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goddameit

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Everything posted by goddameit

  1. if(maxhp/hp>=4) { percentheal 15,15; specialeffect2 312; }
  2. getnpcid(<type>{,"<npc name>"}) ---> return npc's Unit ID some of skills will involve with status (str,dex...) and else, will need to be solved.
  3. http://rathena.org/board/topic/72457-chat-color-change/#entry148451 try it
  4. http://rathena.org/board/forum/36-source-requests/ or http://rathena.org/board/forum/59-jobs-available/
  5. you didn't tell us what error you got and what script you used check a look at some guides http://rathena.org/board/forum-30/announcement-9-scripting-support-easy-as-1-2-3/
  6. create new event (OnItemGoneEvent:) to supply
  7. you can use atcommand "@repairall"; to replace it
  8. press start, press end, no press no change.
  9. Preview : http://bit.ly/Z0ECZx Introduction : You can hire this npc, it will follow you and give you buff. Download : dedicated_npc_3.txt dedicated_npc_2.txt dedicated_npc.txt dedicated_npc.txt More NPC : First add new npc like this: <map>,<x>,<y>,<facing><tab>duplicate(DedicatedNPCMain)<tab><npc name><tab><sprite id> Add new name define into .npc_name$ setarray .npc_name$[0],"Dedicated Poring AAA","Dedicated Poring BBB","Dedicated Poring CCC"; Time Set : 60 seconds set getvariableofnpc(.npc_time[@id_use],"DedicatedNPCTimer"),gettimetick(2)+60; Update : 2014/02/27 : http://hercules.ws/board/topic/4107-dedicated-npc-v2/?p=27298 http://rathena.org/board/topic/74607-dedicated-npc-v2/?p=244414 2014/01/24 : Rewrite timer and npc runner. Edit : No repairall? >> reply
  10. wrong region http://rathena.org/board/forum/35-source-support/ http://rathena.org/board/tracker/project-5-skills/
  11. will not suggest using script to complete, here is why 1. you have to make a loop event on player to make sure when something change you will know it 2. during the loop event, you have to check is there specify item in your area by using getareadropitem 3. if that specify item is in your area, now check did it disappear after cold time (loop event) 4. if it disappear, now check your inventory and see did you have new item that is that specify item 5. if yes, do announce - but in source, you only have to add some new commands in clif_parse_TakeItem (clif.c) ex : if( fitem->item_data.nameid == blabla ){ do announce }
  12. looting the item in the floor? so how to active? when drop something? when pick up something? when hold something? when pick up the item have auto map announce suggest to edit src
  13. looting the item in the floor? so how to active? when drop something? when pick up something? when hold something?
  14. if (fontColor == 0xFE000000) // This is main chat message [LuzZza] clif_MainChatMessage(mes); else clif_broadcast2(NULL, mes, len, fontColor, fontType, fontSize, fontAlign, fontY, ALL_CLIENT); ALL_CLIENT ---> ALL_SAMEMAP EDIT : I didn't test it.
  15. active at when getting item or holding ?
  16. File Name: @ignorebattle File Submitter: goddameit File Submitted: 18 Nov 2012 File Category: Source Modifications Content Author: Goddameit Preview : [media=] [/media]When Someone use this command, all player in that map will not be attacked by mobs Click here to download this file
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