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Everything posted by IsabelaFernandez
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not working for me... please help. @Emistry
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I'm trying to use this script but it keeps giving this error, I would like to make it work like it used to. already installed the SQL files gd_pk_title.sql GD_PK_TITLE_2.txt
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rank 1 player pvp with @fakename
IsabelaFernandez replied to IsabelaFernandez's question in Script Requests
which version is best? I don't quite understand, be a little clearer. my english is not fluent -
this script has been around for a few years, but I can't find it anymore. it had sql and script to work... the player that was top ranking 1 in pvp automatically activated @fakename for example: Isabella if Isabela was ranked 1, her nick would automatically change to [Rank1]Isabela
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group permission not working.
IsabelaFernandez replied to IsabelaFernandez's question in Database Support
nothing wrong... idk why not working -
custom aura or nick for top ranking pvp player
IsabelaFernandez replied to IsabelaFernandez's question in Scripting Support
I couldn't find it, could you send me the link? -
enchantment script to require item in place of zeny.
IsabelaFernandez posted a question in Scripting Support
hi partners. I would like this script instead of needing zeny to require items in this case the item ID 7420 (skull) in order to be enchanting. -
group permission not working.
IsabelaFernandez replied to IsabelaFernandez's question in Database Support
the issue is that I'm already in the default, I just added the lines go: true and warp: true and it just doesn't work. -
groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { changedress: true warp: true go: true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true command_enable: true attendance: true } }, Group lvl 0 not working @go and @warp
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custom aura or nick for top ranking pvp player
IsabelaFernandez replied to IsabelaFernandez's question in Scripting Support
? -
custom aura or nick for top ranking pvp player
IsabelaFernandez posted a question in Scripting Support
I have a selection of custom auras and I would like to use a specific one for the top 1 of pvp (I had a script that changed the rank 1 player's name to for example: ([King]nameplayer) or a script to change the player's rank 1 name or a script to make the aura differentiated. this is the PvP script I'm using: -
[V1.0R1] DeathArena SQL HELP!
IsabelaFernandez replied to IsabelaFernandez's question in Scripting Support
how fix this? commands are not working... i want normal commands for all groups (with the exception of @go 0) -
hi partners. I'm having trouble installing the SQL files from our friend @Ghost script... this error appears "pvp_rank" table does not exist... please someone guide me to the correct installation, thank you!
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effect of an active skill on an item all time
IsabelaFernandez replied to IsabelaFernandez's question in Database Support
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return 2 or 1 is the Maya effect for AoE? I tested it with storm gust too... I want it to reflect on skills in area
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The skill "Kaite" I made the changes in src/skill.cpp but it didn't work. if( sc->data[SC_KAITE] && (src->type == BL_PC || status_get_lv(src) <= 80) #ifdef RENEWAL && type // Does not reflect AoE #endif ) { // Kaite only works against non-players if they are low-level. // Kyomu doesn't disable Kaite, but the "skill fail chance" part of Kyomu applies to it. clif_specialeffect(bl, EF_ATTACKENERGY2, AREA); if( --sc->data[SC_KAITE]->val2 <= 0 ) status_change_end(bl, SC_KAITE, INVALID_TIMER); return 2; } I changed the return 2; to return 1; and continues not reflecting in area.
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effect of an active skill on an item all time
IsabelaFernandez replied to IsabelaFernandez's question in Database Support
like this? { sc_start4 SC_KAITE,60000,7,0,0,1; },{ INFINITE_TICK SC_KAITE; } -
effect of an active skill on an item all time
IsabelaFernandez replied to IsabelaFernandez's question in Database Support
what about the issue of reflecting area damage? -
effect of an active skill on an item all time
IsabelaFernandez posted a question in Database Support
hi collaborators. I would like to know how to configure this same script of item_db ID 2199 (Ahura Mazdah) { sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; } as an example of the skill Endure to be active all the time the skill SL_KAITE (465) I tried setting: { sc_start4 SC_ENDURE,60000,10,0,0,1; sc_start4 SC_KAITE,60000,7,0,0,1; },{ sc_end SC_ENDURE; sc_end SC_KAITE; } but it didn't work, just the "visual" effect. DETAIL: (visual effect lasts a short time after the effect of the skill "Kaite" is added) taking advantage of the subject of the skill "Kaite" I made the changes in src/skill.cpp but it didn't work. I changed the return 2; to return 1; and continues not reflecting in area. -
It's saying that I don't have permission and I would really like to test this beautiful map.
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like this?
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could you give an example of any class for me to copy and apply to all the others?
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all. the transformation to 3rd and second classes ok but for the baby none works...
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Hello everybody. my GTB card configuration is = { bonus bNoMagicDamage,40; bonus bUseSPrate,100; },{},{} I would like to know how to configure if it is in the items.conf part so that GTB becomes immune to Lex Aeterna and Decrease AGI.