MAX HP/SP + 3%, Allstats + 1
{ if(readparam(bAgi)>=50) { bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus bAllStats,1; },{},{}
ASPD + 2%, Flee + 10.
{ if(readparam(bStr)>=50) { bonus bAspdRate,2; bonus bFlee,5; },{},{}
ATK + 10, Increase damage on all monsters by 3%
{ if(readparam(bVit)>=50) { bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bBaseAtk,10; },{},{}
HP + 2%, DEF/MDEF + 3, Reduce damage on long-range attacks by 5%
{ if(readparam(bInt)>=50) { bonus bMaxHPrate,2; bonus bMdef,3; bonus bDef,3; bonus bLongAtkDef,5; },{},{}
SP/MATK + 3%, Ignore magic defense on all monsters by 1%
{ if(readparam(bDex)>=50) { bonus bMatkRate,3; bonus bMaxSPRate,3; bonus bIgnoreMdefRate,1; ),{},{}
Reduce Casting Delay by 2%, Hit + 15, Increase damage on bow weapon by 5%
{ if(readparam(bLuk)>=50) { bonus bDelayrate,-2; bonus bHit,15; bonus bLongAtkRate,5; ),{},{} < its not on bow only.. its all range atk
CRIT + 10. Increase critical damage on all monsters by 2%.
{If what? }
i'm not too sure about this.. i'm just a newbie