kalabasa Posted February 25, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Share Posted February 25, 2021 im trying to duplicate MvP monsters but when i type the @mi command it will display the duplicated monster mobid instead of the set monsterid if i type the @mi command it will show as 1312 original turtle general monsterid instead of 3003 that i set in mob_db.txt import/mob_db.txt 3003,TURTLE_GENERAL_HARD,Turtle General,Turtle General, mob_avail.yml Header: Type: MOB_AVAIL_DB Version: 1 Body: - Mob: TURTLE_GENERAL_HARD Sprite: TURTLE_GENERAL but when i did this copying the original data when i type @mi it will show the correct monsterid which 3003 but it wont display the turtle general sprite and displaying as Archer Skeleton in my case instead of default Poring 3003,TURTLE_GENERAL,Turtle General,Turtle General, Header: Type: MOB_AVAIL_DB Version: 1 Body: - Mob: TURTLE_GENERAL Sprite: TURTLE_GENERAL Quote Link to comment Share on other sites More sharing options...
0 botka4aet Posted February 25, 2021 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 211 Reputation: 17 Joined: 12/23/11 Last Seen: June 11, 2024 Share Posted February 25, 2021 bcs 3003 already used - https://ratemyserver.net/index.php?page=re_mob_db&mob_id=3003 Quote Link to comment Share on other sites More sharing options...
0 kalabasa Posted February 25, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Author Share Posted February 25, 2021 may i know what is the safe to use mobid? Quote Link to comment Share on other sites More sharing options...
0 Chaos92 Posted February 25, 2021 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 1826 Reputation: 288 Joined: 08/03/12 Last Seen: 1 hour ago Share Posted February 25, 2021 5 hours ago, kalabasa said: may i know what is the safe to use mobid? check mob id in mobdb https://raw.githubusercontent.com/rathena/rathena/master/db/re/mob_db.yml 1 Quote Link to comment Share on other sites More sharing options...
1 Haruka Mayumi Posted February 25, 2021 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted February 25, 2021 // Limits for the monster database #define MIN_MOB_DB 1000 #define MAX_MOB_DB 3999 #define MIN_MOB_DB2 20020 #define MAX_MOB_DB2 31999 Also, Don't use the same name.. it should be like this Body: - Mob: TURTLE_GENERAL_HARD Sprite: TURTLE_GENERAL 20020,TURTLE_GENERAL_HARD,Turtle General,Turtle General, 1 Quote Link to comment Share on other sites More sharing options...
0 kalabasa Posted February 26, 2021 Group: Members Topic Count: 123 Topics Per Day: 0.05 Content Count: 478 Reputation: 14 Joined: 11/30/17 Last Seen: January 23 Author Share Posted February 26, 2021 (edited) they are all been taken out it i guess they display as poring oh nvm, i just upgrade to yml format and now working but still not displaying the correct mob-id Edited February 26, 2021 by kalabasa Quote Link to comment Share on other sites More sharing options...
Question
kalabasa
im trying to duplicate MvP monsters but when i type the @mi command it will display the duplicated monster mobid instead of the set monsterid
if i type the @mi command it will show as 1312 original turtle general monsterid instead of 3003 that i set in mob_db.txt
import/mob_db.txt
3003,TURTLE_GENERAL_HARD,Turtle General,Turtle General,
mob_avail.yml
Header:
Type: MOB_AVAIL_DB
Version: 1
Body:
- Mob: TURTLE_GENERAL_HARD
Sprite: TURTLE_GENERAL
but when i did this copying the original data when i type @mi it will show the correct monsterid which 3003
but it wont display the turtle general sprite and displaying as Archer Skeleton in my case instead of default Poring
3003,TURTLE_GENERAL,Turtle General,Turtle General,
Header:
Type: MOB_AVAIL_DB
Version: 1
Body:
- Mob: TURTLE_GENERAL
Sprite: TURTLE_GENERAL
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