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Jaburak

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Everything posted by Jaburak

  1. You mean like Q&A field when creating account?
  2. Try to open your regedit then find this. (32-bit) HKEY_LOCAL_MACHINE\SOFTWARE\Gravity Soft\Ragnarok (64-bit) HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Gravity Soft\Ragnarok click the HEIGHT and WIDTH then change the values.
  3. Did you try to change the resolution in setup.exe?
  4. Client Download Link: http://supportmii.com/ro1/Clients/2012-04-10aRagexeRE.exe Diff Patcher: http://rathena.org/board/topic/53420-shins-diff-patcher/
  5. Saw this one in eAthena, I do not know if this is compatible with rAthena. I suggest you to use Harmony, but here's the code. trunk/src/common/socket.c Index: socket.c =================================================================== --- socket.c (revision 13725) +++ socket.c (working copy) @@ -16,6 +16,7 @@ #ifdef WIN32 #include <winsock2.h> + #include <time.h> #include <io.h> #else #include <errno.h> @@ -112,7 +113,54 @@ sock_arr_len = fd+1; return fd; } + +#if defined(_MSC_VER) || defined(_MSC_EXTENSIONS) + #define DELTA_EPOCH_IN_MICROSECS 11644473600000000Ui64 +#else + #define DELTA_EPOCH_IN_MICROSECS 11644473600000000ULL +#endif +struct timezone +{ + int tz_minuteswest; /* minutes W of Greenwich */ + int tz_dsttime; /* type of dst correction */ +}; + +int gettimeofday(struct timeval *tv, struct timezone *tz) +{ + FILETIME ft; + unsigned __int64 tmpres = 0; + static int tzflag; + + if (NULL != tv) + { + GetSystemTimeAsFileTime(&ft); + + tmpres |= ft.dwHighDateTime; + tmpres <<= 32; + tmpres |= ft.dwLowDateTime; + + /*converting file time to unix epoch*/ + tmpres /= 10; /*convert into microseconds*/ + tmpres -= DELTA_EPOCH_IN_MICROSECS; + tv->tv_sec = (long)(tmpres / 1000000UL); + tv->tv_usec = (long)(tmpres % 1000000UL); + } + + if (NULL != tz) + { + if (!tzflag) + { + _tzset(); + tzflag++; + } + tz->tz_minuteswest = _timezone / 60; + tz->tz_dsttime = _daylight; + } + + return 0; +} + int sAccept(int fd, struct sockaddr* addr, int* addrlen) { SOCKET s; @@ -196,6 +244,9 @@ time_t last_tick; time_t stall_time = 60; +uint32 max_frequency_warning = 12; //Max number of packets user can have that are within a certain interval of each other before the program kicks +int diff_tolerance = 7000; //In microseconds + uint32 addr_[16]; // ip addresses of local host (host byte order) int naddr_ = 0; // # of ip addresses @@ -317,9 +368,37 @@ set_eof(fd); return 0; } - session[fd]->rdata_size += len; session[fd]->rdata_tick = last_tick; + + // Anti-WPE script by Zohan + if(!session[fd]->flag.server && (RFIFOW(fd,0) == 0x0438 || RFIFOW(fd,0) == 0x0116)) + { + session[fd]->lastDiff = session[fd]->thisDiff; + session[fd]->lastPacket.tv_sec = session[fd]->thisPacket.tv_sec; + session[fd]->lastPacket.tv_usec = session[fd]->thisPacket.tv_usec; + gettimeofday(&session[fd]->thisPacket, NULL); + session[fd]->thisDiff = (((session[fd]->thisPacket.tv_sec - session[fd]->lastPacket.tv_sec) * 1000000) + session[fd]->thisPacket.tv_usec) - session[fd]->lastPacket.tv_usec; + if(abs(session[fd]->thisDiff - session[fd]->lastDiff) < diff_tolerance) + { + session[fd]->warning_number++; + if(session[fd]->warning_number > max_frequency_warning) + { + set_eof(fd); + } + } + else if(session[fd]->thisPacket.tv_sec - session[fd]->lastPacket.tv_sec > 10) + { + session[fd]->warning_number = 0; + } + else + { + if(session[fd]->warning_number > 0) + { + session[fd]->warning_number--; + } + } + } return 0; } trunk/src/common/socket.h Index: socket.h =================================================================== --- socket.h (revision 13725) +++ socket.h (working copy) @@ -83,6 +83,13 @@ size_t rdata_pos; time_t rdata_tick; // time of last recv (for detecting timeouts); zero when timeout is disabled + //Anti-WPE + struct timeval thisPacket; + struct timeval lastPacket; + int thisDiff; + int lastDiff; + uint32 warning_number; + RecvFunc func_recv; SendFunc func_send; ParseFunc func_parse;
  6. Here; P1: mes "10x Oridicon!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 984,10; close; P2: mes "10x Elunium!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 985,10; close; P3: mes "100x Fly Wings!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 601,100; close; P4: mes "8x Old Blue Box!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 603,8; close; P5: mes "4x Old Violet Box!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 617,4; close; P6: mes "1x Old Card Album!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 616,1; close; P7: mes "10x Dead Branch!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 604,10; close; P8: mes "3x Gold!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 969,3; close; P9: mes "10x Elunium!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 985,10; close; P10: mes "Large Bapho Horn!"; announce strcharinfo(0)+" won the Rock Scissors Paper game!",bc_all; getitem 5374,1; close;
  7. trunk/src/common/sql.c /// @return the keepalive timer id, or INVALID_TIMER /// @private static int Sql_P_Keepalive(Sql *self) { uint32 timeout, ping_interval; // set a default value first timeout = 3600; // lowest number I found that my server did not disconnect // request the timeout value from the mysql server //Sql_GetTimeout(self, &timeout); <removed this as it gave a higher number and kept disconnecting and you are already giving the variable. if (timeout < 60) timeout = 60;
  8. File Name: Pilipinas Cap File Submitter: Anakid File Submitted: 06 May 2013 File Category: Headgears Content Author: Calv, Anakid Here's a customized Pilipinas cap made by my friend Calv(He's not that active here in rAthena so I asked him if I'm able to upload one of his works and give it for free). This File Includes: Pilipinas Spr and Act File BMP Item Icon BMP Collection Icon Inventory Spr and Act File Rules: Please don't claim it as yours. Do not pass my work to other people. Do not remove my signature on Collection image. Click here to download this file
  9. Here; prt_maze03,52,190,5 script Evil Baphomet 1929,{ mes "[ Evil Baphomet ]"; mes "So you're here to make the powerful horns?"; mes "I can make you one if you bring me the right items"; next; mes "[ Evil Baphomet ]"; mes "These are what I need"; mes "300 Evil Horns"; mes "20 Pieces of Young Twig"; mes "10 Pieces of Baphomet Card"; mes "10 Pieces of Biotite"; next; mes "and 1 Emblem of the Sun God"; mes "Do you have the items that I need?"; menu "Yes",-,"No",L_ayaw; next; mes "[ Evil Baphomet ]"; mes "Are the items ready? Let me check."; next; if(countitem(923) < 300 || countitem(7018) < 20 || countitem(7297) < 10 || countitem(4147) < 10 || countitem(7086) < 1) goto koolang; next; mes "[ Evil Baphomet ]"; mes "Good!! Now here's the horn!!"; next; mes "[ Evil Baphomet ]"; mes "Use my power wisely!!"; delitem 923,300; delitem 7018,20; delitem 7297,10; delitem 4147,10; delitem 7086,1; getitem 30005,1; announce "Wow! "+strcharinfo(0)+" has just acquired the Evil Baphomet Horns.",8; close; L_ayaw: mes "[ Evil Baphomet ]"; mes "Don't waste my time or I'll kill you"; close; koolang: mes "[ Evil Baphomet ]"; mes "You don't have the complete items needed"; close; }
  10. Can you upload the script? Or use [/code].
  11. I think this script is not compatible with rAthena. Try this; http://rathena.org/board/topic/58222-ghosts-scripts-latest-ghosts-pvp-system-v13/
  12. Can you try to run this to your database? INSERT INTO `interreg` (`varname`, `value`) VALUES ('unique_id', '0')
  13. Try this; prontera,156,203,4 script Test 722,{
  14. trunk/src/map/battle.c #ifdef RENEWAL_EDP if( sd->sc.data[SC_EDP] ){ cardfix = cardfix * (100 + sd->sc.data[SC_EDP]->val1 * 60 ) / 100; cardfix_ = cardfix_ * (100 + sd->sc.data[SC_EDP]->val1 * 60 ) / 100; } #endif
  15. Like this? //===== eAthena Script ======================================= //= eAthena PVP-Ladder //===== By: ================================================== //= Terces //===== Current Version: ===================================== //= 1.7.2 //===== Compatible With: ===================================== //= Any Athena Version that has "for" implemented //===== Credits: ============================================= //= The whole eAthena Board and the eAthena Chat //===== Notes: =============================================== //= Note 1: //= Experience gain works like this formula: //= ($@LadderLength-(<new position>-1))*$@LadderExp //= so if someone gets the first place he'll get //= $@LadderLength*$@LadderExp experience points. //============================================================ //= Fixxed by Dante //= V1.7.2 //= Hosted by Dant3 aka Dante //= HAFE FUN! READ THE TOPIC! IT DONT WORKS MAYBE ON OLDER REV //= LAST UPDATE: 12th,February.2008 // Main Script - Terces (Main Thanks to Terces ) // V1.7.0 - Dant3 // v1.7.1 - AnnieRuRu // v1.7.2 - Dant3 // v1.7.3 - Dant3 // THIS SCRIPT WORKS ONLY ON THE NEW EATHENA REVISIONS! ENJOY! - script PVPLADDEROPTIONS -1,{ end; OnInit: // 0 = Disabled (NO) // 1 = Enable (YES) set $@languageselect, 0; //Enable/Disable language selection [English/German] (Default: 1) set $@LadderAnnounce, 0; //Enable/Disable the announcement when a char reaches a new position in the ladder (Default: 1) set $@LadderLength, 30; //Set the length of the Ladder [!Not higher than 128!] (Default: 30) set $@LadderSteps, 10; //Set the views per page (Default: 10)set $@LadderExpGain, 1; //Enable/Disable experience gain when reaching a new position in the ladder (*Note1) set $@LadderExp, 50; //Set Experience gain value (*Note1) set $@LadderZenyGain, 1; //Enable/Disable zeny gain when reaching a new position in the ladder set $@LadderZeny, 50; //Set Zeny gain value set $@LadderChatRoom, 1; //Enable/Disable an Chat Room over the NPC with the message "PvP Ladder" (Users can not enter the Chat room) set $@LadderAskLogin, 1; //Enable/Disable that the NPC asks about the Broadcast when a Player logins / or with the Npc Chat (0 = Login Ask , 1 = Npc Chat) Related: 0 set $@LadderGM, 60; //All GM LVL UNDER this value will show on the PvP Ladder (Over GM LVL: Not shown on Ladder | under GM LVL: Shown on Ladder) set $@LadderGMMenu, 99; //GM LVL that need for entering GM Menu } - script PVPLADDER -1,{ OnPCKillEvent: if ( getgmlevel() >= $@LadderGM ) end; if (terces_PVP_resets != $terces_PVP_resets) { dispbottom "Please relog your character, in order to get the correct kills for you in the PVP ladder."; dispbottom "Because a GM just reset the ladder."; end; } if ( killedrid == getcharid(3) ) { set PVPDeaths, PVPDeaths +1; set #PVPDeathsAccount, #PVPDeathsAccount +1; set @PVPDeathstoday, @PVPDeathstoday +1; end; } set $@PVPcounter,$@PVPcounter+1; set getd("$@PVPKill"+$@PVPcounter),getcharid(3); //getd to avoid errors when more than 1 people kill someone attachrid(killedrid); set PVPDeaths,PVPDeaths+1; set @PVPDeathstoday,@PVPDeathstoday+1; set #PVPDeathsAccount,#PVPDeathsAccount+1; set getd("$@PVPkilledplayer"+$@PVPcounter+"$"), strcharinfo(0); //again, getd to avoid possible glitches detachrid; attachrid(getd("$@PVPKill"+$@PVPcounter)); CountKills: set PVPKills,PVPKills+1; set @PVPKillstoday,@PVPKillstoday+1; set #PVPKillsAccount,#PVPKillsAccount+1; setarray @playerstats[0],@PVPKillstoday,@PVPDeathstoday,PVPKills,PVPDeaths,#PVPKillsAccount,#PVPDeathsAccount; l_ladder: set @considerdeath,0; for (set @PosinLadder, 0; @PosinLadder < $@LadderLength; set @PosinLadder, @PosinLadder + 1){ if (PVPKills >= $terces_PVP_kills[@PosinLadder]){ //Player deserves to be in the ladder //Check if Death plays a role on the position if ((PVPKills == $terces_PVP_kills[@PosinLadder]) && (PVPDeaths > $terces_PVP_deaths[@PosinLadder])) set @considerdeath,1; //Consider Deaths //Check if the player only topped his own scores if ($terces_PVP_names$[@PosinLadder] == strcharinfo(0)){ set $terces_PVP_kills[@PosinLadder],PVPKills; set $terces_PVP_deaths[@PosinLadder],PVPDeaths; end; } //Moves all characters in the Ladder for (set @beginmoving, $@LadderLength; @beginmoving >= (@PosinLadder+@considerdeath); set @beginmoving, @beginmoving - 1){ if ($terces_PVP_names$[@beginmoving] == strcharinfo(0)){ //If the player already is in the Ladder it only has to move players between characters new position and characters old position callsub L_LadderMove,0; end; } else if (@beginmoving == (@PosinLadder+@considerdeath)){ //Player is not in the Ladder and therefor it has to move all players from characters new position downwards callsub L_LadderMove,1; end; } } end; } } end; L_LadderMove: if (getarg(0) == 0) set @length,@beginmoving; if (getarg(0) == 1) set @length,$@LadderLength; for (set @movecycle, @length; @movecycle > (@PosinLadder+@considerdeath); set @movecycle, @movecycle - 1){ set $terces_PVP_names$[@movecycle],$terces_PVP_names$[(@movecycle-1)]; set $terces_PVP_kills[@movecycle],$terces_PVP_kills[(@movecycle-1)]; set $terces_PVP_deaths[@movecycle],$terces_PVP_deaths[(@movecycle-1)]; set $terces_PVP_times[@movecycle],$terces_PVP_times[(@movecycle-1)]; } //sets the character's stats in the new position set $terces_PVP_names$[(@PosinLadder+@considerdeath)],strcharinfo(0); set $terces_PVP_kills[(@PosinLadder+@considerdeath)],PVPKills; set $terces_PVP_deaths[(@PosinLadder+@considerdeath)],PVPDeaths; set $terces_PVP_times[(@PosinLadder+@considerdeath)],gettimetick(2); //Experience Gain if ($@LadderExpGain == 1){ set BaseExp,BaseExp+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderExp); dispbottom "You have just been rewarded with "+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderExp)+" base experience points"; } //Zeny Gain if ($@LadderZenyGain == 1){ set Zeny,Zeny+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderZeny); dispbottom "You have just been rewarded with "+(($@LadderLength-((@PosinLadder+@considerdeath)-1))*$@LadderZeny)+" Zeny"; } //Announcement (Setting for Char) if (pvpbroadcast == 2){ announce strcharinfo(0)+" just claimed the "+((@PosinLadder+@considerdeath)+1)+". Position in the Top "+$@LadderLength+" after killing "+getd("$@PVPkilledplayer"+$@PVPcounter+"$")+".",16; } //Announcement (Setting for Account) if (#pvpbroadcast == 2){ announce strcharinfo(0)+" just claimed the "+((@PosinLadder+@considerdeath)+1)+". Position in the Top "+$@LadderLength+" after killing "+getd("$@PVPkilledplayer"+$@PVPcounter+"$")+".",16; } end; OnPCLoginEvent: if (terces_PVP_resets != $terces_PVP_resets){ set PVPDeaths,0; set @PVPDeathstoday,0; set #PVPDeathsAccount,0; set PVPKills,0; set @PVPKillstoday,0; set #PVPKillsAccount,0; set terces_PVP_resets,$terces_PVP_resets; } if ($@LadderAskLogin == 0){ if (#pvpbroadcast == 2) goto L_ignore; if (pvpbroadcast == 2) goto L_ignore; if (#pvpbroadcast == 1) goto L_ignore; if (pvpbroadcast == 1) goto L_ignore; if (pvpbroadcast == 0) mes "Hi, "+strcharinfo(0)+""; mes "Me is the PvP Top Management!"; mes "Let me ask you one Question and i will let you play!"; menu "Later please",L_close,"Okay, fine",L_fine; L_fine: next; mes "Well, do you want read Broadcast Messages when a Player reach a new position on the PvP Ranglist?"; menu "Yeah, why not",L_accept,"No, thanks",L_accept_2,"Wtf is Broadcast?",L_broadcast; L_accept: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account,"Only this char",L_char; L_account: set #pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char: set pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_accept_2: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account_2,"Only this char",L_char_2; L_close: close; L_account_2: set #pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char_2: set pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_broadcast: mes "Broadcasts are this yellow messages from the GMs"; goto L_fine; } } prontera.gat,164,164,3 script PvP Ladder 57,{ if ($@LadderChatRoom == 1) { waitingroom "PvP Top "+$@LadderLength+"",0; // Look on the configuration! } set @name$,"[PvP-Ladder]"; //Colour of: Position Name Kills Deaths Time setarray @colour$[0], "^996600", "^006699", "^00AA00", "^FF0000", "^EE8800"; if ($@LadderAskLogin == 1){ if (#pvpbroadcast == 2) goto access_eng; if (pvpbroadcast == 2) goto access_eng; if (#pvpbroadcast == 1) goto access_eng; if (pvpbroadcast == 1) goto access_eng; if (pvpbroadcast == 0) mes "Hi, "+strcharinfo(0)+""; mes "Me is the PvP Top Management!"; mes "Let me ask you one Question and i will let you play!"; menu "Later please",L_close,"Okay, fine",L_fine; L_fine: next; mes "Well, do you want read Broadcast Messages when a Player reach a new position on the PvP Ranglist?"; menu "Yeah, why not",L_accept,"No, thanks",L_accept_2,"Wtf is Broadcast?",L_broadcast; L_accept: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account,"Only this char",L_char; L_account: set #pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char: set pvpbroadcast,2; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_accept_2: next; mes "Yay, thank you! ^_^"; mes "Will this Setting work on all your Chars on this account or only this char?"; menu "Account",L_account_2,"Only this char",L_char_2; L_close: close; L_account_2: set #pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; close; L_char_2: set pvpbroadcast,1; next; mes "Okay, "+strcharinfo(0)+""; mes "Thank you for your time and have fun!"; goto access_eng; close; L_broadcast: mes "Broadcasts are this yellow messages from the GMs"; goto L_fine; } access_eng: mes @name$; mes "Hello "+strcharinfo(0)+"..."; mes "If you want to I can show you your PVP stats."; next; M_selection_eng: if ( getgmlevel () < $@LadderGMMenu ) menu "Show me the PVP Ladder",M_Ladder_eng,"PvP stats since my login",M_seitLogin_eng,"PvP stats of this Char",M_dieserChar_eng,"Stats of the whole account",M_vomAccount_eng,"Cancel",M_abbrechen_eng; else menu "[GM MENU]",GMMenu,"[USER MENU]",UserMenu; UserMenu: menu "Show me the PVP Ladder",M_Ladder_eng,"PvP stats since my login",M_seitLogin_eng,"PvP stats of this Char",M_dieserChar_eng,"Stats of the whole account",M_vomAccount_eng,"Cancel",M_abbrechen_eng; GMMenu: mes "PVP Ladder Script"; mes "Version: 1.7.3"; mes "Status of functions: "; mes "Reset Ladder: No Bugs"; mes "Delete Char on the ladder: BETA [Not working perfect]"; menu "Reset Ladder",L_reset,"Delete a Char on the Ladder",L_del_char,"Cancel",M_abbrechen_eng; M_Ladder_eng: mes "Alright...I'll show you the Top "+ $@LadderLength +" with "+$@LadderSteps+" entries per page."; mes "It'll be viewed like this:"; mes @colour$[0]+"Place^000000: "+@colour$[1]+"<name>^000000 :"+@colour$[2]+"<kills>^000000:"+@colour$[3]+"<deaths>^000000 "+@colour$[4]+"<time>"; next; callsub L_Ladder; goto M_selection_eng; M_seitLogin_eng: mes @name$; mes "Your stats since your login:"; mes @PVPKillstoday+"/"+@PVPDeathstoday+"(Kills/Deaths)"; next; goto M_selection_eng; M_dieserChar_eng: mes @name$; mes "Your stats of this Char:"; mes PVPKills+"/"+PVPDeaths+"(Kills/Deaths)"; next; goto M_selection_eng; M_vomAccount_eng: mes @name$; mes "Your stats of the whole account:"; mes #PVPKillsAccount+"/"+#PVPDeathsAccount+"(Kills/Deaths)"; next; goto M_selection_eng; M_abbrechen_eng: mes @name$; mes "OK. You can come back to me and see your stats whenever you want."; close; L_del_char: if (getgmlevel() < 99) end; mes "Do you want to delete a char on the Ladder?"; if (select ("Yes","No") == 2) goto L_end; next; mes "Please give me the Ladder Position of the Char"; input $@CharLadderInput; set $@CharLadder, $@CharLadderInput; deletearray @PosinLadder, $@CharLadderInput; next; mes "THIS IS ONLY BETA"; mes "When this step has not worked PLEASE wait until the next Update for this script"; mes "Please don't request support when this step has not worked"; close; L_reset: if (getgmlevel() < 99) end; mes "Do you want to reset the ladder?"; if (select ("Yes","No") == 2) goto L_end; mes "Are you really really sure you want to reset it?"; menu "Yes, ffs!!",-,"No",L_end; deletearray $terces_PVP_kills,128; deletearray $terces_PVP_deaths,128; deletearray $terces_PVP_names$,128; deletearray $terces_PVP_times,128; set $terces_PVP_resets,$terces_PVP_resets +1; L_end: mes "Okay...cya"; close; L_Ladder: for (set @y,0; @y < $@LadderLength; set @y,@y+$@LadderSteps){ for (set @x,@y; (@x < (@y+$@LadderSteps)) && (@x < ($@LadderLength)); set @x,@x+1){ if ($terces_PVP_names$[@x] != ""){ mes @colour$[0]+(@x+1)+"^000000: "+@colour$[1]+$terces_PVP_names$[@x]+"^000000 "+@colour$[2]+$terces_PVP_kills[@x]+"^000000:"+@colour$[3]+$terces_PVP_deaths[@x]+"^000000 ~ "+@colour$[4]+callfunc ("Gettime",$terces_PVP_times[@x])+"^000000"; } else { mes "^DD0000"+(@x+1)+": ^006699None^000000 "; } } next; } return; } function script Gettime { if (getarg(0)==0) return; set @difftimedays,(gettimetick(2) - getarg(0)); set @difftimehours,@difftimedays%86400; set @difftimeminutes,@difftimehours%3600; set @difftimeseconds,@difftimeminutes%60; set @days,@difftimedays/86400; set @hours,@difftimehours/3600; set @minutes,@difftimeminutes/60; set @seconds,@difftimeseconds; set @result$,""; if(@days != 0) set @result$,@result$+@days+"d "; if(@hours != 0) set @result$,@result$+@hours+"h "; if(@minutes != 0) set @result$,@result$+@minutes+"m "; if(@seconds != 0) set @result$,@result$+@seconds+"s"; return (@result$); }
  16. Just click the circle button at the upper left of your screen.
  17. Guide: http://rathena.org/wiki/Custom_Items Here's the sprite. BlackFeatherBeret.rar
  18. Yes, this issue is too old.
  19. trunk/src/map/pc.h #define MAX_PC_BONUS 10 It's because you've reach the max bonuses in your item script.
  20. Never heard that one before. I suggest you visit this link for hosting; http://rathena.org/board/topic/58011-asurahosting-ro-hosting-starting-8month/
  21. Sorry I forgot something; try this one. //2012-04-10aRagexeRE packet_ver: 30 0x01FD,15,repairitem,2 0x089C,26,friendslistadd,2 0x0885,5,hommenu,2:4 0x0961,36,storagepassword,0 0x0288,-1,cashshopbuy,4:8 0x091C,26,partyinvite2,2 0x094B,19,wanttoconnection,2:6:10:14:18 0x0369,7,actionrequest,2:6 0x083C,10,useskilltoid,2:4:6 0x0439,8,useitem,2:4 0x0945,-1,itemlistwindowselected,2:4:8 0x0815,-1,reqopenbuyingstore,2:4:8:9:89 0x0817,2,reqclosebuyingstore,0 0x0360,6,reqclickbuyingstore,2 0x0811,-1,reqtradebuyingstore,2:4:8:12 0x0819,-1,searchstoreinfo,2:4:5:9:13:14:15 0x0835,2,searchstoreinfonextpage,0 0x0838,12,searchstoreinfolistitemclick,2:6:10 0x0437,5,walktoxy,2 0x0886,6,ticksend,2 0x0871,5,changedir,2:4 0x0938,6,takeitem,2 0x0891,6,dropitem,2:4 0x086C,8,movetokafra,2:4 0x08A6,8,movefromkafra,2:4 0x0438,10,useskilltopos,2:4:6:8 0x0366,90,useskilltoposinfo,2:4:6:8:10 0x0889,6,getcharnamerequest,2 0x0884,6,solvecharname,2 0x08E5,41,bookingregreq,2:4 //Added to prevent disconnections 0x08E6,4 0x08E7,10,bookingsearchreq,2 0x08E8,-1 0x08E9,2,bookingdelreq,2 0x08EA,4 0x08EB,39,bookingupdatereq,2 0x08EC,73 0x08ED,43 0x08EE,6 0x08EF,6,bookingignorereq,2 0x08F0,6 0x08F1,6,bookingjoinpartyreq,2 0x08F2,36 0x08F3,-1 0x08F4,6 0x08F5,-1,bookingsummonmember,2:4 0x08F6,22 0x08F7,3 0x08F8,7 0x08F9,6 0x08FA,6 0x08FB,6,bookingcanceljoinparty,2 0x0907,5,moveitem,2:4 0x0908,5 0x08D7,28,battlegroundreg,2:4 //Added to prevent disconnections 0x08CF,10 //Amulet spirits 0x0977,14 //Monster HP Bar 0x0916,26,guildinvite2,2 //2012-04-18aRagexeRE [Special Thanks to Judas!] packet_ver:31 0x08c9,2 0x023B,26,friendslistadd,2 0x0361,5,hommenu,2:4 0x08A8,36,storagepassword,0 0x0802,26,partyinvite2,2 0x022D,19,wanttoconnection,2:6:10:14:18 0x0281,-1,itemlistwindowselected,2:4:8 0x035F,6,ticksend,2 0x0202,5,changedir,2:4 0x07E4,6,takeitem,2 0x0362,6,dropitem,2:4 0x07EC,8,movetokafra,2:4 0x0364,8,movefromkafra,2:4 0x096A,6,getcharnamerequest,2 0x0368,6,solvecharname,2 0x08E5,41,bookingregreq,2:4 //Added to prevent disconnections 0x08d2,10
  22. It's possible, but I think no one will do that since it takes too much time to do(except pros).
  23. Try to put this in your trunk/db/packet_db.txt //2012-04-10aRagexeRE packet_ver: 30 0x01FD,15,repairitem,2 0x089C,26,friendslistadd,2 0x0885,5,hommenu,2:4 0x0961,36,storagepassword,0 0x0288,-1,cashshopbuy,4:8 0x091C,26,partyinvite2,2 0x094B,19,wanttoconnection,2:6:10:14:18 0x0369,7,actionrequest,2:6 0x083C,10,useskilltoid,2:4:6 0x0439,8,useitem,2:4 0x0945,-1,itemlistwindowselected,2:4:8 0x0815,-1,reqopenbuyingstore,2:4:8:9:89 0x0817,2,reqclosebuyingstore,0 0x0360,6,reqclickbuyingstore,2 0x0811,-1,reqtradebuyingstore,2:4:8:12 0x0819,-1,searchstoreinfo,2:4:5:9:13:14:15 0x0835,2,searchstoreinfonextpage,0 0x0838,12,searchstoreinfolistitemclick,2:6:10 0x0437,5,walktoxy,2 0x0886,6,ticksend,2 0x0871,5,changedir,2:4 0x0938,6,takeitem,2 0x0891,6,dropitem,2:4 0x086C,8,movetokafra,2:4 0x08A6,8,movefromkafra,2:4 0x0438,10,useskilltopos,2:4:6:8 0x0366,90,useskilltoposinfo,2:4:6:8:10 0x0889,6,getcharnamerequest,2 0x0884,6,solvecharname,2 0x08E5,41,bookingregreq,2:4 //Added to prevent disconnections 0x08E6,4 0x08E7,10,bookingsearchreq,2 0x08E8,-1 0x08E9,2,bookingdelreq,2 0x08EA,4 0x08EB,39,bookingupdatereq,2 0x08EC,73 0x08ED,43 0x08EE,6 0x08EF,6,bookingignorereq,2 0x08F0,6 0x08F1,6,bookingjoinpartyreq,2 0x08F2,36 0x08F3,-1 0x08F4,6 0x08F5,-1,bookingsummonmember,2:4 0x08F6,22 0x08F7,3 0x08F8,7 0x08F9,6 0x08FA,6 0x08FB,6,bookingcanceljoinparty,2 0x0907,5,moveitem,2:4 0x0908,5 0x08D7,28,battlegroundreg,2:4 //Added to prevent disconnections 0x08CF,10 //Amulet spirits 0x0977,14 //Monster HP Bar 0x0916,26,guildinvite2,2 //2012-04-18aRagexeRE [Special Thanks to Judas!] packet_ver:31 0x023B,26,friendslistadd,2 0x0361,5,hommenu,2:4 0x08A8,36,storagepassword,0 0x0802,26,partyinvite2,2 0x022D,19,wanttoconnection,2:6:10:14:18 0x0281,-1,itemlistwindowselected,2:4:8 0x035F,6,ticksend,2 0x0202,5,changedir,2:4 0x07E4,6,takeitem,2 0x0362,6,dropitem,2:4 0x07EC,8,movetokafra,2:4 0x0364,8,movefromkafra,2:4 0x096A,6,getcharnamerequest,2 0x0368,6,solvecharname,2 0x08E5,41,bookingregreq,2:4 //Added to prevent disconnections 0x08d2,10
  24. The main reason why you're getting error is the Emperium sprite.
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