danielps Posted February 27, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 18 Joined: 10/09/14 Last Seen: Yesterday at 04:59 AM Share Posted February 27, 2018 Hey guys, Is that possible? Attach a mob to a npc and this mob will follow this npc? o.O Quote Link to comment Share on other sites More sharing options...
0 Promeister Posted February 27, 2018 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 24 Reputation: 4 Joined: 04/17/16 Last Seen: November 8, 2021 Share Posted February 27, 2018 Its possible, just edit out a moving npc script but have atleast 2-3 cells apart but same coordination. Quote Link to comment Share on other sites More sharing options...
0 danielps Posted February 27, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 18 Joined: 10/09/14 Last Seen: Yesterday at 04:59 AM Author Share Posted February 27, 2018 10 hours ago, Promeister said: Its possible, just edit out a moving npc script but have atleast 2-3 cells apart but same coordination. Don't i need a src modification? How do i attach a mob to a NPC? Is there any command or i need to create it? Last question, can i attach this mob to a far npc and this mob walk until arrivethe npc? Thanks a lot man! Quote Link to comment Share on other sites More sharing options...
0 Alayne Posted February 27, 2018 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Share Posted February 27, 2018 Get the mob unique game id (if invoked through scripting), move the npc with npcwalkto or sthg like that, and move the mob with unitwalk to the specified coordinates. I suppose something like that should work, if you do it little by little. Never tried it thought. Quote Link to comment Share on other sites More sharing options...
0 danielps Posted February 27, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 18 Joined: 10/09/14 Last Seen: Yesterday at 04:59 AM Author Share Posted February 27, 2018 10 minutes ago, Alayne said: Get the mob unique game id (if invoked through scripting), move the npc with npcwalkto or sthg like that, and move the mob with unitwalk to the specified coordinates. I suppose something like that should work, if you do it little by little. Never tried it thought. I invoked the mob through script, but i don't want to give the impression that the mob is following the npc, i really want the mbo to follow the npc. Look, what i want to do is, I need the mob to walk through all the map in straight line (i can do it), if he see another mob or player enemie he fight (i can do it), and after fight the mob mus go ahead and continue walking to the specified position (this i cant and dont know how to do), that is whwy i tought in make the mbo follow a (hidden) npc in the other side of the map. Do you guys have a easier idea how to do that? Look this video, that is what i want to do: Quote Link to comment Share on other sites More sharing options...
0 Alayne Posted February 27, 2018 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Share Posted February 27, 2018 Well that's waht @Capuche answered you on your other topics. Right now, I can't see another option than the one he gave you, but it's not implemented yet...For the unitwalk shouldn't remove the vincinity (don't think so, but never validated it) Quote Link to comment Share on other sites More sharing options...
0 danielps Posted February 27, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 18 Joined: 10/09/14 Last Seen: Yesterday at 04:59 AM Author Share Posted February 27, 2018 1 hour ago, Alayne said: Well that's waht @Capuche answered you on your other topics. Right now, I can't see another option than the one he gave you, but it's not implemented yet...For the unitwalk shouldn't remove the vincinity (don't think so, but never validated it) Ok, But i'm not so good with src, i need some direction, where to start, what files to study etc.. I really wanna do this, but dont know how to start =/ Quote Link to comment Share on other sites More sharing options...
0 danielps Posted February 27, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 18 Joined: 10/09/14 Last Seen: Yesterday at 04:59 AM Author Share Posted February 27, 2018 I don't watn anybody to do it and give me ir ready. I'm smart and excited to do that, if somebody just lead me to the right path, i think i can do this and post here in the community. Almost all my src mod, i did with @Playtester help, he told me where to start and i did everything work as i wanted xD If there is somebody who have any idea, how to do that, on at least where to start studiyng, i'd be very gald ^^ Thank you guys! Quote Link to comment Share on other sites More sharing options...
0 Alayne Posted February 28, 2018 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Share Posted February 28, 2018 Well let's be honest...I'm not good at it either x) So I'll leave someone else answer this time, sorry ^^' Quote Link to comment Share on other sites More sharing options...
0 danielps Posted February 28, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 18 Joined: 10/09/14 Last Seen: Yesterday at 04:59 AM Author Share Posted February 28, 2018 8 hours ago, Alayne said: Well let's be honest...I'm not good at it either x) So I'll leave someone else answer this time, sorry ^^' Ok bro no problem, thanks for helping! Quote Link to comment Share on other sites More sharing options...
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danielps
Hey guys,
Is that possible? Attach a mob to a npc and this mob will follow this npc? o.O
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