jayvz17 Posted May 14, 2020 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 35 Reputation: 1 Joined: 04/08/14 Last Seen: July 8, 2024 Share Posted May 14, 2020 Hi All, May I know what Data can we retrieve when the user is login in our server? Aside from LAST_IP what else? Quote Link to comment Share on other sites More sharing options...
0 Chaos92 Posted May 14, 2020 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 1826 Reputation: 288 Joined: 08/03/12 Last Seen: 53 minutes ago Share Posted May 14, 2020 login log ? char log ? Quote Link to comment Share on other sites More sharing options...
0 jayvz17 Posted May 14, 2020 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 35 Reputation: 1 Joined: 04/08/14 Last Seen: July 8, 2024 Author Share Posted May 14, 2020 33 minutes ago, Chaos92 said: login log ? char log ? Aside from that? like other information user. MAC address (Client Information) or is there other way to fetch that? Quote Link to comment Share on other sites More sharing options...
0 chatterboy Posted May 17, 2020 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 309 Reputation: 26 Joined: 11/26/12 Last Seen: November 22, 2024 Share Posted May 17, 2020 Gameguard can do that Quote Link to comment Share on other sites More sharing options...
0 Chaos92 Posted May 17, 2020 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 1826 Reputation: 288 Joined: 08/03/12 Last Seen: 53 minutes ago Share Posted May 17, 2020 yes Gepard have their own way of checking that which is = unique_id. MAC Address/IP Address can easily be manipulated. Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted May 18, 2020 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted May 18, 2020 IP Address, UserName, Password ... Client Hash if enabled ... Some example of third party tool ... Gepard/Harmony and other game guard normally can get MAC Address or unique id. There used to be a gameguard that previously, manage to control the screenshot feature on player PC and upload it to server. etc. If you have the knowledge to build custom client hook (.dll) you can basically get whatever you want .... even your credit card info... Quote Link to comment Share on other sites More sharing options...
0 jayvz17 Posted May 23, 2020 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 35 Reputation: 1 Joined: 04/08/14 Last Seen: July 8, 2024 Author Share Posted May 23, 2020 (edited) On 5/17/2020 at 11:03 AM, chatterboy said: Gameguard can do that I see. Thanks for the feedback. On 5/17/2020 at 7:03 PM, Chaos92 said: yes Gepard have their own way of checking that which is = unique_id. MAC Address/IP Address can easily be manipulated. I wonder how Gepard can get the UNIQUE_ID, I think there is algorithm for this unique id. As far I know, Mac Address, Hardware ID, IP Address and etc can get to the client. On 5/18/2020 at 10:51 AM, Emistry said: IP Address, UserName, Password ... Client Hash if enabled ... Some example of third party tool ... Gepard/Harmony and other game guard normally can get MAC Address or unique id. There used to be a gameguard that previously, manage to control the screenshot feature on player PC and upload it to server. etc. If you have the knowledge to build custom client hook (.dll) you can basically get whatever you want .... even your credit card info... Client Hash is unique per computer or it is one client hash = one server? Yes Gepard/Harmony so awesome, I admired them. Also, almost 1 month Im still developing a DLL to get the other information but im so lucky lately I can get now the USERNAME of user. It is kinda hard to me to downgrade a programming language, I came from NodeJS and PHP and these C++/C and ASSEMBLY was too sensitive. Edited May 23, 2020 by jayvz17 Quote Link to comment Share on other sites More sharing options...
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jayvz17
Hi All,
May I know what Data can we retrieve when the user is login in our server?
Aside from LAST_IP what else?
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