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  • 3 weeks later...
Posted

I've been pushed to add this on rAthena officially.

  • First, I just simply bring this expansion to new rAthena branch.
  • Then, actually I was planned to add script command to retrieve joined members on specified channel.
  • I can add the 'whisp' to the new joined player so the channel name will be appeared in 'name' column on chat bar.
  • Well, maybe the 'channel_disable' or is interesting idea. But why I have to that command? Why I have to add channel on config but remove it? doesn't make any sense *yet*. However, you can make it 'disabled' by delete the channel first if it's player-made channel, or kick all members then set the password. It's 'disabled'.
  • Upvote 1
  • 6 months later...
Posted (edited)
2 hours ago, Questune09 said:

the players cant change the color of the channel

 

even the player is the owner of the channel he/she cant change the channel color how to fix this thank you

what revision hash do you have? The fix has been applied very long ago (maybe few month ago). Try to upgrade your emulator. 

https://github.com/rathena/rathena/commit/c0476f6bfef2dab29f09bbd1f63d08ce91223117

Edited by Anacondaqq
  • 2 weeks later...
Posted

hi i have problems with the one on rathena it self.

i make an npc so that player can choose if they wanted to on which channel they want to be when they login.

the first parts works player able to choose which channel they want to be in the command i use for the script is @channel join #main and it works

but when it want to leave the channel using the npc which i script in and put the command @channel leave #main it does not work. 

the command @channel leave #main works only on GM char itself and from npc it does not make the char leave the channel.

i have also set the channel.cnf to be able to leave channel and autojoin:false.

 

anyone know how to fix this issues?

 

Thank you in advance

  • 1 month later...
Posted
On 8/11/2017 at 7:31 PM, MelMel said:

hi i have problems with the one on rathena it self.

i make an npc so that player can choose if they wanted to on which channel they want to be when they login.

the first parts works player able to choose which channel they want to be in the command i use for the script is @channel join #main and it works

but when it want to leave the channel using the npc which i script in and put the command @channel leave #main it does not work. 

the command @channel leave #main works only on GM char itself and from npc it does not make the char leave the channel.

i have also set the channel.cnf to be able to leave channel and autojoin:false.

 

anyone know how to fix this issues?

 

Thank you in advance

why use atcommand through script when there are script commands?

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