trizzy Posted January 7, 2015 Posted January 7, 2015 (edited) after doing tarot on dummy punching bag it teleport itself, how can i fix it? - script Punching Bag -1,{ OnInit: OnDummyKill: monster "payon",145,191,"Punching Bag",1905,1,"Punching Bag::OnDummyKill"; end; OnPCAttackEvent: if ( !@test_punch ) end; @dps_damage += @damage; end; } Edited January 7, 2015 by trizzy Quote
awesomazingxed Posted January 17, 2015 Posted January 17, 2015 Is it just only for Tarot skill? I'm not good in this stuff but you can disable Tarot skill in the map while waiting for a fix. Anyone can help? Quote
1 Emistry Posted January 17, 2015 Posted January 17, 2015 OnInit: setmapflag( "payon",mf_monster_noteleport ); ... ... ... Quote
trizzy Posted January 20, 2015 Author Posted January 20, 2015 OnInit: setmapflag( "payon",mf_monster_noteleport ); ... ... ... thanks Emistry works well Quote
0 BlindRO Posted March 6, 2022 Posted March 6, 2022 how ser please help me - script Punching Bag4 -1,{ OnInit: OnDummyKill: monster "prontera",192,162,"Punching Balls",1905,1,"Punching Bag4::OnDummyKill"; end; } - script Punching Bag5 -1,{ OnInit: OnDummyKill: monster "prontera",197,162,"Punching Balls",1905,1,"Punching Bag5::OnDummyKill"; end; } On 1/17/2015 at 6:07 PM, Emistry said: OnInit: setmapflag( "payon",mf_monster_noteleport ); ser ia have a quest about on goldroom how remove ranking to my gold room script /* create table gold_ranking ( char_id int(11) primary key, name varchar(23) default '', gold_points int(11) default 0, key (gold_points) ) engine = innodb; create table gold_ranking_today ( char_id int(11) primary key, name varchar(23) default '', gold_points_today int(11) default 0, key (gold_points_today) ) engine = innodb; */ prontera,165,195,5 script Gold Room 848,{ OnMenu: OnMain: mes "[ Gold Room ]"; mes "Welcome, ^ff0000" +strcharinfo(0)+ "!^000000"; mes "We rank players based on their performance on farming Gold."; mes " "; .@query$ = "SELECT `name`, IF(@d=t.`gold_points`, @r, @r:=@i), @d:=t.`gold_points`, @i:=@i+1 "; .@query$ += "FROM `gold_ranking` t, (SELECT @d:=0, @r:=0, @i:=1)q "; .@query$ += "ORDER BY `gold_points` DESC LIMIT 1"; .@nb = query_sql(.@query$, .@name$, .@rank, .@kills, .@dummy); query_sql "select gold_points from `gold_ranking` where char_id = "+ getcharid(0), .@killed; menu "Enter ^ff0000Gold Room^000000 ^3333cc(" + getmapusers("ordeal_1-2") + ")^000000",L_Enter,"",L_Total,"",L_Today,"Cancel",L_Cancel; L_Total: clear; mes "[ Gold Ladder ]"; mes "^73acde<Rank>^000000 ^40cc39<Name>^000000 ^cc4f39<Points>^000000"; .@query$ = "SELECT `name`, IF(@d=t.`gold_points`, @r, @r:=@i), @d:=t.`gold_points`, @i:=@i+1 "; .@query$ += "FROM `gold_ranking` t, (SELECT @d:=0, @r:=0, @i:=1)q "; .@query$ += "ORDER BY `gold_points` DESC LIMIT 10"; .@nb = query_sql(.@query$, .@name$, .@rank, .@kills, .@dummy); if ( !.@nb ) { mes " ^777777-- Ladder is currently empty.^000000"; close; } for ( .@i = 0; .@i < .@nb; ++.@i ) mes "^73acde"+ .@rank[.@i] +".^000000 ^40cc39"+ .@name$[.@i] +" : ^000000 ^cc4f39<"+ .@kills[.@i] +">^000000"; end; L_Today: clear; mes "[ Gold Ladder ]"; mes "^73acde<Rank>^000000 ^40cc39<Name>^000000 ^ffad33<Points>^000000"; .@query$ = "SELECT `name`, IF(@d=t.`gold_points_today`, @r, @r:=@i), @d:=t.`gold_points_today`, @i:=@i+1 "; .@query$ += "FROM `gold_ranking_today` t, (SELECT @d:=0, @r:=0, @i:=1)q "; .@query$ += "ORDER BY `gold_points_today` DESC LIMIT 10"; .@nb = query_sql(.@query$, .@name$, .@rank, .@kills, .@dummy); if ( !.@nb ) { mes " ^777777-- Ladder is currently empty.^000000"; close; } for ( .@i = 0; .@i < .@nb; ++.@i ) mes "^73acde"+ .@rank[.@i] +".^000000 ^40cc39"+ .@name$[.@i] +" : ^000000 ^ffad33<"+ .@kills[.@i] +">^000000"; end; L_Enter: specialeffect 253; showscript "'" + strcharinfo(0) + "' entered!",getnpcid(0),AREA; warp "ordeal_1-2",0,0; end; L_Cancel: end; OnNPCKillEvent: if (killedrid == 1369) { if(!$gold_hour) { .@i = 1; } else if($gold_hour) { .@i = rand(1,3); } getitem 969,.@i; if(.@i == 1){ query_sql "insert into gold_ranking values ( "+ getcharid(0) +", '"+ escape_sql( strcharinfo(0) ) +"', 1 ) on duplicate key update name = '"+ escape_sql( strcharinfo(0) )+"', gold_points = gold_points + 1"; query_sql "insert into gold_ranking_today values ( "+ getcharid(0) +", '"+ escape_sql( strcharinfo(0) ) +"', 1 ) on duplicate key update name = '"+ escape_sql( strcharinfo(0) )+"', gold_points_today = gold_points_today + 1"; } if(.@i == 2){ query_sql "insert into gold_ranking values ( "+ getcharid(0) +", '"+ escape_sql( strcharinfo(0) ) +"', 1 ) on duplicate key update name = '"+ escape_sql( strcharinfo(0) )+"', gold_points = gold_points + 2"; query_sql "insert into gold_ranking_today values ( "+ getcharid(0) +", '"+ escape_sql( strcharinfo(0) ) +"', 1 ) on duplicate key update name = '"+ escape_sql( strcharinfo(0) )+"', gold_points_today = gold_points_today + 2"; } query_sql "select gold_points from `gold_ranking` where char_id = "+ getcharid(0), .@killed; query_sql "select gold_points_today from `gold_ranking_today` where char_id = "+ getcharid(0), .@killed_today; end; } end; OnClock0000: npctalk "Daily ladder has been reset!"; query_sql "TRUNCATE TABLE `gold_ranking_today`"; end; } ordeal_1-2 mapflag pvp ordeal_1-2 mapflag nowarpto ordeal_1-2 mapflag nodrop ordeal_1-2 mapflag nobranch ordeal_1-2 mapflag nosave ordeal_1-2 mapflag nomemo ordeal_1-2 mapflag noloot ordeal_1-2 monster Golden Peco 1369,500 ordeal_1-2 monster Golden Peco 1369,500 ordeal_1-2 monster Golden Peco 1369,300 Quote
Question
trizzy
after doing tarot on dummy punching bag it teleport itself, how can i fix it?
- script Punching Bag -1,{
OnInit:
OnDummyKill:
monster "payon",145,191,"Punching Bag",1905,1,"Punching Bag::OnDummyKill";
end;
OnPCAttackEvent:
if ( !@test_punch ) end;
@dps_damage += @damage;
end;
}
Edited by trizzy4 answers to this question
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