Tempo Posted November 19, 2011 Posted November 19, 2011 Help me in Clashing Spiral. I want renewal spiral pierce in my server and I'm using 3ceam r650 trunks! someone can give me code for renewal spiral pierce? thanks. Sorry for my bad english. Quote
-1 violetharmony Posted December 4, 2018 Posted December 4, 2018 http://violet-harmony.blogspot.com/2018/08/ragnarok-renewal-formula.html Quote
Protimus Posted November 20, 2011 Posted November 20, 2011 (edited) What you want modify? This is the brAthena formula, is equal to kRO renewal. Search for LK_SPIRALPIERCE formula and change in battle.c case LK_SPIRALPIERCE: case ML_SPIRALPIERCE: if (sd) { short index = sd->equip_index[EQI_HAND_R]; if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON) wd.damage = sd->inventory_data[index]->weight/20 * skill_lv + sstatus->batk + sstatus->watk; } else wd.damage = sstatus->rhw.atk2*8/10; skillratio += 50 * skill_lv; if( sc && sc->data[sC_GLOOMYDAY_SK] && skill_num == LK_SPIRALPIERCE ) ATK_ADDRATE(100+25*(sc->data[sC_GLOOMYDAY_SK]->val1-1)); break; You just need change it for what you want. Edited November 20, 2011 by Protimus Quote
Dissidia Posted November 22, 2011 Posted November 22, 2011 (edited) error at me srcmapbattle.c(1852) : error C2039: 'watk' : is not a member of 'status_data' srcmapstatus.h(1414) : see declaration of 'status_data' Edited November 22, 2011 by Lionheart Quote
randell1993 Posted November 22, 2011 Posted November 22, 2011 Go to your Status.h find this: struct status_data replace yours with this unsigned short str, agi, vit, int_, dex, luk, batk,watk, matk_min, matk_max, speed, amotion, adelay, dmotion, mode; i highlighted what you are missing note not yet tested just a successful recompile Quote
Daredevil Posted November 23, 2011 Posted November 23, 2011 (edited) @Lionheart watk is weapon atk, maybe you must change basic renewal source before skills or you just change sstatus->watk to sstatus->rhw.atk Edited November 23, 2011 by bluesky Quote
randell1993 Posted November 23, 2011 Posted November 23, 2011 now i want to know how to make swords 1h and 2h usable for spiral Quote
Judas Posted November 23, 2011 Posted November 23, 2011 that's just a matter of skill_require_db.txt Quote
KeiKun Posted November 23, 2011 Posted November 23, 2011 (edited) dont forget this ~ For weapons, the types are: 0: bare fist 1: Daggers 2: One-handed swords 3: Two-handed swords 4: One-handed spears 5: Two-handed spears 6: One-handed axes 7: Two-handed axes 8: Maces 9: Unused 10: Staves 11: Bows 12: Knuckles 13: Musical Instruments 14: Whips 15: Books 16: Katars 17: Revolvers 18: Rifles 19: Gatling guns 20: Shotguns 21: Grenade launchers 22: Fuuma Shurikens Edited November 23, 2011 by KeiKun Quote
Hatake Kakashi Posted February 7, 2012 Posted February 7, 2012 (edited) i can't understand this guide. bcoz i try this but there's a failed when i recompile it. Edited February 7, 2012 by Hatake Kakashi Quote
Jezu Posted February 8, 2012 Posted February 8, 2012 You should make a backup before doing any source editing.. I think this is different and they use brAthena.. i dont think it will work with branch of 3CeAM... I hope there will be 3CrAM Project soon... xD * 3rd Class rAthena Modification Quote
Judas Posted February 8, 2012 Posted February 8, 2012 well you may fail recompile becase you may also need to incorporate renewal atk also, so its a little more involved Quote
eflow Posted February 17, 2012 Posted February 17, 2012 Well, I have Spiral Pierce working with the above script.. but for some reason it doesn't factor in elemental endows? Is Spiral Pierce force neutral now? Quote
Question
Tempo
Help me in Clashing Spiral. I want renewal spiral pierce in my server and I'm using 3ceam r650 trunks! someone can give me code for renewal spiral pierce? thanks. Sorry for my bad english.
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