Takuyakii
Members-
Posts
206 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by Takuyakii
-
Is any one have folder 'Mobs Spawn' for RO Before 6.0 (aka 5.0) ?
Takuyakii replied to Alexandrite's question in Script Requests
//mag_dun01 mag_dun01.gat,0,0,0,0 monster Explosion 1383,10,0,0,0 mag_dun01.gat,0,0,0,0 monster Blazer 1367,10,0,0,0 mag_dun01.gat,0,0,0,0 monster Diabolic 1382,10,0,0,0 mag_dun01.gat,0,0,0,0 monster Grizzly 1381,5,0,0,0 mag_dun01.gat,0,0,0,0 monster Lava Golem 1366,3,0,0,0 mag_dun01.gat,0,0,0,0 monster Kaho 1072,10,0,0,0 //mag_dun02 mag_dun02.gat,0,0,0,0 monster Gig 1387,10,0,0,0 mag_dun02.gat,0,0,0,0 monster Blazer 1367,10,0,0,0 mag_dun02.gat,0,0,0,0 monster Diabolic 1382,10,0,0,0 mag_dun02.gat,0,0,0,0 monster Nightmare Terror 1379,3,0,0,0 mag_dun02.gat,0,0,0,0 monster Sky Deleter 1384,5,0,0,0 mag_dun02.gat,0,0,0,0 monster Earth Deleter 1385,5,0,0,0 mag_dun02.gat,0,0,0,0 monster Kaho 1072,10,0,0,0 -
set your PACKETVER /CLIENT DATE then recompile.
-
have u fix this? im getting this too.
-
can anyone help me about this bugged gstorage?
Takuyakii replied to xeijvro's question in General Support
have u fix this? im getting this too. -
check your all custom quest, that have 300.
-
is this will work on 2020 Git?
-
Release: Battleground Extended 2020 ! With Bomberman/Poring Ball
Takuyakii replied to grenat50's topic in Source Releases
can i have a copy of this dif for 2020-2021. thank you. -
Request> Turn Off using Bloody branch During WoE Time
Takuyakii replied to lelouchxv's question in Script Requests
if(agitcheck() || agitcheck2()) end; monster "this",-1,-1,"--ja--",-1-MOBG_BLOODY_DEAD_BRANCH,1,"";- 1 reply
-
- 1
-
case TK_JUMPKICK: // debuff the following statuses if( dstsd && dstsd->class_ != MAPID_SOUL_LINKER && !tsc->getSCE(SC_PRESERVE) ) { status_change_end(bl, SC_SPIRIT); status_change_end(bl, SC_ADRENALINE2); status_change_end(bl, SC_KAITE); status_change_end(bl, SC_KAAHI); status_change_end(bl, SC_ONEHAND); status_change_end(bl, SC_ASPDPOTION2); // New soul links confirmed to not dispell with this skill // but thats likely a bug since soul links can't stack and // soul cutter skill works on them. So ill add this here for now. [Rytech] status_change_end(bl, SC_SOULGOLEM); status_change_end(bl, SC_SOULSHADOW); status_change_end(bl, SC_SOULFALCON); status_change_end(bl, SC_SOULFAIRY); } break; skill.cpp remove this
- 1 reply
-
- 1
-
Good Day rA, i dont' know if this is the right question or section to post this. please move this to right section ty just want to ask is this Sprite edit? or client modification? etc. the text above of npc, i know showscript but i think its not.
-
Reduce Pressure/Gloria Domini SP drain on enemy
Takuyakii replied to CyanZoldyck's question in Source Requests
skill.cpp change case PA_PRESSURE: status_percent_damage(src, bl, 0, 15+5*skill_lv, false); to: case PA_PRESSURE: status_percent_damage(src, bl, 0, 1+5, false); -
Dota 2 pvp ladder(Help)
Takuyakii replied to iFox's topic in Dito i-share ang Script o kayay Database
changed if (.msg_die) message .@victimaid, "You have been killed by "+ .@killername$; if (.msg_kill) message .@killeraid, "You just killed "+ .@victimname$; to if (.msg_die) message .@victimname$, "You have been killed by "+ .@killername$; if (.msg_kill) message .@killername$, "You just killed "+ .@victimname$; dotapvpladder.txt -
-
go to the npc/mobs/ and look for the pvp.txt i think u missing those files or deleted
-
1019,PECOPECO,Peco Peco,Peco Peco,19,531,0,159,72,1,50,64,0,0,1,13,13,25,27,9,10,12,2,2,23,0x1089,200,0,0,576,0,0,0,0,0,0,0,925,9000,2402,20,508,200,507,900,1604,100,0,0,582,1000,0,0,0,0,4031,1 @reloadmobdb
-
#ifndef RENEWAL else if (skill == AS_SONICBLOW) // pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
-
Can u update this on latest Git? Thanks!
-
Or you can add check timer, Like these - script DisabledHomun -1,{ OnInit: set .Map$,"guild_vs1"; setmapflag .Map$,mf_loadevent; end; OnPCLoadMapEvent: if( strcharinfo(3) == .Map$ && gethominfo(0) && checkhomcall() == 0 ){ mes "Sorry, Alchemist are not allowed in this Map. thank you"; close2; warp "SavePoint",0,0; } else { addtimer (1 * 1000), strnpcinfo(3)+"::OnPCLoadMapEvent"; } end; }
-
- script DisabledHomun -1,{ OnInit: set .Map$,"guild_vs1"; setmapflag .Map$,mf_loadevent; end; OnPCLoadMapEvent: if( strcharinfo(3) == .Map$ && gethominfo(0) && checkhomcall() == 0 ){ mes "Sorry, Alchemist are not allowed in this Map. thank you"; close2; warp "SavePoint",0,0; } end; }
-
-
Release: Broadcast commands with global sound effect
Takuyakii replied to Sapito Sucio's topic in Source Releases
show the error, if you're not using latest git use the olddiff. -
how add requirments on script gatcha event
Takuyakii replied to BlindRO's question in Scripting Support
-
Does anyone can convert this into latest git?