder (Ver - Download Link: data_v3.0) Client: Supportmii's Client [Ver: 2012-04-18aRagexeRE ] Steps that I wondered, I looked into this Tutorial. (Just for the steps that I didn't remember or wonder how to do it) Programming: http://youtu.be/3LTOOEjRtUo Making Client/Starting the server: http://youtu.be/CtDRZki3Hpo Please Help!!
  9. PLEASE HELP!!!!!!!!!! Clientinfo: <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <display>ZodiacRO</display> <balloon>the balloon</balloon> <desc>description</desc> <address>127.0.0.1</address> <port>6900</port> <version>26</version> <langtype>1</langtype> <registrationweb>www.Zodiac-ro.net/Register</registrationweb> <aid> <admin>2000000</admin> <admin>2000001</admin> <admin>2000002</admin> </aid> <loading> <image>loadingscreen01.jpg</image> </loading> </connection> </clientinfo> Packet_Ver: #ifndef PACKETVER #define PACKETVER 20120418 //#define PACKETVER 20120410 #endif SERVER RUNNING S.S Error S.S PORT Setup S.S
  10. Can someone help me, how to set it up. Now its saying this.. ~Thanks For The skin.. S.S
  11. Im not sure what kind of error is this? PLEASE HELP! ~Also can ya help me to change the interface language. Thanks! S.S
  12. Like tHis ???? 4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ skill "LK_BERSERK",1; bonus bMaxHPrate,-50; bonus2 bSkillAtk,"KN_SPEARBOOMERANG",50; },{},{}
  13. TO be honest.. idk how to do it.. can you atleast give me an example.. :$
  14. How can i add this effect to this card... i want to put.. 50% more hit with Boomerang spear.. or something like that.. dont remember the name of the skill.. Can someone help me please!!! 4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ skill "LK_BERSERK",1; bonus bMaxHPrate,-50; },{},{}
  15. ??? Theres such a big difference in both scripts.. please check!! -,-
  16. To be honest, im tired.. and i still can't find the error(s) in this script.. can someone test it for me please!!! #Thanks :$ ill Appreciate your help!! quiz_01,82,190,4 script Hats 838,{ mes "Hello, My name is ^0000ffBritney Thomson^000000."; mes "And i have some hats for you"; mes "Would you like to continue?"; menu "Yes, Continue..",R_menu,"No Leave..",R_leave; R_menu: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This are the hats' quest i have for you..."; mes "Please pick an option to continue and view the info, or leave"; menu "Baphomet Horns",R_horn,"Bone Head",R_bone,"Water Lily Crown",R_lily,"Glarice Doll",R_doll,"Hatof the Sun God",R_sun,"Orc Hero Headdres",R_orc,"Neko Mimi",R_neko,"Santa Poring",R_santa,"Leave...",R_leave1; R_horn: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The ^ff0000Baphomet Horns^000000 gives you!"; mes "Increases physical damage to the Demi Human monster by 12%. As your JOB Level increases,the helm grants additional ATK."; mes "Would you like to continue"; menu "Yes..",R_yes,"Go back to 'MENU'..",R_menu,"No Leave..",R_leave1; R_yes: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 1 Magestic Goat"; mes "• 30 Crystal of Darkness"; mes "• 50 Fragment of Darkness"; mes "• 20Millions Zeny"; mes "Are You ready????"; menu "Yes, I'm...",R_yes1.2,"Back To Menu Please..",R_menu,"Leave...",R_leave2; R_yes1.2: next; if(countitem(5160)<1)goto L_broke; if(Countitem(7799)<30)goto L_broke; if(countitem(7798)<50)goto L_broke; if(zeny <20000000)goto L_broke; next; delitem 5160,1; delitem 7799,30; delitem 7798,50; set zeny, zeny-20000000; next; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the Huge ^ff0000Baphomet Horns^000000."; getitem 5374,1; close; R_bone: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The ^ff0000Bone Head^000000 gives you!"; mes "STR + 2. MDEF + 5. Add a 5% resistance against Stun, Bleeding status."; mes "Would you like to continue"; menu "Yes..",R_yes2,"Go back to 'MENU'..",R_menu,"No Leave.. ",R_leave1; R_yes2: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 300 Skel-Bone"; mes "• 250 Orc's Fang"; mes "• 300 Well-dried Bone"; mes "• 30 Skull Ring"; mes "• 300 Rotten Bandage"; mes "• 200 Clattering Skull"; mes "• 150 Horrendous Mouth"; mes "• 1 Bone Helm [0]"; mes "• 20Millions Zeny"; mes "Are You ready????"; menu "Yes, I'm...",R_yes1.3,"Back To Menu Please..",R_menu,"Leave...",R_leave2; R_yes1.3: next; if(countitem(932)<300)goto L_broke; if(Countitem(922)<250)goto L_broke; if(countitem(628)<300)goto L_broke; if(countitem(2609)<30)goto L_broke; if(countitem(930)<300)goto L_broke; if(countitem(7752)<200)goto L_broke; if(countitem(958)<150)goto L_broke; if(countitem(5017)<1)goto L_broke; if(zeny <20000000)goto L_broke; next; delitem 932,300; delitem 922,250; delitem 2609,30; delitem 930,300; delitem 7752,200; delitem 958,150; delitem 5017,1; delitem 628,300; set zeny, zeny-20000000; next; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the ^ff0000Bone Head Helmet^000000."; getitem 5398,1; close; R_lily: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The '^ff0000Water Lily Crown^000000' gives you!"; mes "DEX + 1, AGI + 1, MDEF + 3. HP Recovery + 5%, SP Recovery + 3%"; mes "Would you like to continue"; menu "Yes..",R_yes3,"Go back to 'MENU'..",R_menu,"No, Leave.. ",R_leave1; R_yes3: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 10 Fancy Flower"; mes "• 5 Illusion Flower"; mes "• 2 Love Flower"; mes "• 1 Love Flower"; mes "• 1 Jewel Crown [0]"; mes "• 1 Crown [0]"; mes "Are you Ready????"; menu "Yes, I'm...",R_yes1.4,"Back To Menu Please..",R_menu,"Leave...",R_leave2; R_yes1.4: next; if(Countitem(2207)<10)goto L_broke; if(Countitem(710)<5)goto L_broke; if(countitem(7864)2)goto L_broke; if(countitem(2235)<1)goto L_broke; if(countitem(5002)<1)goto L_broke; next; delitem 2207,10; delitem 710,5; delitem 7864,2; delitem 2235,1; delitem 5001,1; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the ^ff0000 Water Lily Crown^000000."; getitem 5398,1; close; R_doll: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The '^ff0000Glarice Doll^000000' gives you!"; mes "DEX + 1, AGI + 1, MDEF + 3. HP Recovery + 5%, SP Recovery + 3%"; mes "Would you like to continue"; menu "Yes..",R_yes4,"Go back to 'MENU'..",R_menu,"No Leave.. ",R_leave1; R_yes4: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 1 Marionette Doll"; mes "• 100 Yellow Gemstone"; mes "• 15 Cracked Diamond"; mes "• 150 Golden Hair"; mes "• 5 Oridecon"; mes "Are you ready?"; menu "Yes, I'm...",R_yes1.5,"Back To 'Menu'",R_menu,"No, I'm... Leave.",R_leave2; R_yes1.5: next; if(Countitem(5141)<1)goto L_broke; if(Countitem(715)<100)goto L_broke; if(countitem(733)<15)goto L_broke; if(Countitem(1060)<150)goto L_broke; if(countitem(984)<5)goto L_broke; next; delitem 5141,1; delitem 715,100; delitem 733,15; delitem 1060,150; delitem 984,5; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the ^ff0000Glarice Doll^000000."; getitem 5341,1; close; R_sun: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The '^ff0000Hat of the Sun God^000000' gives you!"; mes "DEX + 1, AGI + 1, MDEF + 3. HP Recovery + 5%, SP Recovery + 3%"; mes "Would you like to continue"; menu "Yes..",R_yes5,"Go back to 'MENU'..",R_menu,"No Leave.. ",R_leave1; R_yes5: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 20 Sunflower"; mes "• 50 Gold"; mes "• 40 Steel"; mes "• 50 Coal"; mes "• 5 Oridecon"; mes "Are you ready?"; menu "Yes, I'm...",R_yes1.6,"Back To 'Menu'",R_menu,"No, I'm... Leave.",R_leave2; R_yes1.6: next; if(Countitem(2253)<20)goto L_broke; if(Countitem(969)<50)goto L_broke; if(countitem(999)<40)goto L_broke; if(Countitem(1003)<50)goto L_broke; if(countitem(984)<5)goto L_broke; next; delitem 2253,20; delitem 969,50; delitem 999,40; delitem 1003,50; delitem 984,5; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the ^ff0000Hat of the Sun God [0]^000000."; getitem 5022,1; close; R_orc: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The '^ff0000Orc Headdress^000000' gives you!"; mes "DEX + 1, AGI + 1, MDEF + 3. HP Recovery + 5%, SP Recovery + 3%"; mes "Would you like to continue"; menu "Yes..",R_yes6,"Go back to 'MENU'..",R_menu,"No Leave.. ",R_leave1; R_yes6: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 100 Jellopy"; mes "• 100 Orcish Voucher"; mes "• 7 Heroic Emblem"; mes "• 20millions Zeny"; mes "Ready???"; menu "Yes, I'm...",R_yes1.8,"Back To 'Menu'",R_menu,"No, I'm... Leave.",R_leave2; R_yes1.7: next; if(Countitem(909)<100)goto L_broke; if(Countitem(931)<100)goto L_broke; if(countitem(968)7)goto L_broke; if(zeny <20000000)goto L_broke; next; delitem 909,100; delitem 931,100; delitem 968,7; set Zeny, zeny-20000000; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the ^ff0000Orc Headdress Helm^000000."; getitem 5375,1; close; R_neko: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The '^ff0000Neko Mimi hat^000000' gives you!"; mes "DEX + 1, AGI + 1, MDEF + 3. HP Recovery + 5%, SP Recovery + 3%"; mes "Would you like to continue"; menu "Yes..",R_yes7,"Go back to 'MENU'..",R_menu,"No Leave.. ",R_leave1; R_yes7: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 150 Leopard Skin"; mes "• 150 Tiger's Panty"; mes "• 2 Cat's Eye"; mes "Are you ready?"; menu "Yes, I'm...",R_yes1.8,"Back To 'Menu'",R_menu,"No, I'm... Leave.",R_leave2; R_yes1.8: next; if(Countitem(7171)<150)goto L_broke; if(Countitem(7267)<150)goto L_broke; if(countitem(7263)2)goto L_broke; next; delitem 7171,150; delitem 7267,150; delitem 7263,2; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the ^ff0000Neco Mimi Hat^000000."; getitem 5099,1; close; R_santa: next; mes "[^0000ffBritney Thomson^000000.]"; mes "The '^ff0000Santa Poring hat^000000' gives you!"; mes "DEX + 1, AGI + 1, MDEF + 3. HP Recovery + 5%, SP Recovery + 3%"; mes "Would you like to continue"; menu "Yes..",R_yes8,"Go back to 'MENU'..",R_menu,"No Leave.. ",R_leave1; R_yes8: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is what you need"; mes "• 100 Candy"; mes "• 100 Grasshopper's Leg"; mes "• 10 Candy Cane"; mes "• 1 Santa Poring Card"; mes "• 1 Poring Hat"; mes "Are you ready?"; menu "Yes, I'm...",R_yes1.9,"Back To 'Menu'",R_menu,"No, I'm... Leave.",R_leave2; R_yes1.9: next; if(Countitem(529)<100)goto L_broke; if(Countitem(940)<100)goto L_broke; if(Countitem(530)<10)goto L_broke; if(countitem(4005)<1)goto L_broke; if(Countitem(5035)<1)goto L_broke; next; delitem 529,100; delitem 940,100; delitem 530,10; delitem 4005,1; delitem 5035,1; mes "[^0000ffBritney Thomson^000000.]"; mes "Congrats. you just made the ^ff0000Santa Poring Hat^000000."; getitem 5381,1; close; R_leave: next; mes "[^0000ffBritney Thomson^000000.]"; mes "You are such a #$%*(%^"; mes "hahaha Just Kiddin---"; close; R_leave1: next; mes "[^0000ffBritney Thomson^000000.]"; mes "You might don't even know what this is about.. hmm"; mes "But W.e!!"; close; L_broke: next; mes "[^0000ffBritney Thomson^000000.]"; mes "HAHAHA, Trying to trick me??"; mes "Check you inventory you might be missing some items.."; close; R_leave2: next; mes "[^0000ffBritney Thomson^000000.]"; mes "This is not only about looking good.."; mes "This is awesome.. come back.. come back.. look at the list again.. hehe"; close; }
  17. Because when i try this!!.. it doesn't work.. don't know why!!! emm.. the fallen wings.. have an error i guess.. check please!! //===== rAthena/eAthena Script ======================================= //= <All in one Wings> //===== By: ================================================== //= <Franyerii Graph> //===== Current Version: ===================================== //= <Fine Quality Model> //===== Compatible With: ===================================== //= <All Kind of rAthena/eAthena> //===== Description: ========================================= //= <Wings Quest Script> //===== Additional Comments: ================================= //= <If you are using this script, please give all the credits to Franyerii Graph> //============================================================ quiz_01,54,187,4 script Wings Quest 446,{ mes "[^0000FFClaudia^000000]"; mes "Hello, and welcome to my world"; mes "Which wing would you like to do?"; menu "White B. Wings.",R_white,"Black B. Wings.",R_black,"Angel Wings.",R_angel,"Fallen Wings.",R_fallen,"Angeling Wings.",R_angeling,"Deviling Wings.",R_deviling,"Nothing.",R_no; R_white: next; mes "[^0000FFClaudia^000000]"; mes "First, the White B. Wings provide you"; mes "~^0066FF +8 Agi.^000000"; mes "~^990000 MaxSp + 2%.^000000"; mes "~^990000Increases the speed movement by 10%.^000000"; mes "Would you like to continue?"; next; menu "Yes",R_yes,"No, Thanks!",R_no; R_angel: next; mes "[^0000FFClaudia^000000]"; mes "The Angel Wings are very usefull"; mes "First, the Angel Wings provide you"; mes "~^00ffff +1 Agi.^000000"; mes "~^0000ff +1 Dex.^000000"; mes "Would you like to continue?"; next; menu "Yes", R_yes3,"No, Thanks!", R_no; R_fallen: next; mes "[^0000FFClaudia^000000]"; mes "The ^00aa00Fallen Wing^000000 are very usefull."; mes "First, the Fallen Wings provides you."; mes "~^0066FF +2 Agi.^000000."; mes "~^00007fDef +1^000000."; mes "Would You like to continue?"; menu "Yes",R_yes4,"No Thanks!",R_no; R_angeling: next; mes "[^0000FFClaudia^000000]"; mes "This little wings give you"; mes "^0055ff +1 Agi^000000."; mes "^00aa00 Def +1^000000."; mes "Would you like to continue?"; menu "Yes",R_yes5,"No, Thanks!",R_no; R_deviling: next; mes "[^0000FFClaudia^000000]"; mes "The Devil Wings provides you"; mes "+1 Agi"; mes "5% To Inflict Blindness On monsters"; mes "Would you like to continue?"; next; menu "Yes",R_yes6,"No, Thanks!",R_no; R_yes6: next; mes "[^0000FFClaudia^000000]"; mes "This is what you need"; mes "^ff0000 100 Little Evil Horn^000000."; mes "^ff0000 20 Dragon Scale^000000."; mes "^ff0000 20 Evil Horn^000000."; mes "^ff0000 20 Little Evil Wing^000000."; mes "^ff0000 20 Wings of Dragonfly^000000."; mes "And finally 10m Zennies"; next; if (countitem(1038)<100)goto broke; if (countitem(1036)<20)goto broke; if (Countitem(7064)<20)goto broke; if (Countitem(946)<50)goto broke; if (countitem(1039)<20)goto broke; if (zeny <10000000)goto broke; next; delitem 1038,100; delitem 1036,20; delitem 923,20; delitem 7064,20; delitem 1039,20; set Zeny, zeny -10000000; getitem 8001,1; next; mes "Quest was done"; mes "Enjoy You wings"; close; R_yes5: next; mes "[^0000FFClaudia^000000]"; mes "This is what you need"; mes "^ff0000 50 moth wings^000000."; mes "^ff0000 35 sharp leaf^000000."; mes "^ff0000 50 snail shell^000000."; mes "And finally 10 Zennies"; next; if (countitem(1058)<50)goto broke; if (countitem(7100)<35)goto broke; if (Countitem(946)<50)goto broke; if (zeny <10000000)goto broke; next; delitem 1058,50; delitem 7100,35; delitem 946,50; set Zeny, zeny -10000000; getitem 8004,1; next; mes "Quest was done"; mes "Enjoy You wings"; close; R_yes4: next; mes "[^0000FFClaudia^000000]"; mes "This is what you need"; mes "^0000ff 5 frozen rose^000000."; mes "^0000ff 5 harpy feather^000000."; mes "^0000ff 25 peco peco feather^000000."; mes "^0000ff 25 cloud crumb^000000"; mes "And finally 10m Zennies"; next; if (countitem(749)<5)goto broke; if (countitem(7115)<5)goto broke; if (Countitem(7101)<25)goto broke; if (countitem(7162)<25)goto broke; if (zeny<10000000)goto broke; next; delitem 749,5; delitem 7115,20; delitem 7101,25; delitem 7162,25; set Zeny, zeny-10000000; getitem 8003,1; next; mes "Quest was done"; mes "Enjoy You wings"; close; R_yes3: next; mes "[^0000FFClaudia^000000]"; mes "This is what you need"; mes "^ff0000 20 False Angel Wing^000000."; mes "^ff0000 20 Soft Feather^000000."; mes "^ff0000 30 Feather of Birds^000000."; mes "^ff0000 25 Flame Heart^000000."; mes "And finally 10m Zennies"; mes "Would you like to continue?"; next; if (countitem(7104)<20)goto broke; if (countitem(7063)<20)goto broke; if (Countitem(916)<30)goto broke; if (countitem(994)<25)goto broke; if (zeny <10000000)goto broke; next; delitem 7104,20; delitem 7063,20; delitem 916,30; delitem 994,25; set Zeny, zeny -10000000; getitem 8001,1; next; mes "Quest was done"; mes "Enjoy You wings"; close; R_yes: next; mes "[^0000FFClaudia^000000]"; mes "This is what you need"; mes "~ ^990099 100 Giant Butterfly Wings^000000."; mes "~ ^990099 50 Cyfar^000000."; mes "~ ^990099 20 Soft Feather^000000."; mes "~ ^990099 10 White Dyestuff^000000."; mes "~ ^990099 5 Rough Wind^000000."; mes "~ ^990099 1 Necklace of Wisdom^000000."; mes "~ ^990099 1 Angeling Card^000000"; mes "~ ^990099 50 Gold^000000."; mes "And finally ~ ^990099 10m^000000."; next; if (countitem(7168)<100)goto broke; if (countitem(7053)<50)goto broke; if (countitem(7063)<20)goto broke; if (Countitem(982)<10)goto broke; if (countitem(996)<5)goto broke; if (countitem(4054)<1)goto broke; if (countitem(969)<50)goto broke; if (zeny <10000000)goto broke; next; delitem 7168,100; delitem 7053,50; delitem 7063,20; delitem 982,10; delitem 996,5; delitem 4054,1; delitem 969,50; set Zeny, zeny -10000000; getitem 8010,1; next; mes "Quest was done"; mes "Enjoy You wings"; close; R_no: next; mes "[^0000FFTherma^000000]"; mes "Have A Nice Day"; close; R_black: next; mes "[^0000FFClaudia^000000]"; mes "First, the Black B. Wings provide you"; mes "~ ^0066FF+8 Agi.^000000"; mes "~ ^0066FF+1 Str.^000000"; mes "~ ^990000Increases the speed movement by 10%.^000000"; mes "Would you like to continue?"; next; menu "Yes",R_yes2,"No, Thanks!",R_no; R_yes2: next; mes "[^0000FFClaudia^000000]"; mes "This is what you need^000000"; mes "~ ^990099 100 Giant Butterfly Wings^000000"; mes "~ ^990099 75 Moth Wings^000000"; mes "~ ^990099 50 Cyfar^000000"; mes "~ ^990099 10 Black Dyestuff^000000"; mes "~ ^990099 5 Rough Wind^000000"; mes "~ ^990099 1 Necklace of Oblivion^000000"; mes "~ ^990099 1 Deviling Card^000000"; mes "And finally ^99009910m Zenys^000000"; next; if (countitem(7168)<100)goto broke; if (countitem(1058)<75)goto broke; if (countitem(7053)<50)goto broke; if (Countitem(983)<10)goto broke; if (countitem(996)<5)goto broke; if (countitem(1008)<1)goto broke; if (countitem(4174)<1)goto broke; if (zeny <10000000)goto broke; next; delitem 7168,100; delitem 1058,75; delitem 7053,50; delitem 983,10; delitem 996,5; delitem 1008,1; delitem 4174,1; set Zeny, zeny -10000000; getitem 8011,1; next; mes "Quest was done"; mes "Enjoy You wings"; close; broke: next; mes "[^0000FFTherma^000000]"; mes "You missing some items, Please check all of them and come back again!"; close; }
  18. What are the number for the drop rate?? like 100=1%?? I forgot about them!! please help!!
  19. .. Thankz.. Epic Error.. -,-!!!
  20. Why is this script not working?? Can someone test it in their server please.. i just made it.. :$ But i don't know what is wrong with it!! Any Suggestions??? //===== eAthena/rAthena Script ======================================= //= Quest Script //===== By: ================================================== //= Franyerii Graphics //===== Current Version: ===================================== //= Fine Quality Model //===== Compatible With: ===================================== //= All Kind of rAthena/eAthena //===== Description: ========================================= //= Quest Script, can be used for any quest. //===== Additional Comments: ================================= //= If you are using this script, please give all the credits to //= Franyerii Graph. //= Fine Quality. //= True Quisqueyano. //============================================================ quiz_01,48,191,4 script Ear Wings 808,{ mes "Hello, Im [^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "and here i have 2 kinds of ear wings"; mes "Would you like to continue? OR leave??"; menu "Yes, Continue",R_menu,"No, Leave",R_leave; R_menu: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "This are the 2 Ear Wings"; mes "Please make a choice and ill tell you what consist on"; mes "Or just Choose 'LEAVE' to leave and come back later"; menu "Angel Ear Wings[1]",R_angel,"Evil Ear Wings[1]",R_evil,"Leave...",R_leave1; R_angel: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "The ^ff0000Angel Ear Wings[1]^000000 provides you the following"; mes "Str+2 And 1 slot for a car"; mes "What would you like to do??"; menu "What Do i need???",R_go,"Back to main 'MENU'",R_menu,"Leave",R_leave2; R_go: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "For The ^ff0000Angel Ear Wings^000000 ~This is what you need!"; mes "50 Moth Wings": mes "2 Vanberk Card"; mes "5m Zeny"; mes "You think you got the items??"; menu "Yes, Goooo...",R_yes,"Back To menu...",R_menu,"Leave...",R_leave1; R_yes: next; if (countitem(1058)<50)goto L_broke; if (countitem(4411)<2)goto L_broke; if (zeny <5000000)goto L_broke; next; delitem 1058,50; delitem 4411,2; set Zeny, zeny -5000000; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "Congrats... You just made the ^ff0000Angel Ear Wings^000000"; mes "Take Good Care of them.. Good luck"; getitem 5074,1; close; R_evil: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "The ^ff0000Evil Ear Wings^000000 Provides you the following"; mes "Str 1 And 1 slot for a card"; mes "What would you like to do??"; menu "What Do i need???",R_go1,"Back to main 'MENU'",R_menu,"Leave",R_leave2; R_go1: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "50 Little Evil Wing"; mes "2 Vanberk Card"; mes "5m Zeny"; mes "You think you got the items??"; menu "Yes, Goooo",R_yes1,"Back To menu",R_menu,"Leave...",R_leave1; R_yes1: next; if (countitem(1039)<50)goto L_broke; if (countitem(4411)<2)goto L_broke; if (zeny <5000000)goto L_broke; next; delitem 1058,50; delitem 4411,2; set Zeny, zeny -5000000; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "Congrats... You just made the ^ff0000Evil Ear Wings^000000"; mes "Take Good Care of them.. Good luck"; getitem 5068,1; close; R_leave: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "You don't know what you loosing"; close; R_leave1: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "I guess you not ready"; close; R_leave2: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "HEHEH!!! Nice.. •________• You're not that pro, NOOB"; close; L_broke: next; mes "[^0000ffAlfonso^000000 ^0000ffM^000000.^0000ffC^000000.]"; mes "I guess you don't have all the items"; mes "Please check your inventory and see if u have all of them"; close; }
  21. Problem Solved.. Sorry..
  22. How can i make this script heal like: percenteheal 100,100 and make it work.. don't know what is wrong.. is not working in my server.. OMG!! HELP!! pvp_n_1-3,99,100,0 script Helper 407,{ mes "[MVP Arena Helper]"; mes "How can i help you"; menu "Heal Please!",R_heal,"Go to the Next Room.",R_next,"Leave.",R_leave; R_heal: next; ????????????? close; R_next; next; warp "pvp_n_2-3",105,100; close; R_leave: next; warp "prontera",155,173; close; } pvp_n_2-3,99,100,0 script Helper 407,{ mes "[MVP Arena Helper]"; mes "How can i help you"; menu "Heal Please!",R_heal2,"Go to the Next Room.",R_next2,"Leave.",R_leave2; R_heal2: next; ????????????? close; R_next;2 next; warp "pvp_n_3-3",105,100; close; R_leave2: next; warp "prontera",155,173; close; } pvp_n_3-3,99,100,0 script Helper 407,{ mes "[MVP Arena Helper]"; mes "How can i help you"; menu "Heal Please!",R_hea3l,"Go to the Next Room.",R_next3,"Leave.",R_leave3; R_heal3: next; ????????????? close; R_next3; next; warp "pvp_n_4-3",105,100; close; R_leave3: next; warp "prontera",155,173; close; } pvp_n_4-3,99,100,0 script Helper 407,{ mes "[MVP Arena Helper]"; mes "How can i help you"; menu "Heal Please!",R_heal4,"Go to the Next Room.",R_next4,"Leave",R_leave4; R_heal4: next; ????????????? close; R_next4; next; warp "pvp_n_5-3",105,100; close; R_leave4: next; warp "prontera",155,173; close; } pvp_n_5-3,99,100,0 script Helper 407,{ mes "[MVP Arena Helper]"; mes "How can i help you"; menu "Heal Please!",R_heal5,"Go to the Next Room.",R_next5,"Leave.",R_leave5; R_heal5: next; ????????????? close; R_next5; next; warp "pvp_n_6-3",105,100; close; R_leave5: next; warp "prontera",155,173; close; } pvp_n_6-3,99,100,0 script Helper 407,{ mes "[MVP Arena Helper]"; mes "How can i help you"; menu "Heal Please!",R_heal6,"Go to the Next Room.",R_next6,"Leave.",R_leave6; R_heal6: next; ????????????? close; R_next6; next; warp "pvp_n_7-3",105,100; close; R_leave6: next; warp "prontera",155,173; close; } pvp_n_1-3,99,100,0 script Helper 407,{ mes "[MVP Arena Helper]"; mes "How can i help you"; menu "Heal Please!",R_heal,"Leave.",R_leave; R_heal7: next; ????????????? close; R_leave7: next; warp "prontera",155,173; close; } What goes after the next; where the ??????? is!! Please HELP!!
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