The script I imagine is that, with a certain variable actived (1), I will be able to see a timed announce, but if I have that variable deactivated (0), I will not see the announce. This applies to all the players in the server.
I managed to make a pseudo-script with this in mind, but since announce is not attached to any player since it's automatic, I cancel these broadcasts to all players.
Ex.:
When the variable #VariableAnnounce is set to 0, I will not see the 'Announce Here' broadcast in my screen, but other players would if they have the #VariableAnnounce set to 1.
Is this possible? I think this is a script thing, not source.
Question
Echoes
Hello
I have a doubt, or problem, or an idea?
The script I imagine is that, with a certain variable actived (1), I will be able to see a timed announce, but if I have that variable deactivated (0), I will not see the announce. This applies to all the players in the server.
Ex.:
When the variable #VariableAnnounce is set to 0, I will not see the 'Announce Here' broadcast in my screen, but other players would if they have the #VariableAnnounce set to 1.
Is this possible? I think this is a script thing, not source.
Thank you
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