Jump to content

Rynbef

Forum Moderator
  • Posts

    948
  • Joined

  • Last visited

  • Days Won

    23

Everything posted by Rynbef

  1. Your Bonus script is wrong. You use "Bonus" but it is "Bonus2". Rynbef~
  2. Maybe your grf doesnt contain the wav files. (on death Sound). Rynbef~
  3. I see sir. Im currently on mobile only. Use Bonus Script like this: bonus2 bAddEle,Ele_Holy,5; Rynbef~
  4. Increase Damage on Holy Monster will be work. Rynbef~
  5. Im wondering why you dont Upload a Screenshot . The Error means there are missing models. Rynbef~
  6. We need your Thor Config file too. Rynbef~
  7. Change it to atcommand "@die "+strcharinfo(0); And after this line "- script Tesouro -1,{" Add an end; And this NPC is invasible but on a map. quiz_02,0,0,0 script Core_Sortudo -1,{ Change it to: - script Core_Sortudo -1,{ end; Rynbef~
  8. We need your configuration file and the main.ini. But please remove your IP! Rynbef~
  9. If you don't have diff "read lua before lub" than you'll need to insert your custom item at the accname.lub. Rynbef~
  10. Yes, you are right. Just edit the onClock part. Rynbef~
  11. Then it isn't a client issue. Which rA Version you are using? (Date as example) Rynbef~
  12. Better use this script because to use an atcommand isnt needed and if you restart/reload the server after 18 o'clock it will be always day. - script DaynNight -1,{ OnInit: if(gettime(3) >= 18 || gettime(3) < 6){night;} else {day;} end; OnClock0600: day; end; OnClock1800: night; end; } Rynbef~
  13. You've removed the first line. The script output an error because he isnt complete. Please remove the npc at your custom_athena.conf or else. Rynbef~
  14. Does the command are limited to 29? Rynbef~
  15. The old assambla page isnt available anymore. But 2013 lua files should work fine. Rynbef~
  16. You will need to remind yourself and change everything or create everything again. Step by Step. Rynbef~
  17. Did you mean your server files(eAthena or else) ? If yes: you will need to Remake it. Rynbef~
  18. You will need to diff "increase Max. Hairstyles". That should solve the Problem. Rynbef~
  19. Maybe your diffs are not correct or not completely. Are you using NEMO to diff the executable? Rynbef~
  20. I use them same executable without any errors. Do you have diffed "increase Headgear View id"? Rynbef~
  21. Move the cutin images to the illust folder and call it like: cutin "Image",2; You will don't need to add the path or the file extension. Rynbef~
  22. No. You Will need to remove these "3.". Like: announce "Current Earthfall rates are: "+($@brate-100)+"x "+($@jrate-100)+"x "+($@drate-100)+"x",bc_all,0xFF6060; Rynbef~
  23. I dont know what you want. Please explain it much more. Rynbef~
  24. Hello, I've changed the script a lot but I rly dont know how do you want it "maybe two in two hours have a 30% chance of getting the event". Thereforce I've added an array where you can change the random time. I hope it will help you. - script FloatingRates -1,{ OnInit: //x minutes then stops(0),((Random)min. x minutes(1), max x minutes(2)) setarray $@RateConf[0],120,60,180; goto L_Tick; end; L_Tick: sleep2 rand($@RateConf[1],$@RateConf[2])*60000; goto L_Start; end; L_Start: //Base(0),Job(1),Common(2),Heal(3),Use(4),Equip(5) setarray $@Rates[0],550,550,550,550,550,550; setbattleflag("base_exp_rate",$@Rates[0]); setbattleflag("job_exp_rate",$@Rates[1]); setbattleflag("item_rate_common",$@Rates[2]); setbattleflag("item_rate_heal",$@Rates[3]); setbattleflag("item_rate_use",$@Rates[4]); setbattleflag("item_rate_equip",$@Rates[5]); atcommand "@reloadmobdb"; announce "Sistema de rates flutuantes ativadas(duração de meia hora): 1."+($@Rates[0]-100)+"x 1."+($@Rates[1]-100)+"x 1."+($@Rates[2]-100)+"x",bc_all,0xFF6060; announce "Não afetam as cartas, digite @rates e confira! - Bom jogo a todos",bc_all,0xFF6060; sleep2 $@RateConf[0]*60000; goto L_End; end; L_End: //Base(0),Job(1),Common(2),Heal(3),Use(4),Equip(5) setarray $@Rates[0],500,500,500,500,500,500; setbattleflag("base_exp_rate",$@Rates[0]); setbattleflag("job_exp_rate",$@Rates[1]); setbattleflag("item_rate_common",$@Rates[2]); setbattleflag("item_rate_heal",$@Rates[3]); setbattleflag("item_rate_use",$@Rates[4]); setbattleflag("item_rate_equip",$@Rates[5]); atcommand "@reloadmobdb"; announce "Rates flutuantes Finalizadas!.",bc_all,0xFF6060; announce "Bom jogo a todos!",bc_all,0xFF6060; goto L_Tick; end; } Rynbef~
  25. The german translation isnt complet. The translation stops at 661 while the original stops at 1497. I've translated it 2 years ago and someone fixed some mistakes. But after this there wasn't any changes. Rynbef~
×
×
  • Create New...