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Custom Headgear Help


skymia

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can anyone how to fix this one?

i do the process colored baphomet horn but when i try to use colored LKH it will not appear.

Item_db.txt

31208,Horn_Of_Lord_Kaho_Black,Lord Kaho's Horn Black,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1605,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31209,Horn_Of_Lord_Kaho_Blue,Lord Kaho's Horn Blue,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1606,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31210,Horn_Of_Lord_Kaho_Cyan,Lord Kaho's Horn Cyan,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1607,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31211,Horn_Of_Lord_Kaho_Green,Lord Kaho's Horn Green,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1608,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31212,Horn_Of_Lord_Kaho_Purple,Lord Kaho's Horn Purple,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1609,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31213,Horn_Of_Lord_Kaho_Red,Lord Kaho's Horn Red,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1610,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31214,Horn_Of_Lord_Kaho_White,Lord Kaho's Horn White,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1611,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}

idnumitemresnametable.txt

31208#Lkhblack#
31209#Lkhblue#
31210#Lkhcyan#
31211#Lkhgreen#
31212#Lkhpurple#
31213#Lkhred#
31214#Lkhwhite#

idnum2itemdisplaynametable.txt

31208#Lord_Kaho's_Horn_Black#
31209#Lord_Kaho's_Horn_Blue#
31210#Lord_Kaho's_Horn_Cyan#
31211#Lord_Kaho's_Horn_Green#
31212#Lord_Kaho's_Horn_Purple#
31213#Lord_Kaho's_Horn_Red#
31214#Lord_Kaho's_Horn_White#

idnum2itemdesctable.txt

(Like the Original LKH)

accessoryid.lua

ACCESSORY_HORN_OF_LORD_KAHO_BLACK = 1605,
	ACCESSORY_HORN_OF_LORD_KAHO_BLUE = 1606,
	ACCESSORY_HORN_OF_LORD_KAHO_CYAN = 1607,
	ACCESSORY_HORN_OF_LORD_KAHO_GREEN = 1608,
	ACCESSORY_HORN_OF_LORD_KAHO_PURPLE = 1609,
	ACCESSORY_HORN_OF_LORD_KAHO_RED = 1610,
	ACCESSORY_HORN_OF_LORD_KAHO_WHITE = 1611

accname.lua

[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_BLACK] = "_Lkhblack",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_BLUE] = "_Lkhblue",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_CYAN] = "_Lkhcyan",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_GREEN] = "_Lkhgreen",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_PURPLE] = "_Lkhpurple",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_RED] = "_Lkhred",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_WHITE] = "_Lkhwhite"

infoitem.lua

[31208] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhblack",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Black",
		identifiedResourceName = "Lkhblack",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1605
	},
	[31209] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhblue",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Blue",
		identifiedResourceName = "Lkhblue",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1606
	},
	[31210] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhcyan",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Cyan",
		identifiedResourceName = "Lkhcyan",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1607
	},
	[31211] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhgreen",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Green",
		identifiedResourceName = "Lkhgreen",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1608
	},
	[31212] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhpurple",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Purple",
		identifiedResourceName = "Lkhpurple",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1609
	},
	[31213] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhred",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Red",
		identifiedResourceName = "Lkhred",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1610
	},
	[31214] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhwhite",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn White",
		identifiedResourceName = "Lkhwhite",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1611
	},

 

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31214,Horn_Of_Lord_Kaho_White,Lord Kaho's Horn White,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1611,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}


change the BOLD text into your sprite's name so it should be


31214,Lkhwhite,Lord Kaho's Horn White,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1611,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
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Ok i will try later thanks for the info man

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10 hours ago, skymia said:

can anyone how to fix this one?

i do the process colored baphomet horn but when i try to use colored LKH it will not appear.

Item_db.txt


31208,Horn_Of_Lord_Kaho_Black,Lord Kaho's Horn Black,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1605,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31209,Horn_Of_Lord_Kaho_Blue,Lord Kaho's Horn Blue,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1606,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31210,Horn_Of_Lord_Kaho_Cyan,Lord Kaho's Horn Cyan,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1607,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31211,Horn_Of_Lord_Kaho_Green,Lord Kaho's Horn Green,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1608,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31212,Horn_Of_Lord_Kaho_Purple,Lord Kaho's Horn Purple,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1609,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31213,Horn_Of_Lord_Kaho_Red,Lord Kaho's Horn Red,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1610,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}
31214,Horn_Of_Lord_Kaho_White,Lord Kaho's Horn White,4,20,,100,,30,,4,0xFFFFFFFF,63,2,256,,0,1,1611,{ bonus bMdef,10; bonus bStr,5; bonus bAgi,10; bonus bVit,10; bonus bInt,5; bonus bLuk,20; },{},{}

idnumitemresnametable.txt


31208#Lkhblack#
31209#Lkhblue#
31210#Lkhcyan#
31211#Lkhgreen#
31212#Lkhpurple#
31213#Lkhred#
31214#Lkhwhite#

idnum2itemdisplaynametable.txt


31208#Lord_Kaho's_Horn_Black#
31209#Lord_Kaho's_Horn_Blue#
31210#Lord_Kaho's_Horn_Cyan#
31211#Lord_Kaho's_Horn_Green#
31212#Lord_Kaho's_Horn_Purple#
31213#Lord_Kaho's_Horn_Red#
31214#Lord_Kaho's_Horn_White#

idnum2itemdesctable.txt

(Like the Original LKH)

accessoryid.lua


ACCESSORY_HORN_OF_LORD_KAHO_BLACK = 1605,
	ACCESSORY_HORN_OF_LORD_KAHO_BLUE = 1606,
	ACCESSORY_HORN_OF_LORD_KAHO_CYAN = 1607,
	ACCESSORY_HORN_OF_LORD_KAHO_GREEN = 1608,
	ACCESSORY_HORN_OF_LORD_KAHO_PURPLE = 1609,
	ACCESSORY_HORN_OF_LORD_KAHO_RED = 1610,
	ACCESSORY_HORN_OF_LORD_KAHO_WHITE = 1611

accname.lua


[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_BLACK] = "_Lkhblack",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_BLUE] = "_Lkhblue",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_CYAN] = "_Lkhcyan",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_GREEN] = "_Lkhgreen",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_PURPLE] = "_Lkhpurple",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_RED] = "_Lkhred",
	[ACCESSORY_IDs.ACCESSORY_HORN_OF_LORD_KAHO_WHITE] = "_Lkhwhite"

infoitem.lua


[31208] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhblack",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Black",
		identifiedResourceName = "Lkhblack",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1605
	},
	[31209] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhblue",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Blue",
		identifiedResourceName = "Lkhblue",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1606
	},
	[31210] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhcyan",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Cyan",
		identifiedResourceName = "Lkhcyan",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1607
	},
	[31211] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhgreen",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Green",
		identifiedResourceName = "Lkhgreen",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1608
	},
	[31212] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhpurple",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Purple",
		identifiedResourceName = "Lkhpurple",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1609
	},
	[31213] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhred",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn Red",
		identifiedResourceName = "Lkhred",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1610
	},
	[31214] = {
		unidentifiedDisplayName = "Accessory",
		unidentifiedResourceName = "Lkhwhite",
		unidentifiedDescriptionName = {
			"Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
		},
		identifiedDisplayName = "Lord Kaho's Horn White",
		identifiedResourceName = "Lkhwhite",
		identifiedDescriptionName = {
			"A special headgear created specifically for Lord Kaho... Whoever he is.",
			"-------------------------",
			"STR +5, INT +5",
			"VIT +10, AGI +10",
			"LUK +20",
			"MDEF +10",
			"-------------------------",
			"Class:^6666CC Headgear^000000",
			"Defense:^0000FF 30^000000",
			"Location:^6666CC Upper^000000",
			"Weight:^009900 10^000000",
			"Jobs:^6666CC All classes^000000"
		},
		slotCount = 0,
		ClassNum = 1611
	},

 

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Hello, i dont know what client are u use, but try use lub. accname.lub and accessoryid.lub

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I use 20151104 client but in my client i reed lua b4 lub

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try change all of your .lua become .lub by just changing the format using rename / F2

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its working now hehehe

Edited by skymia
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