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IsabelaFernandez

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Everything posted by IsabelaFernandez

  1. the script is working but the block list is not working unfortunately
  2. unfortunately the NPC didn't even show up, I'm using the host so I didn't see the error. But I will see what the error line is and tell you. thank you for your attention! I'll send you the error message shortly
  3. I would like some solution to resolve this situation, I have already tried using Refineable: false in db but there was no way. here is the script https://pastebin.com/wNqMZjDM
  4. These options are already active, the problem is that when the plagiarist NPC uses the skill, he just misses Script: https://pastebin.com/KVT8wqgZ
  5. Hi guys, I have this custom script and whenever the player enters the Stone Curse state, the @buffs remove command. Is there any solution to not be removing it? https://pastebin.com/Z8Bbb4Q9
  6. hi everyone, I would like you guys to help me with this script. the last two skills are 368 and 490 (Martyr's and Acid Bomb) neither of which the NPC is using. miss acid bomb, and Martyr doesn't attack. https://pastebin.com/tWZUjJWp thanks.
  7. quite old... I recommend you use: rathena-master\db\skill_damage_db.txt there you can easily add the damage of any skill however you want, maps, players, etc. with percentage and quickly inserted into the server without the need to change the src and recompile.
  8. I can't connect nor can I get the specific group (in this case group 5) to accept my custom command called @buffs
  9. Thanks, but I keep getting the script positioning wrong
  10. which part is wrong in this script? https://pt.textbin.net/szxomsopjc
  11. So, by default 5, if you have Bash lvl 10 you will have an equivalent 50% chance of causing the stun effect? and if I change it to 10 will it be 100%? Thanks in advance
  12. Hi everyone, I'm noticing that the bash skill's stun is very low (almost zero) to be stunned even with low vitality. How do I change the amount or increase a percentage? is here?: case SM_BASH: if( sd && skill_lv > 5 && pc_checkskill(sd,SM_FATALBLOW)>0 ){ //BaseChance gets multiplied with BaseLevel/50.0; 500/50 simplifies to 10 [Playtester] status_change_start(src,bl,SC_STUN,(skill_lv-5)*sd->status.base_level*10, skill_lv,0,0,0,skill_get_time2(skill_id,skill_lv),SCSTART_NONE); } break; Pre-Renewal server
  13. Hi all, I would like to script a market similar to these full pvp servers with all "available" items: equipment, helmets, capes, boots, armor, weapons, cards, cards for their respective slots, etc. I managed to find some, but it doesn't have many items, I would like something more updated if possible.
  14. not working for me... please help. @Emistry
  15. I'm trying to use this script but it keeps giving this error, I would like to make it work like it used to. already installed the SQL files gd_pk_title.sql GD_PK_TITLE_2.txt
  16. which version is best? I don't quite understand, be a little clearer. my english is not fluent
  17. this script has been around for a few years, but I can't find it anymore. it had sql and script to work... the player that was top ranking 1 in pvp automatically activated @fakename for example: Isabella if Isabela was ranked 1, her nick would automatically change to [Rank1]Isabela
  18. hi partners. I would like this script instead of needing zeny to require items in this case the item ID 7420 (skull) in order to be enchanting.
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