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Arcenciel

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Everything posted by Arcenciel

  1. I don't see a Temp Category. Can you provide a screenshot? And all files that are considered Media and Website can be seen in Temp Category since it's a parent. All files show up in the Parent...hate it.
  2. What is the error? Removing one line carelessly can completely mess up how a script works.
  3. We'll use item_rate_common as an example: item_rate_common: 100 100 means all drop rates specified in mob_db will be used. 600 means all drop rates will be six times as high as defined in mob_db item_drop_common_min: 1 item_drop_common_max: 10000 item_drop_common_min sets all drop rates that are lower than what is defined in item_rate_common into the value given Ex: Setting item_drop_common_min to 4 and setting item_rate_common to 100 will increase all items with the drop rate of .01% to .04% item_drop_common_max sets all drop rates that are higher than what is defined in item_rate_common into the value given This is more used for lowering the drop rate of certain items...for example cards...say you want a server with 100% drop rate except for cards...you can edit item_drop_card_max to 4000 to have it set at 40%. (Not sure if it's really 4000) XD Hopefully that explains it. Ask more if it's confusing.
  4. Attempting to learn SQL. Any tips or suggestions?

  5. Yes, if it is higher than what is defined in the source.
  6. Not quite sure if I understand what you're asking but if you're setting Drop and EXP rates all you need to touch are whatever is in /trunk/conf/battle/drops.txt. Don't think I've seen anyone touch the source just to edit the drop and exp rates.
  7. May I ask which emulator are you using? eA? rA? 3ceam? Costumes are now support in rA so no need for outside modifications.
  8. Clean up is done. If you're still gonna do the alphabetizing, feel free to do so. Now we need to create rules and what not.

  9. Yes, that's possible.
  10. Hate dealing with finances....UGH

  11. I read your signature. It's very helpful that you fulfill almost all the request but yeah it's true that spoon feeding can get awfully tiresome. Maybe you should stop spoon feeding people who request A LOT of things...it's time they learn how to do stuff themselves...why run a server if they can't do something like scripting..

    1. Emistry

      Emistry

      Erm..ya...actually..i have reduced my time for making their requested script if the script requested is repeated ... or already exists.....anyway...i will still make some script based on their requests if it did grabbed my attention xD ...perhaps i might still do it if i have free time for it.. ^^

  12. If I'm right, that will only prevent level 141 from killing level 1 players. It won't work for what you're trying to do. I don't think it's possible via scripts to prevent higher level people from killing players below level 140. Source maybe... I wanna suggest just setting the leveling zones for 1-140 as non-pk maps.
  13. What exactly do you want then?
  14. That script doesn't use SQL. O_o
  15. I don't have the contents of that script in my head. If you can link me to it, I can tell you whether it uses SQL or not.
  16. SQL is used for data storage.http://en.wikipedia.org/wiki/SQL
  17. Oh so that's why. I was wondering the same thing. I think having CloudFlare > waiting for 2 hours.
  18. The script that was provided did not include an overhead timer therefore it won't show up.
  19. Thank you, let me know how it goes. =D
  20. Please let us know if you've got it figured out.
  21. Copy this force_1-3,29,179,0 duplicate(maze_portal) mz_portal#1 45,2,2 force_1-3,180,170,0 duplicate(maze_portal) mz_portal#2 45,2,2 force_1-3,29,99,0 duplicate(maze_portal) mz_portal#3 45,2,2 force_1-3,69,138,0 duplicate(maze_portal) mz_portal#4 45,2,2 force_1-3,109,137,0 duplicate(maze_portal) mz_portal#5 45,2,2 force_1-3,140,147,0 duplicate(maze_portal) mz_portal#6 45,2,2 force_1-3,60,90,0 duplicate(maze_portal) mz_portal#7 45,2,2 force_1-3,130,100,0 duplicate(maze_portal) mz_portal#8 45,2,2 force_1-3,180,90,0 duplicate(maze_portal) mz_portal#9 45,2,2 force_1-3,69,59,0 duplicate(maze_portal) mz_portal#10 45,2,2 force_1-3,90,59,0 duplicate(maze_portal) mz_portal#11 45,2,2 force_1-3,179,50,0 duplicate(maze_portal) mz_portal#12 45,2,2 force_1-3,20,10,0 duplicate(maze_portal) mz_portal#13 45,2,2 force_1-3,69,19,0 duplicate(maze_portal) mz_portal#14 45,2,2 force_1-3,179,29,0 duplicate(maze_portal) mz_portal#15 45,2,2 force_1-3,139,109,0 duplicate(maze_portal) mz_portal#16 45,2,2 force_1-3,10,99,0 duplicate(maze_portal) mz_portal#17 45,2,2 force_1-3,130,137,0 duplicate(maze_portal) mz_portal#18 45,2,2 force_1-3,59,69,0 duplicate(maze_portal) mz_portal#19 45,2,2 force_1-3,109,59,0 duplicate(maze_portal) mz_portal#20 45,2,2 force_1-3,60,109,0 duplicate(maze_portal) mz_portal#21 45,2,2 force_1-3,100,147,0 duplicate(maze_portal) mz_portal#22 45,2,2 force_1-3,100,128,0 duplicate(maze_portal) mz_portal#23 45,2,2 force_1-3,180,109,0 duplicate(maze_portal) mz_portal#24 45,2,2 Create a new separate file and load it together with the other warp portals. If I remember correctly, they won't load unless they're with the other warp portals. Try it and see what happens.
  22. Have a Happy and Safe New Year Everyone!

  23. I tried it on my warlock and it works so far. I have no idea up to what number though.
  24. Try this: http://rathena.org/board/topic/54190-release-basic-rathena-client/
  25. 1. You can just use this mapflag. It'll render parties useless in the map. mapnamehere mapflag pvp_noparty 2. Don't think that's possible via scripting. Maybe a source edit.
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