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Frost Diver

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Everything posted by Frost Diver

  1. yup, i did create a blank newline in the mob_skill_db.txt. no errors in the emulator. but somehow, i managed to make it work after recompile it again. weird, but got mine working now. thanks mate for the guide ^_^
  2. ahh no wonder i got error. i didn't modify the mob.hpp file. thanks mate. but, 1 problem is, onspawn seems not working. when i spawned, it didn't cast the self destruction immediately. when i hit then only it will cast the skill. did yours working?
  3. which source files to edit to use different mob id?
  4. It would be a great feature if i can add this to my current autoattack settings
  5. i dont understand this part. where should i put this line?
  6. I'm still looking for answers to fix this sql script..
  7. thank you sir. it work like a charm now ^^
  8. Hello, i run this script in sql: CREATE TABLE `bk6_talk` (`intid` int(11) unsigned NOT NULL AUTO_INCREMENT, `npcid` mediumint(8) unsigned DEFAULT '0', `talkid` int(11) unsigned NOT NULL DEFAULT '0', `lang` varchar(3) NOT NULL DEFAULT 'en', `custom` tinyint(1) unsigned NOT NULL DEFAULT '0', `dialog` varchar(255) DEFAULT NULL, PRIMARY KEY (`intid`), UNIQUE KEY `idx_unique` (`npcid`,`talkid`,`lang`,`dialog`), KEY `idx_dialog` (`npcid`,`talkid`,`lang`)) ENGINE=MyISAM AUTO_INCREMENT=1; but got error. how to adjust the script to be able to create table in my database?
  9. hello, i tried @autoattack +1002, it said monster added to list. but if i check using @autoattack list, no any monster added. and if i turn on the command @autoattack on, it will tagetting all monsters
  10. hi, kindly share the solution to the community. thanks
  11. Yeah sure. Mind to share it? Thanks!
  12. Hi, i think you misunderstood. Im requesting the icon.tga file. Because currently, im using the other existing unused icon obtained from data.grf. i need the custom vip icon that similar like in the photo if there's any..
  13. Hello! Does anyone here have vip.tga icon that similar in this photo? If there's any, mind to share please. Thanks.
  14. Hello! Can i request @trade command that can bypass usage range for gm? I found this mod but unfortunately it no longer work for latest rathena version.
  15. how do you use it on NPC OnInit event? mind to show the examples of the script commands? thanks
  16. It's coming from the npc script in this line: specialeffect(EF_FIREWALL2, AREA, .@cid); and this line: specialeffect(EF_HEAL, AREA, getcharid(3));
  17. Thanks mate. But i still got an error regarding the special effect upon starting the campfire
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