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@arealoot PLEASE HELP :D


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Posted

Then what is @autoloot or @alootid for?  Once the player kills the mob, can just cast greed then that should be it.

I would try to create a command i guess then add a custom greed skill for a 3v3 area. then make it passive with the command skill

Posted

make @itemrain Item_ID Number_of_drop_items

-	script	Haze2	-1,{
Onitemrain:
	.@itemid = atoi( .@atcmd_parameters$ );
	.@amount = atoi( .@atcmd_parameters$[1] );
	if ( getitemname( .@itemid ) == "null" ) {
		message strcharinfo(0), "Invalid Item ID";
		end;
	}
	if ( .@amount <= 0 || .@amount > 100 )
		.@amount = 100;
	.@area = getbattleflag("area_size");
	getmapxy .@map$, .@x, .@y, 0;
	while ( .@i < .@amount ) {
		do {
			.@dx = rand( -.@area, .@area );
			.@dy = rand( -.@area, .@area );
		} while( !checkcell( .@map$,(.@x+.@dx),(.@y+.@dy),cell_chkpass ) );
		makeitem .@itemid, 1, .@map$, .@x + .@dx, .@y + .@dy;
		.@i++;
	}
	end;
OnInit:
	bindatcmd "itemrain", strnpcinfo(0) +"::Onitemrain", 60,99;
	end;
}
Posted (edited)

hum... I ned comand  :(

 

This command retrieves the item you are in the area of 3x3 exists on multiple servers .. GGRO, TALANRO ETC

Edited by Marra
Posted

hum... I ned comand  :(

 

This command retrieves the item you are in the area of 3x3 exists on multiple servers .. GGRO, TALANRO ETC

 

hErcules have this but in plugin mod...  /sob

Posted (edited)

Just make a script at commands that makes character cast greed?

 

He want it passive not active, example:

 

You attack a poring with a swordsman, poring dies and all itens in 3 cells of your range go to your inventory.

You attack a poring with a archer, poring dies but the itens drops in ground because the distance between the poring and the archer is 7 cells.

 

Its a plugin for hercules.

Edited by FXFreitas
Posted

Just make a script at commands that makes character cast greed?

He want it passive not active, example:

You attack a poring with a swordsman, poring dies and all itens in 3 cells of your range go to your inventory.

You attack a poring with a archer, poring dies but the itens drops in ground because the distance between the poring and the archer is 7 cells.

Its a plugin for hercules.

Ah I understand, mb

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