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DevJJ

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Everything posted by DevJJ

  1. Try this one - https://philhost.net/hybrid-hosting/
  2. Looking forward Great job Congrats Frost
  3. Please specify what will be Credits to Coins? Credits to Zeny? prontera,160,184,5 script Credit Exchanger 416,{ //====================================[Customization Area]==========================// set .npcname$,"^0000EE[Credit Exchanger]^000000"; //NPC Name set .coinname$,"^0000EECredit^000000"; //Name of Item as Coin Used set .CoinID,501; // Credit ID Set to Red Potion set .zeny,10000000; // Credit Price Set by 10,000,000 or 10m set .capzeny,2000000000; //Zeny Capacity Set by 2,000,000,000 or 2b //==============================================================================// // Check Line 89 To Edit The Chat/Pub Name Like This: // waitingroom "Credit Exchanger",0; //==============================================================================// PlayerMode: mes .npcname$; mes "Hello there "+strcharinfo(0); mes "Rule's Of Exchange"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; switch(select("(Credits) to (Zeny):(Zeny) to (Credits)")) { Case 1: next; mes .npcname$; mes "How many Credits to exchange?"; mes "Put The Credit Amount"; mes "Put ^0000EE[0]^000000 to Cancel"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; next; do{ input @Credit,0,countitem(.CoinID); if( @Credit < 1 ) close; }while( ( ( @Credit * .zeny ) + Zeny ) > .capzeny ); next; mes .npcname$; mes "Thanks"; delitem .CoinID,@Credit; set Zeny, Zeny + ( @Credit * .zeny ); dispbottom "Zeny Exchange Finished"; close; Case 2: next; mes .npcname$; mes "How much Credit you like to Gain?"; mes "Put The Credit Amount"; mes "Put ^0000EE[0]^000000 to Cancel"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; next; input @Credit,0,( Zeny / .zeny ); if( @Credit < 1 ) close; next; mes .npcname$; mes "Thanks."; set Zeny, Zeny - ( @Credit * .zeny); getitem .CoinID,@Credit; dispbottom "Credit Exchange Finished"; close; OnInit: waitingroom "Credit Exchanger",0; end; } close; }
  4. Try mo po palitan line ?? 601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,7,2,,,,,,
  5. Marami guide sa youtube how to setup ragnarok server google lng pano mo edit 99/70 change to 255/120 kaya mo yan
  6. try this // Status points bonus for transcendent class transcendent_status_points: 52 to 1 (0 is invalid) On src/map/pc.c. There's a function that grants or take the Transcedent Classes' Bonus when a non-Trans turn into Trans and vice-versa. // Give or reduce transcendent status points if( (b_class&JOBL_UPPER) && !(sd->class_&JOBL_UPPER) ){ // Change from a non t class to a t class -> give points sd->status.status_point += battle_config.transcendent_status_points; clif_updatestatus(sd,SP_STATUSPOINT); }else if( !(b_class&JOBL_UPPER) && (sd->class_&JOBL_UPPER) ){ // Change from a t class to a non t class -> remove points if( sd->status.status_point < battle_config.transcendent_status_points ){ // The player already used his bonus points, so we have to reset his status points pc_resetstate(sd); } sd->status.status_point -= battle_config.transcendent_status_points; clif_updatestatus(sd,SP_STATUSPOINT); }
  7. Line 11 sir post mo buong script nsa like 35-45 ka sir download ka ng notepad+++
  8. with specific time? or nothing? during woe?
  9. Try mo nlng gamitin idol default quest thana_quest.txt then ayusin mo nlng time hindi sila mkakapasok may time ka dun na aayusin
  10. download ka ng gray.grf then edit mo sa data.ini merge mo save
  11. check mo mag bawas ng weight kung makakapag skill na
  12. Ganyan po ba? basic script po yan
  13. prontera,123,123,4 script QuestWarper 123,{ mes "[^0000FFQuest Warper Guy^000000]"; switch(QuestWarp) { default: mes "I can warp you if you find me these items!"; mes "# Item 1"; mes "# Item 2"; QuestWarp = 1; close; case 1: if(countitem(ITEM 1 ID) >= # && countitem(ITEM 2 ID) >= #) { mes "Great! You have the items."; select("Warp Me"); delitem ITEM1ID,#; delitem ITEM2ID,#; QuestWarp = 2; warp "thana_map",123,123; end; } else { mes "Bring me the items I asked for!"; close; } case 2: mes "Would you like to warp?"; select("Yes!"); warp "thana_map",123,123; end; } }
  14. Hello, Please check this link :
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