domez86 Posted September 14, 2019 Group: Members Topic Count: 85 Topics Per Day: 0.02 Content Count: 207 Reputation: 0 Joined: 06/11/13 Last Seen: July 11, 2020 Share Posted September 14, 2019 help me to fix this error pls? [Warning]: script:get_val: cannot access player variable 'killedrid', defaulting to 0 [Error]: get_val_: fatal error ! player not attached! [Debug]: Function: setr (2 parameters): [Debug]: Data: variable name='.@mob_id' index=0 [Debug]: Data: param name='killedrid' type=122 [Debug]: Source (NPC): lhz_dun_n at lhz_dun_n (0,0) tnx! Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted October 15, 2019 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted October 15, 2019 you're probably killing monster with event label using GM commands, which you shouldn't else the script should have check if any player are attached before continue execution. Quote Link to comment Share on other sites More sharing options...
0 Chun3 Posted September 14, 2019 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 67 Reputation: 9 Joined: 08/22/19 Last Seen: February 2, 2020 Share Posted September 14, 2019 post the script Quote Link to comment Share on other sites More sharing options...
0 ReSp Posted June 17, 2022 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 47 Reputation: 0 Joined: 10/23/15 Last Seen: Sunday at 07:24 AM Share Posted June 17, 2022 On 10/15/2019 at 4:54 PM, Emistry said: you're probably killing monster with event label using GM commands, which you shouldn't else the script should have check if any player are attached before continue execution. Same problem...I killing monsters with simple skills, not GM commands. Quote Link to comment Share on other sites More sharing options...
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domez86
help me to fix this error pls?
[Warning]: script:get_val: cannot access player variable 'killedrid', defaulting to 0
[Error]: get_val_: fatal error ! player not attached!
[Debug]: Function: setr (2 parameters):
[Debug]: Data: variable name='.@mob_id' index=0
[Debug]: Data: param name='killedrid' type=122
[Debug]: Source (NPC): lhz_dun_n at lhz_dun_n (0,0)
tnx!
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