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Posted (edited)

Please tell me the details you want to me.

You mean instead of announcing But change it to the chat channel instead, right ?

wait for update

Edited by Valkyries
Posted

@Valkyries instead of creating a new file and modifying core src files, you could put everything into the import and custom files instead, with the exception of the code that is in clif.cpp. There is no reason at all to create new files, or not use the files provided for custom content. (e.g. "../custom/battle_config_struct.inc" )

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Posted

rAthena has this feature included. This here is no longer needed.

# - Group                               Refine item type.
#   Levels:                             Refinement settings per item level. (Default: null)
#     - Level                           Item level.
#       RefineLevels:                   Refinement settings per refine level. (Default: null)
#         - Level                       Refine level.
#           Bonus                       Refinement bonus. (Default: 0)
#           RandomBonus                 Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
#           BlacksmithBlessingAmount    Amount of Blacksmith Blessing required. (Default: 0)
#           BroadcastSuccess            Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
#           BroadcastFailure            Broadcast to the whole server when a refine attempt at this level fails. (Default: false)

 

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Posted
On 12/10/2022 at 9:41 AM, WhiteEagle said:

rAthena has this feature included. This here is no longer needed.

# - Group                               Refine item type.
#   Levels:                             Refinement settings per item level. (Default: null)
#     - Level                           Item level.
#       RefineLevels:                   Refinement settings per refine level. (Default: null)
#         - Level                       Refine level.
#           Bonus                       Refinement bonus. (Default: 0)
#           RandomBonus                 Extra refinement bonus of 0~RandomBonus stacked on Bonus. (Default: 0)
#           BlacksmithBlessingAmount    Amount of Blacksmith Blessing required. (Default: 0)
#           BroadcastSuccess            Broadcast to the whole server when a refine attempt at this level succeeds. (Default: false)
#           BroadcastFailure            Broadcast to the whole server when a refine attempt at this level fails. (Default: false)

 

hi sir. when can adjust the broadcastsuccess? what file i will edit?

Posted
3 hours ago, borealis said:

hi sir. when can adjust the broadcastsuccess? what file i will edit?

It's in refine_db.yml.
Path: db/pre-re/ or db/re/

And its used like this here:

          - Level: 13
            Bonus: 2800
            BlacksmithBlessingAmount: 16
            BroadcastSuccess: true
            BroadcastFailure: true
            Chances:
              - Type: Normal
                Rate: 800
                Price: 100000
                Material: Carnium
                BreakingRate: 2000
                DowngradeAmount: 3
              - Type: HD
                Rate: 800
                Price: 100000
                Material: HD_Carnium
                DowngradeAmount: 1

 

Posted (edited)
17 hours ago, WhiteEagle said:

It's in refine_db.yml.
Path: db/pre-re/ or db/re/

And its used like this here:

          - Level: 13
            Bonus: 2800
            BlacksmithBlessingAmount: 16
            BroadcastSuccess: true
            BroadcastFailure: true
            Chances:
              - Type: Normal
                Rate: 800
                Price: 100000
                Material: Carnium
                BreakingRate: 2000
                DowngradeAmount: 3
              - Type: HD
                Rate: 800
                Price: 100000
                Material: HD_Carnium
                DowngradeAmount: 1

 

tnks sir. its working now. ur a great help

 

Edited by borealis
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Posted
On 11/27/2024 at 11:20 AM, Reloadscript said:

Can use in refine.yml like this.

          - Level: 8
            Bonus: 1200
            BlacksmithBlessingAmount: 1
            BroadcastSuccess: true                            <-------------
            BroadcastFailure: false                           <-------------
            Chances:
              - Type: Normal
                Rate: 2000
                Price: 2000
                Material: Elunium
                BreakingRate: 10000
              - Type: HD
                Rate: 2000
                Price: 20000
                Material: HD_Elunium
                DowngradeAmount: 1
              - Type: Enriched
                Rate: 4000
                Price: 2000
                Material: Enriched_Elunium
                BreakingRate: 10000

yes, but not show information weapon/equipment

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