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Posts posted by hendra814
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19 minutes ago, joelolopez said:
does attendance system are working? i already turned on the attendance system on feature.conf but still showing you are not allowed to use the attendance system? how can enable it
on system folder open CheckAttendance.lub
change start date and end date
and then try it again
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2 hours ago, Echoes said:
Hello there,
I was wondering if there is a way to sign the items created from cooking cookbooks and those cooking sets.
I tried adding the genetic skill mix cooking hoping it would do the job since I understand this skill contain the info for the cookbook ones, but with no luck (but successfully with the mix cooking ones).
Any help will be appreciated.
i think the configuration at conf\battle\item.conf
at this part
// Do produced items have the maker's name on them? (Note 3) // 0x01: Produced Weapons // 0x02: Produced Potions // 0x04: Produced Arrows // 0x08: Produced Holy Water/Ancilla // 0x10: Produced Deadly Potions // 0x80: Other produced items. produce_item_name_input: 0x03
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53 minutes ago, joelolopez said:
i downloaded the latest rathena @ github and im not new in setting up my own server , i know that theres a lot changes happen like when setting up packet version , long time ago we setting it up on mmo.h but now u should define it on src/custom /defines_pre.hpp ... the problem is i cant login using this list of 2018 clients
2018-01-24bRagexeRE
2018-02-07bRagexeRE
2018-03-07bRagexeRE
2018-03-21aRagexeRE
2018-04-04cRagexeRE
none of these clients are working for me eventhough im using updated nemo that supports these clients, no error in the console too
and heres my clientinfo.xml ,defines_pre.hpp,
<?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Online Client Information</desc> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>Exceed (Solo)</display> <address>127.0.0.1</address> <port>6900</port> <version>55</version> <langtype>1</langtype> <registrationweb>http://localhost/ExceedRO/?module=account&action=create</registrationweb> <aid> <admin>2000000</admin> </aid> </connection> </clientinfo>
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef CONFIG_CUSTOM_DEFINES_PRE_HPP #define CONFIG_CUSTOM_DEFINES_PRE_HPP /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ #define PACKETVER 20180207 #endif /* CONFIG_CUSTOM_DEFINES_PRE_HPP */2018 client read sclientinfo.xml
change or rename your clientinfo.xml into sclientinfo.xml
and change langtype into 0
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On 9/3/2018 at 4:17 PM, shoshkoo said:
HI!
I'm using 2018-08-29b RagexeRE.
Everything seemed like working well till I found out that the client doesn't show any NPCs and dropped items...
I could still see some NPC's chatting and signs but I could never click any NPCs.. But weirdly warps worked very well although they don't appear in the screen.
I think the problem must be from my client, cuz the NPCs look like they are actually loaded but not just shown in the screen.
I tried with various versions of RagexeRE and for some old ones, it showed NPCs well, But then I couldn't see items lol..
And also, every mob's names are all quotation mark.(For sure not db's problem)
Please if anyone knows about this problem, help me~~~
i Think the problem because packet size
Try change your client into 2018-06-21
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On 9/8/2018 at 8:31 PM, Gddr said:
Sure, i will reply it when i'm not bussy at office
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8 minutes ago, Steinhart said:
i tried again but client doesnt appear, maybe you could do team viewer with me?
sorry i'm at office now, but are you already put the patched file in KRO folder
because without KRO client this ragexe client can't be open.
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3 hours ago, Gddr said:
Hey guys I'm still a beginner and I need someone to help me step by step on creating my own test offline/lan server ragnarok 255/120. Thank you in advance.
you can check this thread
https://github.com/rathena/rathena/wiki/Max-Level
https://gist.github.com/cydh/d82a06472f12c4ec7f38ab3de22fe86b
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7 minutes ago, Steinhart said:
Here try patch with nemo using this option
SpoilerQuote2 Chat Flood Allow
8 Custom Window Title
9 Disable 1rag1 type parameters (Recommended)
13 Disable Ragexe Filename Check (Recommended)
19 Enable Title Bar Menu
20 Extend Chat Box
21 Extend Chat Room Box
22 Extend PM Box
24 Fix Camera Angles (Recommended)
28 Increase Headgear ViewID
29 Disable Game Guard (Recommended)
33 Always Call SelectKoreaClientInfo() (Recommended)
34 Enable /showname (Recommended)
35 Read Data Folder First
36 Read msgstringtable.txt (Recommended)
37 Read questid2display.txt (Recommended)
38 Remove Gravity Ads (Recommended)
39 Remove Gravity Logo (Recommended)
40 Restore Login Window (Recommended)
41 Disable Nagle Algorithm (Recommended)
43 Always Use Email for Char Deletion
44 Translate Client (Recommended)
46 Use Normal Guild Brackets (Recommended)
47 Use Ragnarok Icon
48 Use Plain Text Descriptions (Recommended)
49 Enable Multiple GRFs (Recommended)
51 Always Show License Screen
53 Use Ascii on All LangTypes (Recommended)
61 Disable Packet Encryption
64 @ Bug Fix (Recommended)
65 Load Custom lua file instead of iteminfo*.lub (Recommended)
68 Enable 64k Hairstyle
71 Ignore Resource Errors
72 Ignore Missing Palette Error
73 Remove Hourly Announce (Recommended)
76 Enforce Official Login Background
84 Remove Serial Display (Recommended)
85 Show Cancel To Service Select
86 Only First Login Background
88 Allow space in guild name
90 Enable DNS Support (Recommended)
91 Disconnect to Login Window
97 Cancel to Login Window (Recommended)
104 Increase Hair Style & Color Limits
201 Enable Custom Homunculus
204 Increase Attack Display
207 Resize Font
212 Restore Roulette
213 Disable Help Message on Login (Recommended)
222 Show Replay Button
225 Show Register Button
234 Ignore Lua Errors
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10 minutes ago, Steinhart said:
im already done with that thank you!
my problem now is the second part of the video, i followed the guide but my client doesnt open at all.
What nemo option do you pick and what client version do you use?
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On 9/6/2018 at 1:21 AM, Steinhart said:
I think your problem at conf\inter_athena.conf
// MySQL Login server login_server_ip: 127.0.0.1 login_server_port: 3306 login_server_id: ragnarok login_server_pw: ragnarok login_server_db: ragnarok login_codepage: login_case_sensitive: no ipban_db_ip: 127.0.0.1 ipban_db_port: 3306 ipban_db_id: ragnarok ipban_db_pw: ragnarok ipban_db_db: ragnarok ipban_codepage: // MySQL Character server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: ragnarok char_server_pw: ragnarok char_server_db: ragnarok // MySQL Map Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: ragnarok map_server_pw: ragnarok map_server_db: ragnarok // MySQL Log Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: ragnarok log_db_pw: ragnarok log_db_db: ragnarok log_codepage: log_login_db: loginlog
Are you already set Your sql ID and password in this part?
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21 minutes ago, babytsina said:
ummm thanks for the quick response... im using a fully updated 2018-08-29 (initially its a clean client from @Anacondaqq 's repack then fully updated it to the current), then diffed it with the most common recommended patch...
try use client before july because of this http://herc.ws/board/topic/15348-kro-unpacked-clients-releases/?do=findComment&comment=88544
i'm suggest use 20180307 , 20180530 or 20180621 RagexeRE client.
could be download at here http://herc.ws/board/topic/15348-kro-unpacked-clients-releases/
after that use nemo patcher to pick option what you want.
and then edit at src\custom\defines_pre.hpp like this
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef CONFIG_CUSTOM_DEFINES_PRE_HPP #define CONFIG_CUSTOM_DEFINES_PRE_HPP /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ #define PACKETVER 20180621 #endif /* CONFIG_CUSTOM_DEFINES_PRE_HPP */
after that recompile your server
and last don't forget to put sclientinfo.xml in your custom grf or data folder (If you pick read data folder first on NEMO)
copy from clientinfo.xml, but change the langtyoe into 0
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1 hour ago, babytsina said:
First, What client are you use?
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2 hours ago, FelipeMartins said:
I've tested and it's true. not working here
please see at the description
0 mean not show any announces at all
try look at you server configuration, how your mvp card drop rate
try using command @mi
example @ mi maya / @mi phreeoni
then change o into the value what you want.
I'm using 2 mean, all drop item below or same rate 0.02% will be announce
// Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) *** // This can be set to any value between 0~10000. // Note: It also announces STEAL skill usage with rare items // 0 = don't show announces at all // 1 = show announces for 0.01% drop chance items // 333 = show announces for 3.33% or lower drop chance items // 10000 = show announces for all items rare_drop_announce: 2
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1 hour ago, Railgun said:
Hi everyone! I'm newbie here. Sorry for my bad english.

I want to ask something about scripting.
How can i add conversation to npc script if i had a conversation like this:
Ex: Healer NPC
[Healer]
I have amazing healing powers!!
You look like a person who needs them
Want some?Then appear dialog box with 2 choices "Yes heal me please!" and "No thanks"
If i choose "Yes heal me please!" he will heal me and give me buff
And if i choose "No thanks" he will say "Allright, come back if you need a heal."
Also i had a healer script made by Euphy like this:
- script Healer -1,{ [email protected] = 0; // Zeny required for heal [email protected] = 0; // Also buff players? (1: yes / 0: no) [email protected] = 0; // Heal delay, in seconds if (@HD > gettimetick(2)) end; if ([email protected]) { message strcharinfo(0), "Healing costs " + callfunc("F_InsertComma",[email protected]) + " Zeny."; if (Zeny < [email protected]) end; if (select("^0055FFHeal^000000:^777777Cancel^000000") == 2) end; Zeny -= [email protected]; } specialeffect2 EF_HEAL2; percentheal 100,100; if ([email protected]) { specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; } if ([email protected]) @HD = gettimetick(2) + [email protected]; end; } 
Here, i'm already make it for my own
//===== rAthena Script ======================================= //= Healer //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Basic healer script. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.1 Aligned coordinates with @go. //============================================================ prontera,151,187,5 script Healer 742,{ mes "[Healer]"; mes "I have amazing healing powers!!"; mes "You look like a person who needs them"; mes "Want some?"; next; if (select("Heal:No thanks") == 2) { mes "[Healer]"; mes "Allright, come back if you need a heal."; end; } set [email protected]Price,0; // Zeny required for heal set [email protected]Buffs,0; // Also buff players? (1: yes / 0: no) set [email protected]Delay,0; // Heal delay, in seconds if (@HD > gettimetick(2)) end; if ([email protected]Price) { message strcharinfo(0),"Healing costs "+callfunc("F_InsertComma",[email protected]Price)+" Zeny."; if (Zeny < [email protected]Price) end; if(select("^0055FFHeal^000000:^777777Cancel^000000") == 2) end; set Zeny, Zeny-[email protected]Price; } specialeffect2 EF_HEAL2; percentheal 100,100; if ([email protected]Buffs) { specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; } if ([email protected]Delay) set @HD, gettimetick(2)[email protected]Delay; end; } // Duplicates //============================================================ alberta,25,240,6 duplicate(Healer) Healer#alb 742 aldebaran,135,118,6 duplicate(Healer) Healer#alde 742 amatsu,200,79,4 duplicate(Healer) Healer#ama 742 ayothaya,207,169,6 duplicate(Healer) Healer#ayo 742 comodo,184,158,6 duplicate(Healer) Healer#com 742 einbech,57,36,6 duplicate(Healer) Healer#einbe 742 einbroch,57,202,6 duplicate(Healer) Healer#einbr 742 geffen,115,72,6 duplicate(Healer) Healer#gef 742 gonryun,156,122,6 duplicate(Healer) Healer#gon 742 hugel,89,150,6 duplicate(Healer) Healer#hug 742 izlude,121,150,6 duplicate(Healer) Healer#izl 742 //Pre-RE: (125,118) jawaii,250,139,4 duplicate(Healer) Healer#jaw 742 lighthalzen,152,100,6 duplicate(Healer) Healer#lhz 742 louyang,226,103,4 duplicate(Healer) Healer#lou 742 manuk,272,144,6 duplicate(Healer) Healer#man 742 mid_camp,203,289,6 duplicate(Healer) Healer#mid 742 moc_ruins,72,164,4 duplicate(Healer) Healer#moc 742 morocc,153,97,6 duplicate(Healer) Healer#mor 742 moscovia,220,191,4 duplicate(Healer) Healer#mos 742 niflheim,212,182,5 duplicate(Healer) Healer#nif 742 payon,179,106,4 duplicate(Healer) Healer#pay 742 rachel,125,116,6 duplicate(Healer) Healer#rac 742 splendide,201,153,4 duplicate(Healer) Healer#spl 742 thor_camp,249,74,4 duplicate(Healer) Healer#thor 742 umbala,105,148,3 duplicate(Healer) Healer#umb 742 veins,217,121,4 duplicate(Healer) Healer#ve 742 xmas,143,136,4 duplicate(Healer) Healer#xmas 742 yuno,164,45,4 duplicate(Healer) Healer#yuno 742 // Duplicates (Renewal) //============================================================ brasilis,194,221,6 duplicate(Healer) Healer#bra 742 dewata,195,187,4 duplicate(Healer) Healer#dew 742 dicastes01,201,194,4 duplicate(Healer) Healer#dic 742 ecl_in01,45,60,4 duplicate(Healer) Healer#ecl 742 malangdo,132,114,6 duplicate(Healer) Healer#mal 742 malaya,227,204,6 duplicate(Healer) Healer#ma 742 mora,55,152,4 duplicate(Healer) Healer#mora 742
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- script #mvp_drop -1,{ OnNPCKillEvent: set .itemrew, 7539; if (getmonsterinfo( killedrid, MOB_MVPEXP )) {// If mob has MOB_MVPEXP, it's an MVP. if (rand(100) < 50) {//chnage % as your needs getitem .itemrew,1; // your item id here announce "Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" and Got "+getitemname(.itemrew)+" at "+ strcharinfo(3),0; } end; } end; }
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54 minutes ago, K1NGRAFFY said:
Incorrect use of close command error help!
try change all close; into end;
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7 minutes ago, K1NGRAFFY said:
Same script but what I mean is how did he fix the announcer because if I killed poring my name will be announcer I want to put it only in MVP and remove the apple etc.
Ops sory, change this
announce "Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" and Got Apple at "+ strcharinfo(3),0,0x00FF00; }
into this
announce "Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" and Got Apple at "+ strcharinfo(3),0; }
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On 10/31/2017 at 9:32 AM, Corsario said:
how u fixed?, when i use this scrip and kill a kasa o salamander. The scrip dropme a item D;{
16 minutes ago, K1NGRAFFY said:How did you fix this?
try this
- script #mvp_drop -1,{ OnNPCKillEvent: if (getmonsterinfo( killedrid, MOB_MVPEXP )) // If mob has MOB_MVPEXP, it's an MVP. if (rand(100) < 50) //chnage % as your needs getitem 512,1; // your item id here announce "Player ["+ strcharinfo(0) +"] has killed "+ getmonsterinfo( killedrid, MOB_NAME ) +" and Got Apple at "+ strcharinfo(3),0,0x00FF00; } end; }
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On 9/2/2018 at 5:54 AM, dikapramantya said:
Hi rAthena, Want to ask, how to set the roulette item not displayed as Unknown Item in the box?
Example i'm using item id 45004 for MyRagnarokCoins . i've put the file in ItemInfo.lub / ItemInfo.lua
when i added it on DB_Roullette . in the game displayed as Unknown item, but when i got it, its will back to normal.
See the image below.
I think you must put item detail in sql database (item_db2_re), because roulette item read from db too (db_roulette)
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1 hour ago, cadusantos said:
I'm having an error in my patch, however I'm not sure how to fix or search for files to fix, I wonder if anyone would know how I can is giving solution to this error.
My client is 2014-10-22
Image link --> Click Here
try this
put at data\sprite\Àΰ£Á·\¸öÅë\³² folder
btw, what job is this, on my data.grf default without _1
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29 minutes ago, hanxian123 said:
hey guys...how to set if player afk or stay at one place more than 1 minute cant get count the hour reward ?
try this
- script hourlypoints -1,{ //--Start of the Script OnPCLoginEvent: attachnpctimer ""+strcharinfo(0)+""; initnpctimer; end; OnTimer30000: //Check if Vending (normal or @at) if(checkvending() >= 1) { dispbottom "The hourly badge rewards has stopped because you were vending . Please relog if you wish to start again."; stopnpctimer; end; } //Check if Idle getmapxy( [email protected]map$, [email protected]x, [email protected]y, 0 ); if(@map$ == [email protected]map$ && @x == [email protected]x && @y == [email protected]y) { set @afk, @afk + 1; } //If move timer resets else { set @afk, 0; } set @map$, [email protected]map$; set @x, [email protected]x; set @y, [email protected]y; //Idle Check for 5 Minutes if(@afk == 10) { dispbottom "The hourly points event stopped because you were idle for 5 minutes. Please relog if you wish to start again."; stopnpctimer; end; } end; OnTimer60000: set @minute, @minute + 1; //Check for 1 Minute if(@minute == 60){ set @minute,0; getitem 7859,1; dispbottom "You received 1 "+getitemname( 7859 )+" by staying ingame for 1 hour."; set @consecutive_hour, @consecutive_hour + 1; } //Check for 12 hours consecutive if(@consecutive_hour == 5) { set @consecutive_hour,0; getitem 7859,5; dispbottom "You received 5 "+getitemname( 7859 )+" by staying ingame for consecutive of 5 hours."; } stopnpctimer; initnpctimer; end; }
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8 hours ago, Slammer said:
Update Headgear to August 2018
link on first post.are january package include in August package?
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36 minutes ago, dikapramantya said:
Hi, i've try new patch nemo and its works !!
ok, thanks for the info, i will patch it too after this.
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On 8/4/2018 at 4:31 PM, dikapramantya said:
Hello mas @hendra814 with patch enable 64k hairstyle.
Do you get force close / crash in client if using hairstyle more than 29 ?
Example using @hairstyle 30 , @hairstyle 31, etc ??
because i'm still error when using that patch
yes i already tried, same with you got crash when at hairstyle 30 and so on.
but nemo by @4144 already fix this option https://gitlab.com/4144/Nemo/commit/0cebc71eef2f50478d6fcb8d7619ccbec851b510 and https://gitlab.com/4144/Nemo/commit/cd058bebee00e893a1d3ddee0b064f7a75cdf741
So i will try it later
1 hour ago, LazySano said:How can I update my client it to this?
go to your src\custom\defines_pre.hpp
change into like this
// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_CUSTOM_DEFINES_PRE_HPP_ #define _CONFIG_CUSTOM_DEFINES_PRE_HPP_ /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ #define PACKETVER 20180307 #endif // _CONFIG_CUSTOM_DEFINES_PRE_HPP_

how to enable attendance system?
in Client-side Support
Posted
are the item in attendance_DB.yml and attendance.lub already same?