anjasoleil1 Posted September 15, 2020 Posted September 15, 2020 How can I make the warp-out after emperium break be set to a specific area and not their savepoint? Quote
1 Poring King Posted September 16, 2020 Posted September 16, 2020 (edited) 3 hours ago, anjasoleil1 said: How can I make the warp-out after emperium break be set to a specific area and not their savepoint? *areawarp "<from map name>",<x1>,<y1>,<x2>,<y2>,"<to map name>",<x3>,<y3>{,<x4>,<y4>}; This command is similar to 'warp', however, it will not refer to the invoking character, but instead, all characters within a specified area, defined by the x1/y1-x2/y2 square, will be warped. Nobody outside the area will be affected, including the activating character, if they are outside the area. areawarp "place",10,10,120,120,"place2",150,150; Everyone that is in the area between X 10 Y 10 and X 120 Y 120, in a square shape, on the map called "place", will be affected, and warped to "place2" X 150 Y 150 areawarp "place",10,10,120,120,"place2",0,0; By using ,0,0; as the destination coordinates it will take all the characters in the affected area to a random set of co-ordinates on "place2". areawarp "place",10,10,120,120,"place2",150,150,200,200; By using the optional x4 and y4 parameters, the destination coordinates will be a random place within the defined x3/y3-x4/y4 square. Like 'warp', areawarp will also explicitly warp characters randomly into the current map if you give the 'to map name' as "Random". See also 'warp'. Edited September 16, 2020 by Poring King Quote
0 Haruka Mayumi Posted September 16, 2020 Posted September 16, 2020 https://github.com/rathena/rathena/blob/35702c62c2c0c444a2eaa24df3f6d2cb3364ffae/npc/guild/agit_main.txt#L125 addrid an IF condition then use warp. Quote
0 Poring King Posted September 16, 2020 Posted September 16, 2020 (edited) Add condition statement Edited September 16, 2020 by Poring King Quote
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anjasoleil1
How can I make the warp-out after emperium break be set to a specific area and not their savepoint?
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