JoWei Posted September 4, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 117 Reputation: 18 Joined: 01/06/12 Last Seen: April 1, 2021 Share Posted September 4, 2012 (edited) WDGSharedHeadPalettes.dll I renamed 251 .pal file from head_1.pal to head_251.pal and tested them. I found head_1.pal to head_8.pal is not working , all of these 8 pal file displays blue, but 9-251 works fine. Make sure it's not the head sprite itself the problem, because that happened to me on some sprite but not happening on others. Also, I'm not using any head related diff on client. Edited September 4, 2012 by JoWei Quote Link to comment Share on other sites More sharing options...
shenhuyong Posted September 5, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 15 Reputation: 1 Joined: 12/29/11 Last Seen: November 23, 2013 Share Posted September 5, 2012 (edited) But whether official hairstyle sprite or custom hairstyle sprite, all of their No.1-8 colors only display bule Edited September 5, 2012 by shenhuyong Quote Link to comment Share on other sites More sharing options...
GreenBox Posted September 5, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted September 5, 2012 WDGReadDataFolderFirst is patching the wrong offset in newer clients(2012+). For 2012-04-10, the correct is patch at 0x5a25f2 from 74 18 to 90 90. Before: .text:005A25DF loc_5A25DF: ; CODE XREF: CFile__OpenEx+8j .text:005A25DF 80 3D 70 8E 94 00 00 cmp g_readDataFolderFirst, 0 .text:005A25E6 53 push ebx .text:005A25E7 8B 5C 24 0C mov ebx, [esp+8+fileName] .text:005A25EB 57 push edi .text:005A25EC 8B 7C 24 14 mov edi, [esp+0Ch+arg_4] .text:005A25F0 57 push edi ; int .text:005A25F1 53 push ebx ; NumberOfBytesRead .text:005A25F2 74 18 jz short loc_PakFirst .text:005A25F4 E8 D7 EE FF FF call CFile__OpenByFS After: .text:005A25DF loc_5A25DF: ; CODE XREF: CFile__OpenEx+8j .text:005A25DF 80 3D 70 8E 94 00 00 cmp g_readDataFolderFirst, 0 .text:005A25E6 53 push ebx .text:005A25E7 8B 5C 24 0C mov ebx, [esp+8+fileName] .text:005A25EB 57 push edi .text:005A25EC 8B 7C 24 14 mov edi, [esp+0Ch+arg_4] .text:005A25F0 57 push edi ; int .text:005A25F1 53 push ebx ; NumberOfBytesRead .text:005A25F2 90 nop .text:005A25F3 90 nop .text:005A25F4 E8 D7 EE FF FF call CFile__OpenByFS Precompiled plugin for 2012 clients: http://www.mediafire.com/?k5cf9be4av6o6xb 1 Quote Link to comment Share on other sites More sharing options...
bakuriyu2 Posted September 6, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 132 Reputation: 1 Joined: 07/19/12 Last Seen: February 4, 2013 Share Posted September 6, 2012 @GreenBox Sir is that okey to use?? for 2012-04-10 client? Quote Link to comment Share on other sites More sharing options...
GreenBox Posted September 6, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted September 6, 2012 Yes Quote Link to comment Share on other sites More sharing options...
Judas Posted September 6, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted September 6, 2012 someone should correct the file for that now =) Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted September 6, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: 22 hours ago Share Posted September 6, 2012 I would like to suggest something useful.. Can you add a Save button to save all checked options in a notepad.. an example output would be Client: 20110420 [uI] Allow Chat Flood (5) [Fix] Allow Multiple Windows [Fix] Always Call SelectKoreaClientInfo() [Fix] Chat @-Bug [uI] Custom Window Title (myRO) A desirable format would be: {type} {Name} {Value} This would allow people to post the options enabled in their client when asking for support(currently, people are using screenies that takes 2 or more image w/c are quite untidy for the forum), or for others to generate a future reference of what are enabled/disabled in their client whenever they have to recreate a new one. I will. WDGSharedHeadPalettes.dll I renamed 251 .pal file from head_1.pal to head_251.pal and tested them. I found head_1.pal to head_8.pal is not working , all of these 8 pal file displays blue, but 9-251 works fine. I'll test it at occasion, but the diff changes only the name, no rendering code involved. Edit: Tested, shared palettes do not work for me with renamed official files. Though it seems to be a data problem, as the palette files themselves are read correctly. 1 Quote Link to comment Share on other sites More sharing options...
Judas Posted September 6, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted September 6, 2012 AWESOMEE!! Quote Link to comment Share on other sites More sharing options...
GreenBox Posted September 7, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted September 7, 2012 Created a git repo for my plugins, starting with an updated version of WDGReadDataFolderFirst that works with the newer clients. https://github.com/greenboxal/sdpplugins https://github.com/greenboxal/sdpplugins/blob/master/PreBuilt/WDGReadDataFolderFirst.dll Quote Link to comment Share on other sites More sharing options...
Camilla Posted September 7, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 345 Reputation: 231 Joined: 03/21/12 Last Seen: December 12, 2024 Share Posted September 7, 2012 Thank you very much ! Quote Link to comment Share on other sites More sharing options...
Judas Posted September 7, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted September 7, 2012 finally Quote Link to comment Share on other sites More sharing options...
Atomiq Posted September 7, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 82 Reputation: 2 Joined: 05/13/12 Last Seen: November 17, 2015 Share Posted September 7, 2012 you are the man Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted September 9, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: 22 hours ago Share Posted September 9, 2012 Updated: WDGUseCustomAuraSpritesbinary builds, sources Other stuff: Enable /showname is supposed to be enabled via WDGAlwaysCallSelectKoreaClientInfo. To fix instant asura strike skill effect, doing so server-side seems far easier (sending a cast-time of 1ms to the client) than to rig it in the client. Allow Multiple Windows is considered obsolete in newest clients, because Gravity removed the code that prevented multiple instances to run. Disable Multiple Windows will be reimplemented for newest clients (almost done), see Allow Multiple Windows why. Rigging the command-line faces some technical difficulties, but those will be sorted out. 1 Quote Link to comment Share on other sites More sharing options...
Elijah23 Posted September 9, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 292 Reputation: 17 Joined: 12/12/11 Last Seen: January 24 Share Posted September 9, 2012 wow this update is really awesome, can i have another request? a diff for adding custom status icons in game (if its possible) thanks! Quote Link to comment Share on other sites More sharing options...
GreenBox Posted September 9, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted September 9, 2012 wow this update is really awesome, can i have another request? a diff for adding custom status icons in game (if its possible) thanks! This is already possible by the lua files Quote Link to comment Share on other sites More sharing options...
Judas Posted September 9, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted September 9, 2012 Awesome thanks for the great work Quote Link to comment Share on other sites More sharing options...
shinnobie Posted September 9, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 12 Reputation: 1 Joined: 12/23/11 Last Seen: September 26, 2024 Share Posted September 9, 2012 Updated: WDGUseCustomAuraSprites binary builds, sources Thanks Sir, I love this one! Quote Link to comment Share on other sites More sharing options...
Judas Posted September 9, 2012 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted September 9, 2012 Any chance for cash shop icon? Or not possible on ragre exe ai4rei? Quote Link to comment Share on other sites More sharing options...
GreenBox Posted September 9, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted September 9, 2012 Added WDGForceClientHashPacket as requested by malufett, it will force the client to send PACKET_CA_EXE_HASHCHECK to the login server in every langtype/servertype so anyone can implement a client MD5 check. Binaries: https://github.com/g...master/PreBuilt Source: https://github.com/g...oxal/sdpplugins Quote Link to comment Share on other sites More sharing options...
Elijah23 Posted September 9, 2012 Group: Members Topic Count: 46 Topics Per Day: 0.01 Content Count: 292 Reputation: 17 Joined: 12/12/11 Last Seen: January 24 Share Posted September 9, 2012 wow this update is really awesome, can i have another request? a diff for adding custom status icons in game (if its possible) thanks! This is already possible by the lua files So how to do it?.. thanks.. Quote Link to comment Share on other sites More sharing options...
GreenBox Posted September 9, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted September 9, 2012 Check luafiles514/lua files/stateicon/*.lua files, just follow the existing code as example. Quote Link to comment Share on other sites More sharing options...
EvilPuncker Posted September 9, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 713 Reputation: 71 Joined: 11/08/11 Last Seen: December 25, 2024 Share Posted September 9, 2012 (edited) To fix instant asura strike skill effect, doing so server-side seems far easier (sending a cast-time of 1ms to the client) than to rig it in the client. Rigging the command-line faces some technical difficulties, but those will be sorted out. 1 - how to do it exactly? sorry for the dumb question lol 2 - what is this diff about? sorry again Edited September 9, 2012 by EvilPuncker Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted September 9, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: 22 hours ago Share Posted September 9, 2012 Any chance for cash shop icon? Or not possible on ragre exe ai4rei? Last time I checked, there was no implementation for it in the RE exe. 1 - how to do it exactly? sorry for the dumb question lol unit.c case MO_EXTREMITYFIST: if (sc && sc->data[sC_COMBO] && (sc->data[sC_COMBO]->val1 == MO_COMBOFINISH || sc->data[sC_COMBO]->val1 == CH_TIGERFIST || sc->data[sC_COMBO]->val1 == CH_CHAINCRUSH)) casttime = 0; temp = 1; + if( !casttime ) + casttime = 1; break; Should do the trick. temp is actually supposed to force the cast, but since a zero casttime is supplied, the client ignores it. 2 - what is this diff about? sorry again Is the thing you suggested a few pages back; avoiding the need for '1sak1 /account:sci.xml' and the like. 1 Quote Link to comment Share on other sites More sharing options...
GreenBox Posted September 9, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 303 Reputation: 101 Joined: 11/13/11 Last Seen: October 11, 2023 Share Posted September 9, 2012 2 - what is this diff about? sorry again Is the thing you suggested a few pages back; avoiding the need for '1sak1 /account:sci.xml' and the like. Why this is needed? O_O Quote Link to comment Share on other sites More sharing options...
EvilPuncker Posted September 9, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 713 Reputation: 71 Joined: 11/08/11 Last Seen: December 25, 2024 Share Posted September 9, 2012 2 - what is this diff about? sorry again Is the thing you suggested a few pages back; avoiding the need for '1sak1 /account:sci.xml' and the like. Why this is needed? O_O actually I need to run my client with a bat file: start 2012-04-10aRagexeRE.exe.patched.exe 1sak1 /account:sci.xml %1 And I don't want it, so I've suggest that thing! and thanks Ai4rei for explaining Quote Link to comment Share on other sites More sharing options...
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