AinsLord Posted August 10, 2023 Posted August 10, 2023 so i tried this src mod seems different on my part #ifndef RENEWAL else if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. #endif i cant seem to find this line if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. quite diff from the rA files im using im using 2022 client i did remove the line #ifndef RENEWAL else if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. #endif still using injustice card sonic blow stops any thoughts or help thanks Quote
0 imat1 Posted August 10, 2023 Posted August 10, 2023 1 hour ago, AinsLord said: any thoughts or help thanks https://github.com/rathena/rathena/blob/b3ddb4511c6904ab775789db304042e727cb2853/db/pre-re/skill_db.yml#L4772 Set to 0. Or you want to do it with injustice card only? Quote
0 AinsLord Posted August 11, 2023 Author Posted August 11, 2023 12 hours ago, imat1 said: https://github.com/rathena/rathena/blob/b3ddb4511c6904ab775789db304042e727cb2853/db/pre-re/skill_db.yml#L4772 Set to 0. Or you want to do it with injustice card only? this was already set to 0 and anything including ifrit rings Quote
0 Chaos92 Posted August 11, 2023 Posted August 11, 2023 1 hour ago, AinsLord said: this was already set to 0 and anything including ifrit rings Ive tried commented the skill.cpp lines and it works. Dont forget to recompile. Quote
0 AinsLord Posted August 11, 2023 Author Posted August 11, 2023 (edited) 12 minutes ago, Chaos92 said: Ive tried commented the skill.cpp lines and it works. Dont forget to recompile. is this using latest rathena git? coz i am using latest rathena git i tried remove/commenting recompile multiple times i also tried 2018 client still it stops then continue attacking i know this lines tells if renewal is enable but as i can seee i cant fine this line exact line if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. Edited August 11, 2023 by AinsLord Quote
0 Chaos92 Posted August 11, 2023 Posted August 11, 2023 2 hours ago, AinsLord said: is this using latest rathena git? coz i am using latest rathena git i tried remove/commenting recompile multiple times i also tried 2018 client still it stops then continue attacking i know this lines tells if renewal is enable but as i can seee i cant fine this line exact line if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. yes I tried on pre-re server, it works. 1 Quote
0 Rynbef Posted August 11, 2023 Posted August 11, 2023 Here u go on skill.cpp https://github.com/rathena/rathena/blob/master/src/map/skill.cpp#L2355 Rynbef~ Quote
0 AinsLord Posted August 12, 2023 Author Posted August 12, 2023 On 8/12/2023 at 12:18 AM, Chaos92 said: yes I tried on pre-re server, it works. yea this is exactly what is happening on my part it stops and continue so im doing it right so its not the old type or characteristics of sonic blow thanks for this i thought im doing it wrong Quote
0 Chaos92 Posted August 13, 2023 Posted August 13, 2023 15 hours ago, AinsLord said: yea this is exactly what is happening on my part it stops and continue so im doing it right so its not the old type or characteristics of sonic blow thanks for this i thought im doing it wrong u can edit the sonic blow actdelay or anything else depends on you. 1 Quote
0 AinsLord Posted August 13, 2023 Author Posted August 13, 2023 6 hours ago, Chaos92 said: u can edit the sonic blow actdelay or anything else depends on you. this means editing the act sprite it self? or just in skill db Quote
0 Rynbef Posted August 13, 2023 Posted August 13, 2023 (edited) Comment out by insert // before the line pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. At line 2356 on skill.cpp It could fix it. But I'm not sure. The PC stop only appears on renewal and as u said on pre-re it works fine. Rynbef~ Edited August 13, 2023 by Rynbef More information Quote
0 Bruteleenandrane Posted August 28, 2023 Posted August 28, 2023 (edited) Ive tried commented the skill.cpp lines and it works. Hubspot partner agency Edited September 5, 2023 by Bruteleenandrane 1 Quote
Question
AinsLord
so i tried this src mod
seems different on my part
i cant seem to find this line
quite diff from the rA files im using
im using 2022 client
i did remove the line
still using injustice card sonic blow stops
any thoughts or help thanks
11 answers to this question
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