Bugs or intended??
All Buttons are now executed directly ON click, and not on release anymore.
This makes all the Pressed = exit_pressed.png settings in the style.ini completly useless.
i suggest to revert it to the old method, on RELEASE is much more comfortable.
- I'm not able to close the patcher anymore while it's DOWNLOADING a file. (It's good thought that you can't close the patcher while it's applying or defragmenting files, since it would damage the GRF files and with that break the game)
i guess this was intended, but as stated above, it would be great if the player can interrupt atleast while downloading and continue downloading later.
- Progress Bar configuration seems to be a little bit weird.
It would be great if it would be possible to have a colorfull progress bar rather than this really hard white gradient. As you can see on this screenshot, i would rather have the colorfull part on the left side, while having the cool color on the right side of the bar. But it seems to be impossible to have it work like that as of now.
Things i've noticed the patcher does not support anymore compared to v2.0.4 or has become worse. (suggestions)
- No more able to continue a file download after i've closed the patcher with right-click -> close. It always restarts the whole download. (i hope we can have this feature back)
- The old patch list was much better in my point of view as it was more "compressed" while having a really good overview.
The new template makes it harder to add patches.
And i was able to add multiple patch files for one patch number before. Or delete multiple files using one number.
This is just a suggestion thought and not so important!
Example how i handled it before:
Example how i have to handle it now: