iraciz Posted July 27, 2020 Posted July 27, 2020 I'm having issues in WoE, because the potions flagged for that maps are not consumed. can't be used. This flagged items are from easycore bg telma .@bgchar = getBattleFlag("bg_reserved_char_id"); .@woechar = getBattleFlag("woe_reserved_char_id"); mes "[Telma]"; if (countitem(.@badge) < (.@cost*.@sets)) { mes "You don't have enoughts ^FF0000"+getitemname(.@badge)+"s^000000 to buy"+(.@amt*.@sets)+" "+getitemname(.@item_id)+"s."; } else if (!checkweight(.@item_id, .@amt*.@sets)) { mes "You are carrying to much weight."; } else { delitem .@badge, .@cost*.@sets; if (.@bg_item) // Battleground's Consumables getitem2 .@item_id,(.@amt*.@sets),1,0,0, 254, 0, .@bgchar & 0xFFFF, .@bgchar >> 0x10; else getitem2 .@item_id,(.@amt*.@sets),1,0,0, 254, 0, .@woechar & 0xFFF, .@woechar >> 0x10; BG ITEMS ARE WORKING FINE, THE PROBLEM IS THAT THE WOE FLAGGED ITEMS CAN'T BE USED IN THE WOE MAPS, ANY IDEA? The WoE flagged item, is not consumed, I search every where and I can't find Where are those battleflags? scr? confs? It seems that the easycore patch do not included this part in his release .@bgchar = getBattleFlag("bg_reserved_char_id"); .@woechar = getBattleFlag("woe_reserved_char_id"); getitem2 .@item_id,(.@amt*.@sets),1,0,0, 254, 0, .@woechar & 0xFFFF, .@woechar >> 0x10; Quote
0 iraciz Posted July 28, 2020 Author Posted July 28, 2020 It's done and solved, thankyou all for the support! Bless //mapflags prtg_cas01 mapflag woe_consume prtg_cas02 mapflag woe_consume prtg_cas03 mapflag woe_consume prtg_cas04 mapflag woe_consume prtg_cas05 mapflag woe_consume payg_cas01 mapflag woe_consume payg_cas02 mapflag woe_consume payg_cas03 mapflag woe_consume payg_cas04 mapflag woe_consume payg_cas05 mapflag woe_consume gefg_cas01 mapflag woe_consume gefg_cas02 mapflag woe_consume gefg_cas03 mapflag woe_consume gefg_cas04 mapflag woe_consume gefg_cas05 mapflag woe_consume aldeg_cas01 mapflag woe_consume aldeg_cas02 mapflag woe_consume aldeg_cas03 mapflag woe_consume aldeg_cas04 mapflag woe_consume aldeg_cas05 mapflag woe_consume arug_cas01 mapflag woe_consume arug_cas02 mapflag woe_consume arug_cas03 mapflag woe_consume arug_cas04 mapflag woe_consume arug_cas05 mapflag woe_consume schg_cas01 mapflag woe_consume schg_cas02 mapflag woe_consume schg_cas03 mapflag woe_consume schg_cas04 mapflag woe_consume schg_cas05 mapflag woe_consume Quote
1 Kreustoo Posted July 28, 2020 Posted July 28, 2020 (edited) Hello, If it's written WoE, it seems the item is well made. Did you add allow woe item mapflag on the woe's map? Edited July 28, 2020 by Kreustoo Quote
0 Haruka Mayumi Posted July 28, 2020 Posted July 28, 2020 you probably forgot to add mapflag woe_consume Quote
0 iraciz Posted July 28, 2020 Author Posted July 28, 2020 6 hours ago, Haruka Mayumi said: you probably forgot to add mapflag woe_consume Hello dear, this mapflag is added in WoE script right? Quote
Question
iraciz
I'm having issues in WoE, because the potions flagged for that maps are not consumed. can't be used.
This flagged items are from easycore bg telma
.@bgchar = getBattleFlag("bg_reserved_char_id");
.@woechar = getBattleFlag("woe_reserved_char_id");
mes "[Telma]";
if (countitem(.@badge) < (.@cost*.@sets)) {
mes "You don't have enoughts ^FF0000"+getitemname(.@badge)+"s^000000 to buy"+(.@amt*.@sets)+" "+getitemname(.@item_id)+"s.";
} else if (!checkweight(.@item_id, .@amt*.@sets)) {
mes "You are carrying to much weight.";
} else {
delitem .@badge, .@cost*.@sets;
if (.@bg_item) // Battleground's Consumables
getitem2 .@item_id,(.@amt*.@sets),1,0,0, 254, 0, .@bgchar & 0xFFFF, .@bgchar >> 0x10;
else
getitem2 .@item_id,(.@amt*.@sets),1,0,0, 254, 0, .@woechar & 0xFFF, .@woechar >> 0x10;
BG ITEMS ARE WORKING FINE, THE PROBLEM IS THAT THE WOE FLAGGED ITEMS CAN'T BE USED IN THE WOE MAPS, ANY IDEA?
The WoE flagged item, is not consumed, I search every where and I can't find
Where are those battleflags? scr? confs? It seems that the easycore patch do not included this part in his release
.@bgchar = getBattleFlag("bg_reserved_char_id");
.@woechar = getBattleFlag("woe_reserved_char_id");
getitem2 .@item_id,(.@amt*.@sets),1,0,0, 254, 0, .@woechar & 0xFFFF, .@woechar >> 0x10;
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