PapaZola Posted December 8, 2011 Posted December 8, 2011 hello all anyone can make me npc like this? or anyone have a mirror this script thx http://www.eathena.ws/board/Player-like-NPC-t207284.html Quote
Emistry Posted December 9, 2011 Posted December 9, 2011 (edited) something like this ??? prontera,155,181,5 script Sample 992,{ OnHeal: percentheal 100,100; end; OnBuffs: percentheal 100,100; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; end; OnLink: switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494; } if ( .@spirit ) { sc_start4 sc_spirit, 360000, 5, .@spirit,0,0; skilleffect .@spirit, 5; } end; OnInit: defpattern 1, "heal","OnHeal"; defpattern 1, "buff","OnBuffs"; defpattern 1, "link","OnLink"; activatepset 1; end; } heal = Heal HP / SP buff = Supportive Skills Buff link = Soul Linking Edited December 9, 2011 by Emistry 3 Quote
PapaZola Posted December 9, 2011 Author Posted December 9, 2011 thx sir emistry its work this for all link? Quote
Orc Lord Posted December 9, 2011 Posted December 9, 2011 oh my god finally someone released a link script! thank you... Quote
miczster Posted October 13, 2012 Posted October 13, 2012 yeah me too...i already added few npcs b4 this...i added it, resetted the server, played the server but i cant seem to find the npc at its supposed coordinates or it ddnt exist at all at prontera... Quote
miczster Posted October 22, 2012 Posted October 22, 2012 check the tab between words...i solved mine...was just caused by a missing tab..xD Quote
RyokoMVP Posted December 29, 2012 Posted December 29, 2012 i already try said "heal" but why this npc not give heal for me? Quote
Emistry Posted December 29, 2012 Posted December 29, 2012 @ryokomvp make sure you have PCRE enabled.. beside...please alway refer to your map server when any npcs are not working...there should be some useful message for you to debug it... refer PCRE Quote
RyokoMVP Posted December 29, 2012 Posted December 29, 2012 @ryokomvp make sure you have PCRE enabled.. beside...please alway refer to your map server when any npcs are not working...there should be some useful message for you to debug it... refer PCRE yes i know about PCRE , i already install it...it's work for buff and link . only heal the npc dont do anything... i already install PCRE because my disguise need it too~ there is no debug i think..because link and buff work~ only heal not work Quote
Emistry Posted December 29, 2012 Posted December 29, 2012 show your script...we dont know how you edited the script.. Quote
RyokoMVP Posted December 29, 2012 Posted December 29, 2012 prontera,214,187,5 script Sample 992,{ OnHeal: percentheal 100,100; end; OnBuffs: percentheal 100,100; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; end; OnLink: switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494; } if ( .@spirit ) { sc_start4 sc_spirit, 360000, 5, .@spirit,0,0; skilleffect .@spirit, 5; } end; OnInit: defpattern 1, "heal","OnHeal"; defpattern 1, "buff","OnBuffs"; defpattern 1, "link","OnLink"; activatepset 1; end; } i dont edit anything~ btw ... can u make this script only work if thats people ( player ) have TCG card ? if not this NPC will Not Respect Quote
Question
PapaZola
hello all
anyone can make me npc like this?
or anyone have a mirror this script
thx
http://www.eathena.ws/board/Player-like-NPC-t207284.html
12 answers to this question
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