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Elijah23

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Everything posted by Elijah23

  1. yes it is also tried it with normal weapons like chain same problem
  2. Hello everyone!.. I really don't know what happened here, its just that its not updating anymore... With and without equips, the damage is not updating.. Without Weapon: With Weapon: Attack Power of the weapon is 250 But if I reset stat, then put on the weapon, then add stats, it will jump suddenly to 250+... Advance Thanks..
  3. Here it is.. http://pastebin.com/twRa0npD
  4. Here it is.. http://rathena.org/board/topic/66482-bonus-bfixedcastrate/ Sorry, forgot to reply here...
  5. Well this bonus is used for fixed casting time.. I just wanted to share this.. Note: First of all, I've changed the skill casting coding of rathena and used 3ceam's casting coding.. I just modified it to add the fixed casting time reductions in item to be read because it's not added in the 3ceam's based code. I've also used 3ceam's skill_cast_db here cause when I checked rathena's skill_cast_db almost everything has 0 fixed cast time. If you want to recode this, you can modify this to revert the changes I made... God bless you guys!.. bonus bFixedCastrate rathena 16351.patch
  6. The problem with this is in rathena's coding of casting time, it doesn't add the fix casting time in the final casting time.. Wait for my post, and I will do a rathena patch for this.. I'm using 3ceam and its working fine with me..
  7. Here, a patch of @reloadquestdb http://www.mediafire.com/?eoi8gzr6zc1vi9w
  8. Use Eden's post.. that's what I'm telling you about....
  9. Anyone has the English Translation for the navigation system and some features of this client? xD
  10. There's a script from calciumkid that's posted in eathena.. The sad news is, eathena is down now..
  11. I want to know the skill descriptions so I can study them.. Some of the skills were already coded.. Just want to try.. xD
  12. Hello guys, if anyone can provide translated (English) version of their skills.. Or the one's in http://ratemyserver.net/index.php?page=skill_db&jid=4211 are the real translation of it?.. Thanks in advance..
  13. Hello guys, just want to ask how to convert my lua files to be compatible to the lub files in folder Luafiles514... Cause everytime I use the lua to lub converter, I always get a bad header, but when using again the default lub, its fine.. I've compared both lua from me and from the src, its just the same.. Thanks..
  14. what client date is this? and where did you get your msgstringtable?
  15. yeah, its working.. the new battleground window is really not yet supported.. You can find the tweak regarding body relocation and it will work.. The new carts are fine too..
  16. This is great.. But I agree to Euphy on minimizing the use of Global variables.. )
  17. Hello guys, if anyone out there knows how to make passive skills which has an area effect.. For example, I like to have a skill/status that has a Slowing Effect for around 7x7 area.. Or a minus defense for around 7x7 area too.. Thanks in advance..
  18. you didn't read the topic above.. I'm using Mandragora now even without activating renewal cast..
  19. I think you have installed the tables in the wrong sql.. )
  20. try this topic.. http://rathena.org/board/topic/61467-is-this-possible-regarding-howling-of-mandragora/page__hl__mandragora
  21. Ahhh I see... Now I've remembered.. ) Thanks...
  22. Is it possible to reset all the Character Variables into 0 even for characters who are offline? Like Kill variable of each player, and I want to reset everyone's kill variable.. Thanks..
  23. Hello, I've got this script working.. But I've got one problem, I don't know what should I do to reset the ladder.. I've made a reset rankings npc which uses drop table.. But the problem is, the script is using a player variable (kill) which he saves as the Kill points in the table as soon as the player logouts.. So even if I drop the table and make a new one, when the player login and then logout, all of the player's (kill) variable will still be input in the newly created table.. I'm finding a way on how to store the Kill and deathpoints, but I'm a bit worried if it may cause error if there is a series of multiple kills...
  24. Hello... So how can i remove a permanent skill given through script.. I've used this script command: *skill <skill id>,<level>{,<flag>}; So when the character has the skill, it can't be reset even through reset skills npc.. I tried making the flag into 1 but to no avail.. Hope you could help me.. Thanks..
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