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ROBE item not showing properly


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Posted (edited)

Hello,

I was trying to installing the new JRO ROBE: c_Big_Foxtail

It's not showing properly. I have tried edit [2dlayerdir_f.lub] and [TB_Layer_Priority.lub] with no luck. I think there is a specific file to adjust ROBE look.

I looked at TB_Layer_Priority.lub file format, I tried add ROBE into accessory ids like normal gear, and put [ACCESSORY_IDs.ACCESSORY_c_Big_Foxtail] format, its not working.

I also tried put [SPRITE_ROBE_IDs.ROBE_c_Big_Foxtail] into TB_Laryer_Priority.lub since I thought its ROBE, its not working either.

I have attached my installing result picture and JRO picture(what it supposed to look like).

I really appreciate if someone can help me. I have this problem on my all new ROBE JRO custom items. 

Thank you in advance.

QQ图片20190826233917.png

QQ图片20190826234012.png

Edited by Surefirer

11 answers to this question

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Posted
11 hours ago, Start_ said:

Maybe it's sprite problems? (Z Axis)

Wait for other people to answer more.

I am assuming it needs 2019 client in order to show correctly since I can not find any lub file to edit. It happys on all new JRO ROBE costum. Upper part of the robe is covered by hair.??

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Posted (edited)

Facepalm....

Just open :


luafiles514\lua files\spreditinfo\2dlayerdir_f.lub

and remove

    [SPRITE_ROBE_IDs.ROBE_WINGS] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER] = LAYER_SMALL,
    [SPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_AMISTR_BAG] = LAYER_SMALL,
    [SPRITE_ROBE_IDs.ROBE_Love_Dad_Wings_2012] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_KIRIN_WING] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_Ribbon_Piamat] = LAYER_SMALL

it will fix your problem.

Also this:

find spriterobename.lub  and remove all on top:

RobeTopLayer = {
    SPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER,
    SPRITE_ROBE_IDs.ROBE_AMISTR_BAG,
    SPRITE_ROBE_IDs.ROBE_BAG_OF_ANTONIO,
    SPRITE_ROBE_IDs.ROBE_Poring_Bag,
    SPRITE_ROBE_IDs.ROBE_EXE_Backpack,
    SPRITE_ROBE_IDs.ROBE_Thanatos_Sword,
    SPRITE_ROBE_IDs.ROBE_GiantCatBag,
    SPRITE_ROBE_IDs.ROBE_BlackCatBag,
    SPRITE_ROBE_IDs.ROBE_C_School_Bag_RD,
    SPRITE_ROBE_IDs.ROBE_C_School_Bag_BL,
    SPRITE_ROBE_IDs.ROBE_C_Cat_Fork,
    SPRITE_ROBE_IDs.ROBE_Balloon_Wing,
    SPRITE_ROBE_IDs.ROBE_C_T_Bear_Bag,
    SPRITE_ROBE_IDs.ROBE_C_Big_Foxtail,
    SPRITE_ROBE_IDs.ROBE_C_Loli_Ruri_Moon,
    SPRITE_ROBE_IDs.ROBE_Bow_On_the_Back,
    SPRITE_ROBE_IDs.ROBE_Santa_Backpack,
    SPRITE_ROBE_IDs.ROBE_C_Ice_Wing
}

Sorry for the necroposting, But atleast, it will leave the answer for future references.

Edited by iraciz
  • 0
Posted
On 4/2/2020 at 7:54 PM, iraciz said:

Facepalm....

Just open :


luafiles514\lua files\spreditinfo\2dlayerdir_f.lub

and remove

    [SPRITE_ROBE_IDs.ROBE_WINGS] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER] = LAYER_SMALL,
    [SPRITE_ROBE_IDs.ROBE_WINGS_OF_FALLEN_ANGEL] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_AMISTR_BAG] = LAYER_SMALL,
    [SPRITE_ROBE_IDs.ROBE_Love_Dad_Wings_2012] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_KIRIN_WING] = LAYER_BIG,
    [SPRITE_ROBE_IDs.ROBE_Ribbon_Piamat] = LAYER_SMALL

it will fix your problem.

Also this:

find spriterobename.lub  and remove all on top:


RobeTopLayer = {
    SPRITE_ROBE_IDs.ROBE_BAG_OF_ADVENTURER,
    SPRITE_ROBE_IDs.ROBE_AMISTR_BAG,
    SPRITE_ROBE_IDs.ROBE_BAG_OF_ANTONIO,
    SPRITE_ROBE_IDs.ROBE_Poring_Bag,
    SPRITE_ROBE_IDs.ROBE_EXE_Backpack,
    SPRITE_ROBE_IDs.ROBE_Thanatos_Sword,
    SPRITE_ROBE_IDs.ROBE_GiantCatBag,
    SPRITE_ROBE_IDs.ROBE_BlackCatBag,
    SPRITE_ROBE_IDs.ROBE_C_School_Bag_RD,
    SPRITE_ROBE_IDs.ROBE_C_School_Bag_BL,
    SPRITE_ROBE_IDs.ROBE_C_Cat_Fork,
    SPRITE_ROBE_IDs.ROBE_Balloon_Wing,
    SPRITE_ROBE_IDs.ROBE_C_T_Bear_Bag,
    SPRITE_ROBE_IDs.ROBE_C_Big_Foxtail,
    SPRITE_ROBE_IDs.ROBE_C_Loli_Ruri_Moon,
    SPRITE_ROBE_IDs.ROBE_Bow_On_the_Back,
    SPRITE_ROBE_IDs.ROBE_Santa_Backpack,
    SPRITE_ROBE_IDs.ROBE_C_Ice_Wing
}

Sorry for the necroposting, But atleast, it will leave the answer for future references.

Thank you for the reply. However, these methods do not solve the problem. You can test it if you don't mind. I have tested it, and tried many different way, not still can not figure out where to make this work.

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