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Kakaroto

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Everything posted by Kakaroto

  1. I am also waiting ...
  2. Ow, it worked ... thanks. 'like'
  3. switch('progress){ case 0: mapannounce [email protected]$,"O Jubileu foi invocado, peque ele pelo pé",bc_map,0xFFFF90; 'BossID = monster([email protected]$,140,72,"--ja--",2530,1,instance_npcname("#jubileu")+"::OnBlackFace"); break; getunitdata 'BossID,[email protected]; that
  4. Hello, I have a little problem in getunitdata variable, can anyone help me? print: script: OnTimer10000: initnpctimer; [email protected]$ = instance_mapname("[email protected]"); [email protected] = instance_npcname("#BlackLogic") + "::OnSkillunit"; getunitdata 'BossID,[email protected]; [email protected] = [email protected][6]; [email protected] = [email protected][7]; switch('progress) {
  5. emulator/db/(re,pre-re)/item_trade.txt add: 501,1,60 < GM group 60 or higher can drop. links: https://github.com/rathena/rathena/blob/master/db/re/item_trade.txt https://github.com/rathena/rathena/blob/master/db/pre-re/item_trade.txt
  6. OnStart: attachnpctimer getcharid(3); initnpctimer; end; like this?
  7. thnx, I'll try. arg ... how do it '-'
  8. the emulator is with this problem, I also in my rathena it.
  9. R.I.P eamod... rAthena is the future.
  10. Ask support here: http://www.zephysoft.com/eamod/
  11. Hello. I'm trying to create a custom instance, but can not make a npc appear when the given time, and not to show a viewpoint on the mini map, the following error on map_server: Script: [email protected],1,1,0 script #snfescape CLEAR_NPC,{ end; OnStart: initnpctimer; end; OnTimer1500: donpcevent instance_npcname("#snfBGM")+"::OnEscape"; [email protected]$ = instance_mapname("[email protected]"); viewpoint 1,351,271,1,0x00FF00; for([email protected] = 1; [email protected] <= 5; [email protected]++) { My other problem is this, I can not instantiate this npc: [email protected],176,179,4 script Tesouro#snf1 4_TREASURE_BOX,{ [email protected]$ = instance_mapname("[email protected]"); setarray [email protected],912,719,723,730,730,730,7228,7229,7229,6803,15121,8523; setarray [email protected],900,800,800,500,300,200, 300, 500, 200, 100, 10, 10; getmapxy([email protected]$,[email protected],[email protected],1,instance_npcname(strnpcinfo(0))); specialeffect 10; hideonnpc instance_npcname(strnpcinfo(0)); for([email protected] = 0; [email protected]<getarraysize([email protected]); [email protected]++) { if(rand(1000) < [email protected][[email protected]]) makeitem [email protected][[email protected]],1,[email protected]$,[email protected]+rand(3)-1,[email protected]+rand(3)-1; } end; OnInstanceInit: disablenpc instance_npcname(strnpcinfo(0)); end; } [email protected],62,279,0 duplicate(Tesouro#snf1) Tesouro#snf2 4_TREASURE_BOX [email protected],200,135,4 duplicate(Tesouro#snf1) Tesouro#snf3 4_TREASURE_BOX [email protected],97,38,4 duplicate(Tesouro#snf1) Tesouro#snf4 4_TREASURE_BOX [email protected],267,351,0 duplicate(Tesouro#snf1) Tesouro#snf5 4_TREASURE_BOX In the same npc top that has the viewpoint, it should enable the treasures, but they do not activate: [email protected],1,1,0 script #snfescape CLEAR_NPC,{ end; OnStart: initnpctimer; end; OnTimer1500: donpcevent instance_npcname("#snfBGM")+"::OnEscape"; [email protected]$ = instance_mapname("[email protected]"); viewpoint 1,351,271,1,0x00FF00; for([email protected] = 1; [email protected] <= 5; [email protected]++) { enablenpc instance_npcname("Tesouro#snf"[email protected]); Can someone help me?
  12. Kakaroto

    Lasagna

    I started the preparation of maps, spawns and everything, and then share here in rathena but stopped these days for lack of time, I am dedicating time to my server, then I come back to finish.
  13. It is to be used in a custom instance.
  14. Hello good afternoon, someone could tell me what's wrong with the sentence of this script? [email protected] = monster([email protected]$,359,294,"",2337,1); setunitdata [email protected], 9, 0; setunitdata [email protected], 29, 1; unitskilluseid [email protected],353,10,1; Error in the map_server:
  15. Well ... I'm trying to update a script to run in the emulator, but I'm getting an error in map_server not know how to solve, can anyone help me? Map_server: Script: OnTimer20000: initnpctimer; getunitdata 'BossID,[email protected]; [email protected]$ = instance_mapname("[email protected]"); [email protected] = [email protected][6]; [email protected] = [email protected][7]; if([email protected][2]< 'fraction*[email protected][3]/5) { -- 'fraction; areamonster [email protected]$,192,339,209,330,"--ja--",3192,2,instance_npcname("#snffinal")+"::OnMyMobDead"; areamonster [email protected]$,192,339,209,330,"--ja--",3195,2,instance_npcname("#snffinal")+"::OnMyMobDead"; } Can someone please help me?
  16. Hello, I searched for several hours here in rAthena but not found, so was wondering if anyone would have the Weekly Turn-In Events by iro: http://irowiki.org/wiki/Weekly_Turn-In_Events I appreciate anyone who can give me information or have the system to share.
  17. Thank you, it worked face.
  18. like this? 0x6370020
  19. Hello!!! I wonder if you can hide the Emperium HP bar, I saw that has the option to battle/conf/monster.conf, only that it removes the hp bar all monsters, I want to remove only the emperium is possible? I thank anyone who can help.
  20. Thank you, it worked perfectly.
  21. Hello good afternoon, I have a very strange problem in one instance I am trying condificar for rathena, start it normally, but just this part, when I enter the portal the instance time changes, and npc's are in trouble, they're not hiding. after passing through the portal: warp script: [email protected],54,28,0 script #gp3warp WARPNPC,1,1,{ if(!'gp5) { warp "[email protected]",218,186; } else { if (checkquest(40024) == -1) setquest 40024; warp "dali",49,127; } end; } quest_db: 40024,72000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Test"
  22. emulator/db/(re, pre-re)/skill_cast_db.txt
  23. I agree, I do not think be sharing the best developers in several different emulators have any benefit to anyone, it will only make things more difficult to be made.
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