hi already put // on skill.cpp but still stoping (wait the sonicblow animation before to attack again) how to do continues attack with injustice card
if (skill == PF_SPIDERWEB) //Special case, due to its nature of coding.
type = CAST_GROUND;
#ifndef RENEWAL
//else if (skill == AS_SONICBLOW)
// pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
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Sergardo
hi already put // on skill.cpp but still stoping (wait the sonicblow animation before to attack again) how to do continues attack with injustice card
if (skill == PF_SPIDERWEB) //Special case, due to its nature of coding.
type = CAST_GROUND;
#ifndef RENEWAL
//else if (skill == AS_SONICBLOW)
// pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
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