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shinnobie

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About shinnobie

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  1. Thanks Sir, I love this one!
  2. @emong, @gametime only saved data when player called the command or he/she log-out from the game. I'm not sure whether it would be good to put a timer to save gametime on each online player. If you do @kickall before close the server, I think it would trigger the OnPCLogoutEvent and save gametime variable.
  3. Hi! Sorry, I'm misunderstood your request Could you please try this then? GameTime will be saved once the command is called or players have log-out from the game. - script atcmd_gamestat -1,{ OnInit: bindatcmd("gametime","atcmd_gamestat::OnGameTime"); bindatcmd("playtime","atcmd_gamestat::OnPlayTime"); end; OnPlayTime: set [email protected],(gettimetick(2) - @gs_playtime); set [email protected],[email protected] / 3600; set [email protected],[email protected] / 60 % 60; set [email protected],[email protected] % 60; dispbottom "You have played "[email protected]+"h "[email protected]+"m and "[email protected]+"s."; end; OnGameTime: set gs_gametime,@gs_gametime_t+(gettimetick(2) - @gs_playtime); //Save GameTime total set [email protected],gs_gametime; set [email protected],[email protected] / 86400 % 7; set [email protected],[email protected] / 3600 % 24; set [email protected],[email protected] / 60 % 60; set [email protected],[email protected] % 60; dispbottom "You have played "[email protected]+"d "[email protected]+"h "[email protected]+"m and "[email protected]+"s total."; end; OnPCLoginEvent: set @gs_playtime,gettimetick(2); set @gs_gametime_t,gs_gametime; end; OnPCLogoutEvent: set gs_gametime,@gs_gametime_t+(gettimetick(2) - @gs_playtime); //Save GameTime total end; }
  4. That should be possible to do server-side. I'm not sure Sir, but I've tried it several ways in setting aura_lv. Although other players cannot see my aura, I still can see them.
  5. Try this... - script atcmd_gamestat -1,{ OnInit: bindatcmd("gametime","atcmd_gamestat::OnGameTime"); bindatcmd("playtime","atcmd_gamestat::OnPlayTime"); end; OnPlayTime: set [email protected],(gettimetick(2) - gs_playtime) / 60; set [email protected],(gettimetick(2) - gs_playtime) % 60; dispbottom "You have played "[email protected]+" min and "[email protected]+" sec."; end; OnGameTime: dispbottom "You have played "+gs_gametime+" total"; end; OnPCLoginEvent: set gs_gametime,gs_gametime+1; set gs_playtime,gettimetick(2); end; }
  6. +1 and/or an option to completely disable aura Lv 99/150.
  7. Apa yang boleh saya teka, kamu perlu melakukan Port forwarding pada router.
  8. Tak, Saya tak involve dalam mana-mana server setakat ini. Sekadar melawat dan ikuti perkembangan emulator.So, elok berbalik kepada topik, dan nampaknya ruangan Indonesian/Malaysia Support sangat sunyi!
  9. Yap...My old server...Nampaknya ada juga mengenali Valefor kat sini..
  10. Hi PapaZola! Server yang baik! Looking at your server age, it's still new but you can reach 100+ players already! Nice!
  11. Hi Feistz, Kamu memiliki live server berasaskan rAthena?
  12. Hi ! Oleh kerana tiada off-topic forum di dalam section ini, maaf kerana terpaksa kemukakan pertanyaan di dalam forum ini. Ada sesiapa yang telah berpengalaman menjalankan live server berasaskan rAthena? Bagaimana dengan sambutan atau penerimaan pemain terhadap rAthena? Saya sedar bahawa pemain Malaysia tidak beberapa suka dan menikmati renewal data dan stats kerana mereka tidak selesa dengan perubahan dan pembaharuan tersebut. Jadi, bagaimana dengan kamu?
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