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Vale

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Everything posted by Vale

  1. Are you looking for professional and humble dev? This person might be help you with your server. He can do all the job that you want to apply in your server within your time frame. So don't hesitate to contact this person. +1 Satisfied client here.
  2. I want to know how can i have this kind daily login attendance system?
  3. Hello I would like to have this option how can i do this? noob here... Thanks in advance ^_^
  4. Hello, I am requesting of VIP Healer... I would like to have like this in my buffs - Buff All Status Service + 10 - Buff lvl 10 (Agi/Blessing) - Buff lvl 10 Kyrie Eleison - Buff Exp / Job Exp + 10% service when defeating monsters. (Can be used in conjunction with manual items to increase experience.) - Buff Drops Rate + 20% (Can be used with Bubble Gum) - Buff service reduces physical and magic damage by 3% Please help me, Thanks in advance...
  5. Hello good day ! I would like to know where can i find this button? and where can i change its direct link when click... Thanks in advance ^_^ Fixed !
  6. Do you know how will i resolve this?
  7. Hello Download this for you soul link modf. for easy config.
  8. Hi, I am new here @rAthena, I would like to have a script wherein @goguildbase - Dialog appears, then you can rent a guild base there using Donation Ticket or Proof Of Donation (7179) and only that guild can go there ... 7 Days Rental Just like the MVP_Room.txt Here is my script working on... - script atcmd_goguildbase -1,{ OnInit: bindatcmd "goguildbase",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: mes "[System]"; select(switch("Rent Base 1:Rent Base 2:Rent Base 3")) { case 1: warp "guild_base",0,0; end; case 2: warp "guild_base",0,0; end; case 3: warp "guild_base",0,0; end; } } Help me thanks in advance.
  9. I I have here yellow lines which is I don't know why I have this? Thanks in advance for helping me ...
  10. Hello, this doesn't work anymore with the latest git ?
  11. this must be in the Source Section but anyways, I am here to help Find in the skill.cpp //Special message when trying to use strip on FCP [Jobbie] if( sd && skill_id == ST_FULLSTRIP && tsc && tsc->data[SC_CP_WEAPON] && tsc->data[SC_CP_HELM] && tsc->data[SC_CP_ARMOR] && tsc->data[SC_CP_SHIELD]) { clif_gospel_info(sd, 0x28); break; } Add this after: if ( sd && tsc && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE && rand()%100 < 10 && ( skill_id == RG_STRIPWEAPON && tsc->data[SC_CP_WEAPON] || skill_id == RG_STRIPSHIELD && tsc->data[SC_CP_SHIELD] || skill_id == RG_STRIPARMOR && tsc->data[SC_CP_ARMOR] || skill_id == RG_STRIPHELM && tsc->data[SC_CP_HELM] ) ) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->inventory.u.items_inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skill_id ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start(NULL,bl,SC_STRIPWEAPON,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start(NULL,bl,SC_STRIPSHIELD,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start(NULL,bl,SC_STRIPARMOR,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start(NULL,bl,SC_STRIPHELM,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; } clif_skill_nodamage( src, bl, skill_id, skill_lv, i ); break; } } Let me know If I got this correct ?
  12. player will get delay when: attacking receiving damage If player got delay, he must wait for using @warp using @go get recalled by @recall get recalled by guild skill, EMERGENCY CALL this is a global delay when hit ...
  13. Hello @Mabuhay I have a problem, I just wanted the part when the player hit me will have the delay. where I can re-edit that function?
  14. Vale

    @question

    does this work in latest git?
  15. GameMaster 3 is already Level 4 In that case it should be Event Manager but it doesn't change
  16. Hi, Good day I have this problem in I wanted only when players hit me this delay occurs But in this case, even if i've been attacked by Mobs or I skill the delay occurs Sorry for my bad english Thanks in advance, Hope you can help me
  17. pardon me... I don't understand hmmm
  18. Nope, I don't have, I just change the (Admin) into (GM) because of that bug occurs
  19. as the title itself said it, I want to unhide the NPC when the event is done for example, there is a winner, then the other players can closed the dialog box here is my script... // = Script made by RIKIMARU on rathena.org // = Profile Link : // = http://rathena.org/board/user/434-rikimaru/ // = ENJOY THIS SCRIPT! //=================================================================================== // //=====// /==/ /==/ /==/ // // // /==/ /==/ /=/ /==/ // //=====// /==/ /=/ /==============/ /========/ /==//===/ /==/ /==/ // //=////// /==/ /==//=/ /==/ /==/==/==/==/==/ / / / /==/ /==/ /==/ // // == /==/ /==//=/ /==/ /==/ /==/ /==/ ======/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/=====/==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ /========/ /==/ /==///////==/ // ================ rAthena Script ================================================== // ============== Information ======================================================= // = Automated Guess the Number Event // = Made by : // = Rikimaru //===== Current Version: =============================================== //= 2.3 //===== Compatible With: =============================================== //= any rAthena SVN //===== Description: =================================================== //= This is an automated Guess the Number Event,which I made //= for having fun in game,guessing a number. The number is going //= to be a number between 1 and 2000 , so it'll take time to find out //= the correct number. //===== Additional Comments: =========================================== //= 2.0 Fixed an announcer Bug [Rikimaru] //= 2.1 Fixed a few Typos in the Script [Rikimaru] //= 2.2 Fixed the Prize,which was not working correctly. [Rikimaru] //= 2.3 Fixed another little Bug. [Rikimaru] //====================================================================== //= DO NOT REMOVE MY CREDITS AND CLAIM MY WORK AS YOURS //====================================================================== - script guessannouncer -1,{ OnClock0000: OnClock0200: OnClock0400: OnClock0600: OnClock0800: OnClock1000: OnClock1200: OnClock1400: OnClock1600: OnClock1800: OnClock2200: announce "[Announcement]: Guess The Number Event will begin",0; sleep 40000; announce "[Announcement]: To join event please type @joinevent",0; sleep 30000; announce "Guess the Number: Is starting in 30 Seconds in Main Town!",0; sleep 20000; announce "Guess the Number: 10 Seconds! Gather up in Main Town quick!",0; sleep 5000; announce "Guess the Number: 5 Seconds Left!",0; sleep 1000; announce "Guess the Number: 4 Seconds!",0; sleep 1000; announce "Guess the Number: 3 Seconds!",0; sleep 1000; announce "Guess the Number: 2 Seconds!",0; sleep 1000; announce "Guess the Number: 1 Second!",0; sleep 1000; announce "Guess the Number: The event has started!",0; enablenpc "guess"; end; OnInit: disablenpc "guess"; end; } // ============================================================================== firstcity,240,45,8 script Guess the Number::guess 952,{ // =================== Setting the NPC Name and Prize and amount ============= set .@n$,"^FF0000[Guess the Number]^000000"; set @prize,33000;//Change the 7227 to your reward item ID set @amoun,10;//Change the 10 to your reward amount // ==================== End of settings ========================================= if(.guessstart==1) goto Oneventevent; set .usednumber, rand(1,3000); announce "Guess the Number: Guess the Number Event Started in Main Town!",0; set .guessstart,1; Oneventevent: mes .@n$; mes "Guess the number...It is a number between between 1 and 3,000!"; input .@guessnumber; next; if(.@guessnumber > .usednumber) { mes .@n$; mes "My number is ^FF0000SMALLER^000000 than the one you guessed!"; close; } else if(.@guessnumber < .usednumber) { mes .@n$; mes "My number is ^FF0000BIGGER^000000 than the one you guessed!"; close; } else if(.@guessnumber == .usednumber) { announce ""+strcharinfo(0)+" has won the Guess the Number Event! My number was "+.usednumber+"!",0; mes .@n$; mes "You have guessed my number! Congratulations!"; getitem @prize,@amoun; disablenpc "guess"; set .guessstart,0; close2; end; } }
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