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@pk on/off in Towns (Latest Git)


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Posted (edited)

Hi ! Can you help me with this kind of error in my PK Command?

My Script for this Command is


   

int atcommand_pkmode( const int fd, struct map_session_data *sd, const char *command, const char *message ) {

        nullpo_retr(-1, sd);

        if( map[sd->bl.m].flag.pvp || map[sd->bl.m].flag.gvg || map[sd->bl.m].flag.gvg_castle || map[sd->bl.m].flag.gvg_dungeon ) {
            clif_displaymessage(fd, "You can only change your PK state on non-PVP maps.");
            return -1;
        }
        
        else if (!sd->state.pk_mode) {
            sd->state.pk_mode = 1;
            clif_displaymessage(sd->fd, "You are now no longer in PK mode."); 
        }
        
        else {
            sd->state.pk_mode = 0;
            clif_displaymessage(sd->fd, "Returned to normal state.");
        }
        
        return 0;
    } 


 

error.png

Edited by Mabuhay
use codebox

6 answers to this question

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  • 1
Posted
5 hours ago, Vale said:

Hi ! Can you help me with this kind of error in my PK Command?

My Script for this Command is

 

    int atcommand_pkmode( const int fd, struct map_session_data *sd, const char *command, const char *message ) {

        nullpo_retr(-1, sd);

        if( map[sd->bl.m].flag.pvp || map[sd->bl.m].flag.gvg || map[sd->bl.m].flag.gvg_castle || map[sd->bl.m].flag.gvg_dungeon ) {
            clif_displaymessage(fd, "You can only change your PK state on non-PVP maps.");
            return -1;
        }
        
        else if (!sd->state.pk_mode) {
            sd->state.pk_mode = 1;
            clif_displaymessage(sd->fd, "You are now no longer in PK mode."); 
        }
        
        else {
            sd->state.pk_mode = 0;
            clif_displaymessage(sd->fd, "Returned to normal state.");
        }
        
        return 0;
    } 
 

error.png

int atcommand_pkmode( const int fd, struct map_session_data *sd, const char *command, const char *message ) {

        nullpo_retr(-1, sd);

        if( map_getmapflag(sd->bl.m, MF_PVP) || map_getmapflag(sd->bl.m, MF_PVP) || map_getmapflag(sd->bl.m, MF_GVG_CASTLE) || map_getmapflag(sd->bl.m, MF_GVG_DUNGEON) ) {
            clif_displaymessage(fd, "You can only change your PK state on non-PVP maps.");
            return -1;
        }

        else if (!sd->state.pk_mode) {
            sd->state.pk_mode = 1;
            clif_displaymessage(sd->fd, "You are now no longer in PK mode.");
        }

        else {
            sd->state.pk_mode = 0;
            clif_displaymessage(sd->fd, "Returned to normal state.");
        }

        return 0;
    }

 

  • 0
Posted
11 hours ago, noobzter003 said:

int atcommand_pkmode( const int fd, struct map_session_data *sd, const char *command, const char *message ) {

        nullpo_retr(-1, sd);

        if( map_getmapflag(sd->bl.m, MF_PVP) || map_getmapflag(sd->bl.m, MF_PVP) || map_getmapflag(sd->bl.m, MF_GVG_CASTLE) || map_getmapflag(sd->bl.m, MF_GVG_DUNGEON) ) {
            clif_displaymessage(fd, "You can only change your PK state on non-PVP maps.");
            return -1;
        }

        else if (!sd->state.pk_mode) {
            sd->state.pk_mode = 1;
            clif_displaymessage(sd->fd, "You are now no longer in PK mode.");
        }

        else {
            sd->state.pk_mode = 0;
            clif_displaymessage(sd->fd, "Returned to normal state.");
        }

        return 0;
    }

 

Thanks ! It Works

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